Add soulreaper stacks to ttk dist#769
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jmyaeger wants to merge 3 commits into
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This change adds the soulreaper axe's passive effect to the TTK distribution plot. It starts at whatever number of stacks the user sets in the loadout options, and it adds stacks for each attack until reaching the cap of 5. It also works with HP-dependent cases (Vardorvis).
I tested this against simulations that I'm fairly confident are correct, and I got matching average TTKs for both an HP-invariant case and for Vardorvis when starting at 0 stacks and resetting stacks to 0 at the beginning of each kill.
I'd like to try to add soulreaper stacks to
getHtk()(and by extensiongetTtk()) to eliminate the mismatch between the table and plot, but I figured I would separate out the PRs (also, I'd ideally like it to be added onto thegetHtk()version in #755 that considers HP-dependent hit dists, if that PR gets accepted).