Granular configuration of debug render systems#977
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barsoosayque wants to merge 3 commits into
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Objective
run_ifconditions.Solution
New resource
PhysicsDebugRenderConfigwith a bunch of bools for each group of render debug systems. By default, everything is enabled.Alternative solution is to cram everything into
PhysicsGizmos, but I think it's big enough already ?Testing
I tested this with
cargo run --example move_and_slide_3d --features use-debug-pluginand toggling colliders rendering: