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CloudShadow-UNet

End-to-End Satellite Image Cloud & Shadow Segmentation using Deep Learning

A production-ready pipeline that uses a custom U-Net deep learning architecture to automatically detect and segment clouds and cloud shadows in multi-spectral satellite imagery (Sentinel-2 / Landsat 8). The system outputs georeferenced prediction masks that open directly in QGIS, ArcGIS, or any GIS software with zero coordinate misalignment — and ships with an interactive Streamlit dashboard for real-time inference and geospatial statistics.


Table of Contents

  1. What This Project Does
  2. Why This Problem Matters
  3. Tech Stack
  4. Project Architecture
  5. Repository Structure
  6. Module Breakdown
  7. Dataset — 38-Cloud Format
  8. Installation & Environment Setup
  9. Step-by-Step Usage Guide
  10. Configuration Reference
  11. Model Architecture Deep Dive
  12. Loss Function Explained
  13. Inference & Geospatial Output
  14. Streamlit Dashboard
  15. Environment Variables
  16. Training Tips & GPU Guide
  17. Output Label Encoding
  18. Common Errors & Fixes
  19. Project Roadmap
  20. Contributing

1. What This Project Does

CloudShadow-UNet solves a semantic segmentation problem:

Given a raw 16-bit multi-spectral satellite image, classify every single pixel into one of three categories:

Class Label Value Meaning
Background 0 Clear terrain, water, vegetation
Cloud 1 Opaque or thin cirrus cloud cover
Cloud Shadow 2 Surface darkening caused by clouds blocking sunlight

The pipeline covers everything from raw GeoTIFF ingestion to a web dashboard:

Raw GeoTIFF  →  Preprocess  →  Train U-Net  →  Predict  →  Georeferenced Mask  →  Dashboard

2. Why This Problem Matters

Satellites like Sentinel-2 and Landsat 8 image the entire Earth every 5–16 days. However, roughly 67% of Earth's surface is cloud-covered at any given time. Clouds and their shadows corrupt pixel values — making them unusable for:

  • Agricultural monitoring (NDVI, crop health)
  • Flood and wildfire damage assessment
  • Urban change detection
  • Ocean colour and sea surface temperature retrieval

Manual cloud masking is impossibly slow at satellite scale (terabytes per day). This project provides an automated deep learning solution that achieves state-of-the-art accuracy in seconds per scene.


3. Tech Stack

Component Library / Tool Purpose
Deep Learning TensorFlow 2.x / Keras U-Net model, training, inference
Geospatial I/O Rasterio Read/write GeoTIFF with CRS preservation
Image Processing OpenCV CLAHE contrast enhancement, normalisation
Array Operations NumPy Tiling, blending, one-hot encoding
Coordinate Systems PyProj CRS transformation & km² calculation
Dashboard Streamlit Interactive web UI
Map Rendering Leafmap + Folium Geospatial interactive maps
Configuration PyYAML Hyperparameter management

4. Project Architecture

                     ┌─────────────────────────────────────┐
                     │         RAW GeoTIFF (16-bit)        │
                     │   Bands: Red, Green, Blue, NIR      │
                     └──────────────┬──────────────────────┘
                                    │
                        ┌───────────▼───────────┐
                        │   MODULE 1            │
                        │   Preprocessing       │
                        │   • Normalise [0,1]   │
                        │   • CLAHE per band    │
                        │   • Tile 256×256      │
                        └───────────┬───────────┘
                                    │
                        ┌───────────▼───────────┐
                        │   MODULE 2            │
                        │   Data Generator      │
                        │   • Lazy disk loading │
                        │   • One-hot masks     │
                        │   • Augmentations     │
                        └───────────┬───────────┘
                                    │
                        ┌───────────▼───────────┐
                        │   MODULE 3            │
                        │   U-Net Architecture  │
                        │   • 4-band input      │
                        │   • 4 encoder stages  │
                        │   • Skip connections  │
                        │   • Softmax output    │
                        └───────────┬───────────┘
                                    │
                        ┌───────────▼───────────┐
                        │   MODULE 4            │
                        │   Loss & Training     │
                        │   • Dice Loss 70%     │
                        │   • CCE Loss 30%      │
                        │   • Adam optimizer    │
                        └───────────┬───────────┘
                                    │
                        ┌───────────▼───────────┐
                        │   MODULE 5            │
                        │   Inference           │
                        │   • Sliding window    │
                        │   • Cosine blending   │
                        │   • CRS preservation  │
                        └───────────┬───────────┘
                                    │
                        ┌───────────▼───────────┐
                        │   MODULE 6            │
                        │   Streamlit Dashboard │
                        │   • Leafmap render    │
                        │   • km² statistics    │
                        │   • GeoTIFF download  │
                        └───────────────────────┘

5. Repository Structure

CloudShadow-Unet/
│
├── configs/
│   └── unet_baseline.yaml        ← All hyperparameters (epochs, LR, batch size …)
│
├── data/
│   ├── raw/                      ← Place your original GeoTIFF files here (DO NOT modify)
│   ├── patches/                  ← Auto-generated 256×256 image patches (.npy)
│   └── masks/                    ← Auto-generated 256×256 mask patches  (.npy)
│
├── models/
│   ├── best_weights.h5           ← Best checkpoint (saved by ModelCheckpoint)
│   └── final_model.keras         ← Final saved model after training completes
│
├── notebooks/
│   └── 01_explore_dataset.ipynb  ← Visual exploration of scenes and patches
│
├── outputs/
│   └── predicted_mask.tif        ← Georeferenced prediction output
│
├── scripts/
│   ├── download_38cloud.py       ← Automated downloader for 38-Cloud/95-Cloud
│   ├── download_sentinel2.py     ← Downloader for fresh Sentinel-2 imagery
│   └── create_synthetic_demo.py  ← Generates random data for quick testing
│
├── src/
│   ├── preprocessing/
│   │   └── preprocess.py         ← MODULE 1: GeoTIFF reading, CLAHE, tiling
│   │
│   ├── model/
│   │   ├── generator.py          ← MODULE 2: Custom Keras data generator
│   │   ├── unet.py               ← MODULE 3: U-Net architecture
│   │   └── losses.py             ← MODULE 4: Dice Loss, IoU metric, CCE combo
│   │
│   ├── training/
│   │   └── train.py              ← Training orchestrator (CLI entry point)
│   │
│   ├── inference/
│   │   └── predict.py            ← MODULE 5: Sliding window + georeferenced output
│   │
│   └── dashboard/
│       └── app.py                ← MODULE 6: Streamlit web dashboard
│
├── requirements.txt              ← All Python dependencies
├── LICENSE                       ← MIT License
└── README.md                     ← This file

6. Module Breakdown

Module 1 — src/preprocessing/preprocess.py

What it does: Converts raw satellite imagery into clean, normalized NumPy arrays ready for deep learning.

Key functions:

Function Input Output Why it exists
read_multiband_geotiff() .tif path (H,W,4) float32 + profile Reads 4 bands + preserves CRS metadata
apply_clahe_per_band() (H,W,4) float32 (H,W,4) float32 Enhances thin cirrus clouds in NIR band
generate_patch_coords() H, W, patch_size list of (r0,r1,c0,c1) Avoids partial tiles at image boundaries
tile_image_and_mask() image + mask patch lists Slices massive arrays for GPU memory
preprocess_scene() paths + params saves .npy files Full preprocessing pipeline

Why CLAHE? Thin cirrus clouds occupy a very narrow slice of the reflectance histogram. CLAHE (Contrast Limited Adaptive Histogram Equalization) redistributes contrast locally so the model sees sharper cloud edges without globally amplifying noise.


Module 2 — src/model/generator.py

What it does: Streams data from disk to GPU memory lazily — never loads the full dataset into RAM.

Key class: CloudSegmentationGenerator(tf.keras.utils.Sequence)

Augmentations applied on-the-fly:

Horizontal flip     → 50% probability
Vertical flip       → 50% probability
90° rotation        → random 0°/90°/180°/270°
Brightness jitter   → ±10% uniform offset
Gaussian noise      → σ ≤ 0.01 per pixel

All geometric augmentations are applied identically to the image and its mask using a shared random state — so labels never get misaligned.

Why augment? Satellite clouds have no fixed orientation relative to the sensor (unlike ground-level photos). Rotational augmentation forces the model to learn orientation-invariant features.


Module 3 — src/model/unet.py

What it does: Defines the U-Net model that performs pixel-wise segmentation.

Architecture at a glance:

Input (B, 256, 256, 4)
    │
    ├── Encoder Block 1  → 64  filters → skip1  → MaxPool → (B,128,128,64)
    ├── Encoder Block 2  → 128 filters → skip2  → MaxPool → (B,64,64,128)
    ├── Encoder Block 3  → 256 filters → skip3  → MaxPool → (B,32,32,256)
    ├── Encoder Block 4  → 512 filters → skip4  → MaxPool → (B,16,16,512)
    │
    ├── Bottleneck       → 1024 filters              (B,16,16,1024)
    │
    ├── Decoder Block 4  → Upsample + Concat(skip4) → 512 filters
    ├── Decoder Block 3  → Upsample + Concat(skip3) → 256 filters
    ├── Decoder Block 2  → Upsample + Concat(skip2) → 128 filters
    ├── Decoder Block 1  → Upsample + Concat(skip1) → 64  filters
    │
    └── Output Conv 1×1 → softmax → (B, 256, 256, 3)

Total parameters: ~31 million (fits on a single 8 GB GPU with batch_size=8)


Module 4 — src/model/losses.py

What it does: Provides the custom loss function and metrics that handle class imbalance.

See Loss Function Explained for the full mathematical breakdown.


Module 5 — src/inference/predict.py

What it does: Runs a trained model on a full-scene GeoTIFF and writes a georeferenced output mask.

Key algorithm — Cosine-Bell Blending:

For each overlapping tile:
    1. Extract patch from padded image
    2. Predict softmax probabilities (B, H, W, 3)
    3. Multiply predictions by cosine-bell weight mask
       (centre weight ≈ 1.0, edge weight ≈ 0.0)
    4. Accumulate weighted predictions into full-scene array
    5. Divide accumulated sum by weight sum → blended probabilities
    6. Argmax → class label map

This eliminates the grid artefacts that appear when tile predictions are naively stitched together.


Module 6 — src/dashboard/app.py

What it does: A Streamlit web application for drag-and-drop cloud segmentation.

See Streamlit Dashboard for full feature list.


7. Dataset — 38-Cloud Format

This project is designed to work with the 38-Cloud Dataset and any dataset following its conventions.

Input Image Format

  • Type: GeoTIFF (.tif)
  • Bit depth: 16-bit unsigned integer (uint16)
  • Bands: 4 (Red, Green, Blue, NIR in that order)
  • Reflectance scale: Raw values divided by 10,000 to get surface reflectance in [0, 1]
  • CRS: UTM (typical) — e.g., EPSG:32632

Ground Truth Mask Format

  • Type: GeoTIFF (.tif) or PNG
  • Bit depth: 8-bit unsigned integer (uint8)
  • Values: 0 = Background, 1 = Cloud, 2 = Cloud Shadow
  • CRS: Must match the image CRS exactly

How to Prepare Your Data

data/
└── raw/
    ├── scene_001.tif           ← 4-band image
    ├── scene_001_mask.tif      ← Corresponding ground truth mask
    ├── scene_002.tif
    ├── scene_002_mask.tif
    └── ...

If using the 38-Cloud dataset, it ships with separate R/G/B/NIR band files. Merge them first using GDAL:

gdal_merge.py -separate -o scene_001.tif red.tif green.tif blue.tif nir.tif

8. Installation & Environment Setup

Prerequisites

Requirement Version
Python 3.9 – 3.11
CUDA (for GPU training) 11.8 or 12.x
cuDNN 8.6+
GDAL (system library) 3.6+

Step 1 — Clone the Repository

git clone https://github.com/pravin-python/CloudShadow-Unet.git
cd CloudShadow-Unet

Step 2 — Create a Virtual Environment

# Using venv
python -m venv .venv
source .venv/bin/activate        # Linux / macOS
.venv\Scripts\activate           # Windows

# OR using conda (recommended for GDAL)
conda create -n cloudseg python=3.10
conda activate cloudseg
conda install -c conda-forge gdal rasterio

Step 3 — Install Python Dependencies

pip install -r requirements.txt

Step 4 — Verify GPU is Detected (Optional)

import tensorflow as tf
print(tf.config.list_physical_devices('GPU'))
# Should print: [PhysicalDevice(name='/physical_device:GPU:0', device_type='GPU')]

Step 5 — Verify GDAL / Rasterio

python -c "import rasterio; print(rasterio.__version__)"
# Should print: 1.3.x or higher

9. Step-by-Step Usage Guide

Follow these steps in order. Each step feeds into the next.


Step 1 — Get Your Data

You can either place your own data manually or use the automated download scripts:

A. Automated Download (38-Cloud / 95-Cloud) Recommended for beginners. Requires a Kaggle account.

# Downloads 95-Cloud (includes cloud + shadow labels)
python scripts/download_38cloud.py --source kaggle --dataset 95cloud

B. Automated Download (Sentinel-2) Downloads fresh imagery from Copernicus Data Space. Requires a free CDSE account.

python scripts/download_sentinel2.py --username YOUR_USER --password YOUR_PASS --bbox "lon_min,lat_min,lon_max,lat_max" --date_start 2024-01-01 --date_end 2024-01-30

C. Manual Placement Place your 4-band GeoTIFFs (Red, Green, Blue, NIR) and their corresponding masks here:

data/raw/
├── scene_001.tif          ← 4-band GeoTIFF
├── scene_001_mask.tif     ← Ground truth mask
├── scene_002.tif
└── scene_002_mask.tif

Step 2 — Preprocess All Scenes

Run preprocessing on each scene to generate 256×256 NumPy patch files:

python src/preprocessing/preprocess.py \
    --image  data/raw/scene_001.tif \
    --mask   data/raw/scene_001_mask.tif \
    --out_img  data/patches \
    --out_mask data/masks \
    --patch_size 256 \
    --overlap 0.25

What gets created:

data/patches/scene_001_patch_00000.npy    ← float32 (256,256,4)
data/patches/scene_001_patch_00001.npy
...
data/masks/scene_001_patch_00000.npy      ← uint8 (256,256)
data/masks/scene_001_patch_00001.npy
...

To preprocess multiple scenes at once:

for f in data/raw/*[!mask].tif; do
    stem="${f%.*}"
    python src/preprocessing/preprocess.py \
        --image "$f" \
        --mask "${stem}_mask.tif"
done

Step 3 — Explore the Dataset (Optional)

jupyter notebook notebooks/01_explore_dataset.ipynb

This notebook shows:

  • RGB and NIR band visualisation
  • Ground truth mask with colour coding
  • Before/after CLAHE comparison
  • Sample patch grid

Step 4 — Train the Model

python src/training/train.py --config configs/unet_baseline.yaml

What happens during training:

Epoch 1/100
    → Loads batches from data/patches + data/masks via generator
    → Applies random augmentations (flip, rotate, brightness, noise)
    → Forward pass through U-Net
    → Computes Combined Dice+CCE Loss
    → Backprop + Adam update
    → Logs val_loss, val_dice_coeff, val_mean_iou

After each epoch:
    → ModelCheckpoint: saves models/best_weights.h5 if val_loss improved
    → ReduceLROnPlateau: halves LR if val_loss stalls for 5 epochs
    → EarlyStopping: stops training if val_loss stalls for 15 epochs
    → TensorBoard: updates logs/
    → CSVLogger: appends to logs/training_log.csv

Monitor training with TensorBoard:

tensorboard --logdir logs/
# Open: http://localhost:6006

Expected training time:

Hardware 1000 patches, 100 epochs
NVIDIA RTX 3090 (24 GB) ~2 hours
NVIDIA RTX 3060 (12 GB) ~4 hours
Apple M2 Pro (MPS) ~6 hours
CPU only ~24+ hours (not recommended)

Step 5 — Run Inference on a New Scene

python src/inference/predict.py \
    --input  data/raw/new_scene.tif \
    --output outputs/predicted_mask.tif \
    --model  models/best_weights.h5 \
    --patch_size 256 \
    --overlap 0.25

What gets created:

outputs/predicted_mask.tif    ← uint8 GeoTIFF with:
                                  Band 1: class labels (0/1/2)
                                  CRS: copied from source
                                  Transform: copied from source

Terminal output shows:

Class 0 (Background): 1,823,412 px — 87.34 %
Class 1 (Cloud):         201,203 px — 9.64 %
Class 2 (Shadow):         62,201 px — 2.98 %
background_km2:   182.34
cloud_km2:         20.12
shadow_km2:         6.22
total_scene_km2:  208.68
cloud_fraction:     0.096
shadow_fraction:    0.029

Step 6 — Launch the Dashboard

streamlit run src/dashboard/app.py

Opens at: http://localhost:8501


Step 7 — Load Result in QGIS

  1. Open QGIS
  2. Layer → Add Layer → Add Raster Layer
  3. Select outputs/predicted_mask.tif
  4. The mask aligns pixel-perfectly with your source imagery because CRS and affine transform are preserved

10. Configuration Reference

All training hyperparameters live in configs/unet_baseline.yaml:

# Data
patch_size: 256          # Tile size in pixels — must match preprocessing
overlap: 0.25            # Sliding window overlap
val_fraction: 0.15       # 15% of patches held out for validation
seed: 42                 # Random seed for reproducibility

# Model
num_classes: 3           # Never change — Background, Cloud, Shadow
base_filters: 64         # Filters in first encoder block (doubles each level)
depth: 4                 # Encoder/decoder stages
dropout_rate: 0.10       # Dropout in conv blocks
bottleneck_dropout: 0.30 # Higher dropout in bottleneck

# Training
epochs: 100
batch_size: 8            # Increase to 16 if GPU VRAM > 16 GB
learning_rate: 0.0001    # Adam initial LR
dice_alpha: 0.70         # Dice weight (1-alpha = CCE weight)

# Callbacks
reduce_lr_patience: 5    # Epochs before LR is halved
early_stop_patience: 15  # Epochs before early stopping

# System
mixed_precision: false   # Set true for RTX 30xx / A100 GPUs
workers: 4               # CPU threads for data loading
use_multiprocessing: true

Tuning Guide

Goal Parameter to change
Out of GPU memory Reduce batch_size to 4, or patch_size to 128
Faster training Enable mixed_precision: true on Ampere+ GPUs
Better shadow detection Increase dice_alpha to 0.85
Less overfitting Increase dropout_rate to 0.2
More model capacity Increase base_filters to 96 or 128

11. Model Architecture Deep Dive

Why U-Net?

U-Net was specifically designed for biomedical image segmentation where:

  • Training data is limited
  • Precise pixel-level boundaries matter
  • Objects appear at multiple scales

These same properties apply perfectly to cloud segmentation — clouds appear from tiny wisps to continent-spanning systems, and their edges must be sharp.

Skip Connections — The Critical Innovation

Encoder level 3: [256 feature maps, full spatial detail]
         ↓ MaxPool (loses spatial detail)
Bottleneck: [1024 feature maps, compressed semantics]
         ↓ Upsample (recovers spatial resolution)
Decoder level 3: [Concat encoder + decoder] → fuses detail + semantics

Without skip connections, upsampled predictions are blurry. Skip connections inject the fine spatial detail from the encoder directly into the decoder — producing sharp cloud boundaries.

SpatialDropout2D vs Dropout

Regular Dropout kills individual pixels randomly. Adjacent pixels in a feature map are highly correlated — so killing one pixel barely changes the map.

SpatialDropout2D drops entire feature maps at once, forcing the remaining maps to learn independent representations. This is significantly more effective for convolutional features.

Conv2DTranspose vs Bilinear Upsampling

Method Parameters Learns upsampling?
Bilinear + Conv2D ~0 + (k×k×C_in×C_out) Partially
Conv2DTranspose (k×k×C_in×C_out) Yes, fully

Conv2DTranspose (a.k.a. deconvolution) learns its own upsampling kernel, which is especially important for irregular shapes like cloud edges.


12. Loss Function Explained

The Class Imbalance Problem

In a typical Sentinel-2 scene:

Background:    ~87% of pixels
Cloud:          ~9% of pixels
Shadow:         ~3% of pixels

If you use standard Categorical Cross-Entropy on this data, the model learns that "predict everything as Background" gives ~87% pixel accuracy — and it stops learning to detect clouds or shadows.

Dice Loss — The Solution

The Dice Coefficient measures overlap between prediction and ground truth:

Dice(y_true, y_pred) = (2 × |y_true ∩ y_pred| + ε) / (|y_true| + |y_pred| + ε)

Dice Loss = 1 - Dice Coefficient

Key property: Dice Loss is scale-invariant. Whether a class has 10 pixels or 10 million pixels, the contribution to the loss is the same — every class matters equally.

Multi-Class Dice Loss

For 3 classes, compute Dice Loss per class then average:

MultiDiceLoss = mean(DiceLoss_Background, DiceLoss_Cloud, DiceLoss_Shadow)

Combined Loss (Used in Training)

CombinedLoss = 0.70 × MultiDiceLoss + 0.30 × CategoricalCrossEntropy
  • 70% Dice: Handles class imbalance — never lets background dominate
  • 30% CCE: Provides pixel-level gradient signal during early training when predictions are near-uniform (Dice gradient is weak near 0.5)

Custom Metrics

Metric Formula Range Higher = Better
Dice Coefficient `2 TP / (2
Mean IoU ` TP / (

Both are computed as epoch-level running averages (not batch averages) for unbiased evaluation.


13. Inference & Geospatial Output

Sliding Window Algorithm

A full Sentinel-2 scene can be 10,980 × 10,980 pixels — far too large to fit in GPU memory. The sliding window breaks it into 256×256 tiles with 25% overlap.

Image: 10980×10980
Stride: 256 × (1-0.25) = 192 pixels
Number of tiles: ((10980-256)/192 + 1)² ≈ 3,136 tiles

Cosine-Bell Blending

Without blending, tile boundaries create visible grid artefacts in the output mask. The cosine-bell weight mask (Hanning window) assigns:

  • Weight 1.0 at tile centre (most reliable prediction)
  • Weight ~0.0 at tile edges (most unreliable prediction)

Overlapping tiles are accumulated with their weights and divided by the total weight sum — producing a smooth, seamless output.

CRS Preservation — Critical for QGIS

# Source profile (from input GeoTIFF):
profile = {
    'crs':       CRS.from_epsg(32632),          # UTM Zone 32N
    'transform': Affine(10.0, 0.0, 399960.0,   # 10m pixel size
                        0.0, -10.0, 5300040.0),  # Top-left corner
    'width':  10980,
    'height': 10980,
    ...
}

# Output mask inherits this profile verbatim:
# → Same CRS  → same coordinate system
# → Same transform → same pixel↔coordinate mapping
# Result: mask aligns perfectly when dragged into QGIS

14. Streamlit Dashboard

Features

Tab Feature
Interactive Map Leafmap view with RGB image and mask as toggleable layers
Image Comparison Before/after slider (requires streamlit-image-comparison)
Statistics Cloud km², shadow km², scene total km², cloud fraction
Download Georeferenced GeoTIFF mask ready for QGIS

Caching Strategy

# Model: loaded ONCE per server process, never reloaded on widget interaction
@st.cache_resource
def load_model(model_path: str): ...

# Raster data: cached per file content hash — re-uploading same file = no re-read
@st.cache_data
def read_uploaded_geotiff(file_bytes: bytes): ...

# Inference: cached per (file_bytes, model_path) — switching tabs = no re-inference
@st.cache_data
def run_inference_cached(image, model_path): ...

Without these caches, uploading a large GeoTIFF would reload the model and re-run inference on every Streamlit widget interaction — causing Out-of-Memory crashes.

Running the Dashboard

streamlit run src/dashboard/app.py

# With custom port:
streamlit run src/dashboard/app.py --server.port 8080

# Allow external access (e.g., on a remote server):
streamlit run src/dashboard/app.py --server.address 0.0.0.0

15. Environment Variables

Override default paths without modifying code:

export DATA_DIR=/mnt/ssd/satellite_data    # Root data directory
export MODEL_PATH=/mnt/models/unet.h5      # Model weights path
export PATCH_SIZE=256                       # Inference tile size
export OVERLAP=0.25                         # Sliding window overlap
export NUM_CLASSES=3                        # Segmentation classes

Or create a .env file and load it:

# .env
DATA_DIR=data
MODEL_PATH=models/best_weights.h5
PATCH_SIZE=256
OVERLAP=0.25
NUM_CLASSES=3

16. Training Tips & GPU Guide

GPU Memory Requirements

Patch Size Batch Size Min VRAM
128×128 16 4 GB
256×256 8 8 GB
256×256 16 14 GB
384×384 8 16 GB
512×512 8 24 GB

Mixed Precision Training (Ampere GPUs — RTX 30xx / A100 / H100)

Enable in configs/unet_baseline.yaml:

mixed_precision: true

Effect: Forward/backward passes run in float16 (2× faster, 2× less VRAM). Weights stored in float32 (no accuracy loss). The output Conv2D layer is forced to float32 to maintain softmax numerical stability.

Multi-GPU Training

Wrap model creation in a MirroredStrategy:

strategy = tf.distribute.MirroredStrategy()
with strategy.scope():
    model = build_unet(...)
    model.compile(...)

Then increase batch_size proportionally to number of GPUs.

Early Signs of Good Training

Epoch 1:  val_loss=0.82  val_dice_coeff=0.31  val_mean_iou=0.19
Epoch 10: val_loss=0.54  val_dice_coeff=0.61  val_mean_iou=0.44
Epoch 30: val_loss=0.38  val_dice_coeff=0.74  val_mean_iou=0.59
Epoch 50: val_loss=0.28  val_dice_coeff=0.82  val_mean_iou=0.69

Signs of Problems

Symptom Likely Cause Fix
val_dice_coeff stuck at 0.0 Label encoding wrong Check masks are 0/1/2, not 0/128/255
Loss spikes after epoch 1 LR too high Reduce learning_rate to 1e-5
OOM error Batch too large Reduce batch_size
No improvement after 20 epochs Too few patches Preprocess more scenes

17. Output Label Encoding

The predicted GeoTIFF mask uses these pixel values:

Pixel Value Class Display Colour RGB
0 Background Grey (128, 128, 128)
1 Cloud White (255, 255, 255)
2 Cloud Shadow Dark Blue (30, 60, 120)
255 NoData

Apply colour map in QGIS:

  1. Right-click layer → Properties → Symbology
  2. Render type: Paletted/Unique values
  3. Classify → assign colours manually

18. Common Errors & Fixes

ValueError: X has only 3 band(s); 4 required

Your GeoTIFF does not have a NIR band. The model requires 4 bands (R, G, B, NIR). Merge NIR band using GDAL:

gdal_merge.py -separate -o merged.tif red.tif green.tif blue.tif nir.tif

FileNotFoundError: No .npy files found in data/patches

You skipped the preprocessing step. Run:

python src/preprocessing/preprocess.py --image data/raw/scene.tif --mask data/raw/scene_mask.tif

ResourceExhaustedError: OOM when allocating tensor

GPU ran out of memory. Reduce batch size in configs/unet_baseline.yaml:

batch_size: 4

ImportError: No module named 'rasterio'

GDAL is not installed at the system level. On macOS:

brew install gdal
pip install rasterio

On Ubuntu/Debian:

sudo apt-get install gdal-bin libgdal-dev
pip install rasterio

Mask does not align in QGIS

The source GeoTIFF did not have a valid CRS. Assign one:

gdal_translate -a_srs EPSG:32632 input.tif output_with_crs.tif

Dashboard crashes with OOM when uploading large file

Add --server.maxUploadSize flag:

streamlit run src/dashboard/app.py --server.maxUploadSize 2048

error: Microsoft Visual C++ 14.0 or greater is required (Windows)

This occurs when installing GDAL via pip on Windows. Fix: You do NOT need the standalone GDAL python package on Windows because rasterio bundles its own GDAL binaries.

  1. Open requirements.txt.
  2. Comment out the GDAL==3.8.4 line.
  3. Run pip install -r requirements.txt again.

19. Project Roadmap

  • Module 1: Geospatial Data Preprocessing (Rasterio + OpenCV)
  • Module 2: Custom TensorFlow Data Generator
  • Module 3: Multi-Class U-Net Architecture
  • Module 4: Dice Loss + Metrics
  • Module 5: Sliding-Window Inference + Georeferenced Output
  • Module 6: Streamlit Dashboard with Leafmap
  • Sentinel-2 Level-1C → Level-2A atmospheric correction integration
  • Model export to ONNX for cross-framework deployment
  • Ensemble inference (multiple checkpoint averaging)
  • Active learning loop for iterative dataset expansion
  • REST API wrapper (FastAPI) for programmatic access
  • Docker container for one-command deployment
  • Benchmark against FMask, Sen2Cor, and s2cloudless

20. Contributing

Contributions are welcome.

# 1. Fork the repository
# 2. Create a feature branch
git checkout -b feature/your-feature-name

# 3. Make changes — follow the code standards in CLAUDE.md
# 4. Test your changes
python -m pytest tests/

# 5. Open a Pull Request

Code standards:

  • Python: PEP 8, snake_case, type hints on all public functions
  • Docstrings on all public functions (Google style)
  • No silent except: pass blocks
  • Use pathlib.Path over os.path
  • Use rasterio for all GeoTIFF I/O — never strip spatial metadata

Quick Reference Card

# INSTALL
pip install -r requirements.txt

# PREPROCESS a scene
python src/preprocessing/preprocess.py \
    --image data/raw/scene.tif --mask data/raw/scene_mask.tif

# TRAIN
python src/training/train.py --config configs/unet_baseline.yaml

# MONITOR training
tensorboard --logdir logs/

# PREDICT on a new scene
python src/inference/predict.py \
    --input data/raw/new_scene.tif \
    --output outputs/mask.tif \
    --model models/best_weights.h5

# DASHBOARD
streamlit run src/dashboard/app.py

Built with TensorFlow, Rasterio, OpenCV, and Streamlit. Designed for Sentinel-2 and Landsat 8 Level-2A imagery.

About

End-to-End Satellite Image Cloud & Shadow Segmentation pipeline using a custom U-Net. Processes 4-band GeoTIFFs (RGB + NIR), handles class imbalance with Dice Loss, and includes a Streamlit dashboard for georeferenced inference and geospatial statistics.

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