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Releases: thindil/steamsky

Nightly Development Release

04 Jun 03:32

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Pre-release

The daily development builds. Can be very unstable or buggy.

v12.0.1

24 May 03:35

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This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release:

Fixed

  • Typos in messages about lack of crew members on duty
  • Studying an item teach all recipes
  • Keyboard shortcuts in combat, ticket b0e2652a18

Full Changelog: v12.0...v12.0.1

v12.3-dev

17 May 03:33

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v12.3-dev Pre-release
Pre-release

This is the third development release of the 13.0 series of the game. It brings some changes to crafting items, combat and several fixes for bugs. Binaries are available for Linux and Windows (both 64-bit). Below, you can find major changes since the last stable release:

Added

  • Use the defender's armor's quality to reduce damage in the melee combat
  • Special features for crafted items related to items' efficiency
  • Icon for map menu, author: Delapouite (https://game-icons.net), license CC BY 3.0

Fixed

  • Items don't break during usage
  • Studying an item teach all recipes
  • Typos in changelog
  • Keyboard shortcuts in combat, ticket b0e2652a18
  • Crash when updating the player's ship's crew members, ticket 11b71c4c15

Full Changelog: v12.2-dev...v12.3-dev

v12.2-dev

19 Apr 03:34

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v12.2-dev Pre-release
Pre-release

This is the second development release of the 13.0 series of the game. It brings only several fixes for bugs. Most other work is still unfinished and invisible for players. Binaries are available for Linux and Windows (both 64-bit). Below, you can find major changes since the last stable release:

Fixed

  • Typos in messages about lack of crew members on duty
  • Special features for crafted item related to items' breakability

Full Changelog: v12.1-dev...v12.2-dev

v12.1-dev

22 Mar 05:17

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v12.1-dev Pre-release
Pre-release

This is the first development release of the 13.0 series of the game. It brings new special feature to set during crafting items, updated help and reduced size of save games. Binaries are available for Linux and Windows (both 64-bit). Below, you can find major changes since the last stable release:

Added

  • New special feature for crafted items: more (malus) or less (bonus) breakable

Changed

  • Updated README.md
  • Reduced size of saved games files
  • Updated help

Full Changelog: v12.0...v12.1-dev

v12.0

22 Feb 04:44

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This is the twelfth stable big release of the game. New planned features are: redesigned system for generating enemies, updates to crafting system and some changes to sky bases. Additionally it brings some new hidden features since version 11.0. All changes since the 11.0 version listed in News in the game. Below, you can find only changes since last development release.

Changed

  • Added some time for deliver items to bases missions
  • Updated README.md

Fixed

  • Updating the list of items for trade after buying or selling when the list
    was sorted
  • Perhaps fixed running the game on Linux
  • Selling items in bases
  • Counting price of damaged items when selling them
  • Counting profit from selling items
  • Using materials during upgrading the player's ship's modules
  • Counting bonus to the player's ship's speed from the crew members' skills
  • Crash when buying items
  • Possible crash when meeting a friendly ship
  • Sometimes game doesn't generate missions in bases
  • Buying items in bases doesn't stack items in the player's ship's cargo
  • Setting lists of bases types and owners in the knowledge screen
  • Showing bases of the selected type or owner in the knowledge screen
  • Equipping or taking off multiple items in the player's ship's crew members'
    inventory
  • Loading and deleting saved games on Windows
  • Crash when trying to upgrade the player's ship's modules without materials
  • No option for buying/selling modules in shipyards
  • Crash on finishing missions when the player's ship's cargo is full
  • Typo in the game options' screen

Full Changelog: v11.0...v12.0

v11.9-dev

25 Jan 04:44

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v11.9-dev Pre-release
Pre-release

This is the last development release of the 12.0 series of the game. It brings ability to set an optional special feature for items during crafting, updated help and fixes for several bugs. Binaries are available for Linux and Windows (both 64-bit). Below, you can find major changes since the last development release:

Added

  • Ability to set special feature for an item when setting crafting orders

Changed

  • Updated help

Fixed

  • Generating enemy ship events after loading a game
  • Default crafted items' quality
  • Saving the current story to a file
  • Starting a new story
  • Checking for needed fuel amount during the ship's movement
  • Progressing the current story
  • Counting fuel usage when waiting in place in the sky
  • Counting distance traveled by the player's ship during the game
  • Showing keyboard shortcuts in the in-game help
  • Crash when giving the last item from the player's ship's cargo to a crew
    member
  • Possible crash when accepting missions in bases

Full Changelog: v11.8-dev...v11.9-dev

11.0.7

07 Dec 04:21

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This release brings only fixed bugs for the major stable release. Binaries are available for Linux and Windows (both 64-bit). Below are changes since the last stable release:

Added

  • Missing option to sorting workshops in the crafting screen

Fixed

  • Items can be studies or deconstructed without a proper tool

Full Changelog: v11.0.6...v11.0.7

v11.8-dev

30 Nov 04:33

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v11.8-dev Pre-release
Pre-release

This is the eighth development release of the 12.0 series of the game. It brings ability to set a desired item's quality during crafting, some small updates to help and fixes for several bugs. Binaries are available for Linux and Windows (both 64-bit). Below, you can find major changes since the last development release:

Added

  • The new section in in-game help with information about items
  • Missing option to sorting workshops in the crafting screen
  • Ability to set desired item's quality when setting crafting orders

Changed

  • Reduced chance for different than normal quality items for recruits in bases
  • Updated help

Fixed

  • Items can be studies or deconstructed without a proper tool

Full Changelog: v11.7-dev...v11.8-dev

11.7-dev

02 Nov 04:26

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11.7-dev Pre-release
Pre-release

This is the seventh development release of the 12.0 series of the game. It brings changes how quality of in-game items affects various aspects of the game, some small updates to UI and fixes for several bugs. Binaries are available for Linux and Windows (both 64-bit). Below, you can find major changes since the last development release:

Added

  • The quality of food and drinks affects their effectiveness and the impact on morale of the player's ship's crew members when consumed
  • The quality of medicines affects their effectiveness during healing wounded crew members on the player's ship
  • The quality of tools and materials affects effectiveness of upgrading and repairing progress of the player's ship's modules
  • The crafter's skill, the recipe's difficulty, used crafting tools and materials affects quality of the result's items during crafting
  • Information about the crafting recipe's difficulty to the recipe's information dialog
  • Information about the quality of owned items to the information about a recruit available to hire

Changed

  • Updated help
  • Recruits in bases can have now equipment with random quality

Fixed

  • Updating the game's header after installing or removing modules in a shipyard
  • Crash when trying to disable an engine on the player's ship
  • Information about trainees in a training room in the player's ship
  • Showing information about failed assigning the player's ship's crew member to a module

Full Changelog: v11.6-dev...v11.7-dev