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Deployment

1. Install Visual Studio 2005

  • Download Links
    • For Chinese version: ed2k://|file|cs_vs_2005_pro_dvd.iso|2733268992|9DA1C378BAC22E66A73C9E20EC78CCFB|/
    • For English version: ed2k://|file|en_vs_2005_pro_dvd.iso|2893565952|FBC54207E436783D58CBBC13C1BD1D17|/

2. Install DirectSDK

  • Download URLs
    • Chinese: https://www.microsoft.com/zh-cn/download/details.aspx?id=6812
    • English: https://www.microsoft.com/en-us/download/details.aspx?id=6812

3. Configure Environment Variables

  1. Launch Visual Studio 2005.
  2. Click "Tools" in the menu bar, then select "Options". Navigate to "Projects and Solutions" -> "VC++ Directories".
    • Under "Show directories for:" on the right, select "Include files". Add a new environment variable "$(DXSDK_DIR)\Include".
    • Next, select "Library files" and add a new environment variable "$(DXSDK_DIR)\Lib\x86".
    • If DXSDK_DIR is not set by default (usually C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)), you need to configure it in your system's environment variables.

4. Open the Solution

Navigate to the LaTaleClient directory and open LaTaleClient.sln to start the project.

5. About SPF Game Assets

Due to GitHub's file size limitations, you'll need to source the Season 1 assets (the non-windowed version) yourself.

6. Launch Command

start LaTaleClient.exe /Run:VLOW /LS:127.0.0.1:10000 /LOCALE:JAPAN /PUBLISHER:GAMEPOT

部署

1. 安装Visual Studio 2005

  • 中文:ed2k://|file|cs_vs_2005_pro_dvd.iso|2733268992|9DA1C378BAC22E66A73C9E20EC78CCFB|/
  • 英文:ed2k://|file|en_vs_2005_pro_dvd.iso|2893565952|FBC54207E436783D58CBBC13C1BD1D17|/

2. 安装DirectSDK

  • 中文:https://www.microsoft.com/zh-cn/download/details.aspx?id=6812
  • 英文:https://www.microsoft.com/en-us/download/details.aspx?id=6812

3. 配置环境变量

  1. 启动Visual Studio 2005

  2. 点击菜单栏的“工具 -> 选项”,然后选择“项目和解决方案 -> VC++ 目录”

    在右上角的“显示以下内容的目录”中选择“包含文件”,新建环境变量“$(DXSDK_DIR)\Include

    然后选择“库文件”,新建环境变量“$(DXSDK_DIR)\Lib\x86

    DXSDK_DIR默认是C:\Program Files (x86)\Microsoft DirectX SDK (June 2010),如果没有需要在系统设置环境变量中配置

4. 打开解决方案

进入LaTaleClient目录,选择LaTaleClient.sln启动项目

5. 关于SPF的游戏资源

由于Github对上传文件的容量大小存在限制,需要自行寻找Season 1的资源(不支持窗口化的版本)

6. 启动命令

start LaTaleClient.exe /Run:VLOW /LS:127.0.0.1:10000 /LOCALE:JAPAN /PUBLISHER:GAMEPOT

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