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remove hardcoded filename lists
Build and Release #30: Commit 87b445c pushed by ook3D
2m 12s main
small project cleanup
Build and Release #28: Commit 1317e69 pushed by ook3D
2m 29s main
Code rewrite
Build and Release #27: Commit 600f28b pushed by ook3D
1m 47s main
update parameters
Build and Release #26: Commit e833751 pushed by ook3D
2m 10s main
add missing parameters
Build and Release #25: Commit 60ae697 pushed by ook3D
2m 3s main
decode speech dat files
Build and Release #23: Commit 7c223a8 pushed by ook3D
2m 25s main
properly decode curves
Build and Release #22: Commit 07151c3 pushed by ook3D
2m 28s main
update door struct
Build and Release #21: Commit b4a4c53 pushed by ook3D
3m 30s main
update struct
Build and Release #20: Commit 0d3bc37 pushed by ook3D
2m 21s main
add gameCollision struct
Build and Release #19: Commit cb9c5d1 pushed by ook3D
4m 26s main
fix some files not working
Build and Release #18: Commit 7b18d62 pushed by ook3D
2m 9s main
add missing filenames
Build and Release #17: Commit e1ab2d3 pushed by ook3D
2m 7s main
split uint32 to 4 bytes
Build and Release #16: Commit 5f28c32 pushed by ook3D
2m 7s main
update audAutomobile class
Build and Release #15: Commit 177027f pushed by ook3D
2m 31s main
update gameAutomobile class
Build and Release #14: Commit 15ff591 pushed by ook3D
2m 3s main
add missing gang ped voice groups
Build and Release #13: Commit 1d8f422 pushed by ook3D
1m 57s main
add missing mini ped voice groups
Build and Release #12: Commit 143633d pushed by ook3D
2m 16s main
update automobile class
Build and Release #11: Commit 8c96eb0 pushed by ook3D
2m 3s main
fix type and parameter name
Build and Release #10: Commit 14ab054 pushed by ook3D
2m 21s main
move obj output directory
Build and Release #8: Commit da0eba5 pushed by ook3D
2m 24s main
fix missing includes
Build and Release #7: Commit 7406186 pushed by ook3D
1m 59s main
improve compile times
Build and Release #6: Commit fa5ea1e pushed by ook3D
1m 7s main