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Blender add-on to export and compile custom JSRF levels

How to configure and use the tools explained here: https://jsrf-inside.blogspot.com/2022/07/creating-levels-for-jsrf-overview.html

In order to compile the custom levels you will also need the JSRF ModTool: https://github.com/neodoso/JSRF_ModTool/releases

Check out the blender scene file "Stage_demo_15.blend" provided as an example of the setup for a level to be exported. Note: by default the textures are embedded in the .blend file so if you try to export, the compiler won't be able to find the textures so place the files provided in this repo in "textures\dev" somewhere on your pc and in order to restore the texture filepaths in Blender go to File > External Files > Find Missing Files and select the folder that has the dev textures.

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Add-on for Blender to export JSRF custom levels data to be compiled with the JSRF ModTool, adds an export/compile panel in 'scene properties' tab

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