Skip to content

Flesh (Flesh Chunk, Flesh Block, and Bucket of Melted Flesh)

Urbancase edited this page Nov 1, 2025 · 12 revisions

Flesh Block

FleshBlock Source: Tool Requirement: Drops:
Mob
Mob

Melting
Melting
Sword
(Optional)
Flesh Chunk x1

Flesh Blocks are created when a mob is killed while under the effect of Ratt's Melting effect. Flesh blocks impede the movement of non-Ratt users slowing them and, if higher than 2 layers, making them unable to jump. Flesh Blocks can be broken more quickly if using a sword and will drop a Flesh Chunk when broken. Ratt users can quickly harvest Flesh Blocks by right-clicking with an empty hand.

Flesh Chunk

FleshChunk
Attributes: Effects:
Ratt User: Hunger: 8 () No Effect
Saturation: 2.4 (Sat0 2-0 4Sat0 2-0 4)
Other: Hunger: 4 () Hunger (0:20)
Saturation: 2.4 (Sat0 2-0 4Sat0 2-0 4)

Flesh Chunks are produced when a Flesh Block is harvested or broken. Flesh Chunks can be eaten or placed on the ground to create a Flesh Block layer. To most players, flesh chunks restore some hunger and inflict the Hunger effect, but Ratt users restore more hunger and incur no penalties when eating Flesh Chunks.

Bucket of Melted Flesh

FleshBucket Source:
Empty Bucket
Bucket
Flesh Blocks (Up to 16)
FleshBlock

Buckets of Melted Flesh can be created by using an empty bucket on a Flesh Block. When filling a bucket, Flesh Blocks within a 5×5 square centered on the targeted block will be consumed to provide up to a total value of 16 Flesh Chunks. Right-clicking while holding a Bucket of Melted Flesh will release a Flesh Chunk projectile that creates Flesh Block tiles on the ground equal to the bucket’s total value (terrain can reduce this amount). If crouching, a projectile worth 8 Flesh Chunks will be launched instead. Flesh Chunk projectiles inflict Slowness II for 3 seconds when passing through entities. In situations where placing Flesh Block tiles is impossible, the projectile’s value will instead be dropped as items on impact.

Clone this wiki locally