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Serve & Smash

A full tournament management system. Built for a live pickleball event. Ran without a single crash.

Handles everything from player registration to final bracket — in real time, on mobile, courtside.


Background

Built and deployed live for the Serve & Smash Series pickleball tournament. The app ran the entire event — 30+ players, full knockout bracket, live scoring — on Streamlit with a Supabase real-time backend.

Features

  • Player Registration — Team/player onboarding with seeding
  • Automated Bracket Generation — Single-elimination knockout draw
  • Live Scoring — Match results update the bracket in real time
  • Leaderboard — Live standings visible to all participants
  • Admin Panel — Match management for the tournament director
  • Mobile-First — Designed for courtside use on phones

Tech Stack

Frontend    Streamlit
Backend     Supabase (PostgreSQL + real-time subscriptions)
Auth        Supabase Auth
Hosting     Streamlit Cloud

Setup

git clone https://github.com/rishabhinai-netizen/serve-and-smash
cd serve-and-smash
pip install -r requirements.txt

Configure Supabase in .streamlit/secrets.toml:

[supabase]
url = "your_supabase_url"
key = "your_supabase_anon_key"
streamlit run app.py

What This Demonstrates

Beyond pickleball — this repo is a clean example of building a real-time, multi-user Streamlit application with a Supabase backend. The bracket logic, live state synchronisation, and admin/participant role separation are reusable patterns for any tournament or event management tool.


Ran live. No spreadsheets. No WhatsApp groups. Just code.

About

Serve & Smash — Pickleball tournament management app with knockout brackets, built on Streamlit + Supabase

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