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ATON framework is based on modern web standards and technologies to create interactive, liquid and collaborative Web3D/WebXR apps targeting Cultural Heritage field. It adopts a “develop once, deploy everywhere” approach, providing building-blocks and a modular architecture
An open-source digital heritage & WebAR tourism platform for the Adwa Victory Memorial Park. Preserving Ethiopian history through AI visual scan, interactive 3D virtual tours, and multilingual persona guides.
Archive a spatial story in a single Markdown file — readers scroll it like an article, or step inside the scan. Local-first, no backend, hosts anywhere.
This paper presents the MAC App, an application designed for an Italian archaeological museum in the Avellino province, the Museo Archeologico Carife. The MAC App was carried out by Laura Travaglini and Francesca Borriello as part of their final project for the Digital Heritage and Multimedia course at the University of Bologna (a.y. 2021-22).
Curated 3D asset library for XR representing Showa Japan (1926–1989): provenance, technical metadata, and AI & Ethics. 昭和時代(1926–1989)のXR表現向け3D資産ライブラリ(出自・技術メタデータ・AI倫理方針付き)
Beginner-friendly tutorial for using Python in Azure Machine Learning to process handwritten museum collection records. Walks you through OCR with Azure AI Vision, structuring data, exporting to CSV/JSON, and performing analysis & insights. No prior coding experience required.
Static archive of the House on the Embankment Museum site • GULAG History Museum digital heritage | Архив сайта музея «Дом на набережной» • Цифровое наследие Музея истории ГУЛАГа