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frame-synchronization
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面向中大型战斗项目设计的模块化游戏战斗工具集,提供数据驱动的技能管线、事件触发规则、战斗运行时与多种网络同步能力。核心逻辑采用纯 C#,可按需组合并运行于 Unity、服务器及测试环境。
pipeline ecs event-driven frame-synchronization gameplay-abilities server-authoritative triggering combat-system skill-system state-sync
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Jul 15, 2026 - C#
分布式服务器架构下的3v3团队对抗游戏
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Jun 11, 2021 - C++
Keeps time in sync between server and client.
synchronization networking csharp unity multiplayer enet frame tick time-synchronization frame-synchronization
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Jun 6, 2019 - C#
Multiplayer Tetris Online
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Jul 18, 2024 - TypeScript
A hook collection built over the requestAnimationFrame window API
react hooks ui ux timer settimeout requestanimationframe ui-ux timout frame-synchronization react-hooks
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Mar 25, 2026 - TypeScript
使用Python开发的轻量级帧同步游戏服务器(frame synchronization game server)
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Jun 8, 2025 - Python
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