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ook3D
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GTAAudioMetadataTool_V2
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remove hardcoded filename lists
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#30:
Commit
87b445c
pushed by
ook3D
2m 12s
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main
2m 12s
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update collision materials and vehicle structs
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#29:
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3225677
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ook3D
1m 52s
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small project cleanup
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#28:
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Code rewrite
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#27:
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1m 47s
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update parameters
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#26:
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add missing parameters
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#25:
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60ae697
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2m 3s
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try to preserve speech.dat contents on generation
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#24:
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ook3D
2m 34s
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decode speech dat files
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#23:
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7c223a8
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2m 25s
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properly decode curves
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#22:
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2m 28s
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update door struct
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#21:
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3m 30s
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update struct
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#20:
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0d3bc37
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2m 21s
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add gameCollision struct
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#19:
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cb9c5d1
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4m 26s
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fix some files not working
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#18:
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add missing filenames
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#17:
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2m 7s
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split uint32 to 4 bytes
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#16:
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5f28c32
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2m 7s
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update audAutomobile class
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#15:
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177027f
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2m 31s
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update gameAutomobile class
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#14:
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2m 3s
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add missing gang ped voice groups
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#13:
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1d8f422
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1m 57s
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add missing mini ped voice groups
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#12:
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143633d
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2m 16s
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update automobile class
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#11:
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fix type and parameter name
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#10:
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14ab054
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update gamePed class, various parameter names
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#9:
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e2a96ee
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move obj output directory
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#8:
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da0eba5
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2m 24s
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fix missing includes
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#7:
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improve compile times
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#6:
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