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Pull requests: layabox/LayaAir
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fix(forum-55497): add CPU premultiplyAlpha option for text rendering to fix iOS 26 artifacts
#2379
opened Jul 29, 2026 by
guozhaokui
Member
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fix(forum-55486): FillTexture uses sourceWidth/sourceHeight as tile period for trimmed atlas textures
#2377
opened Jul 25, 2026 by
guozhaokui
Member
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fix(forum-55486): FillTexture uses sourceWidth/sourceHeight as tile period for trimmed atlas textures
#2376
opened Jul 25, 2026 by
guozhaokui
Member
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fix(forum-55482): make RenderQuickSort stable to preserve Spine 3D draw order
#2374
opened Jul 24, 2026 by
guozhaokui
Member
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fix(forum-55482): make RenderQuickSort stable to preserve Spine 3D draw order
#2373
opened Jul 24, 2026 by
guozhaokui
Member
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fix(forum-55482): make RenderQuickSort stable to preserve Spine 3D draw order
#2372
opened Jul 24, 2026 by
guozhaokui
Member
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fix(forum-55482): make RenderQuickSort stable to preserve Spine 3D draw order
#2371
opened Jul 24, 2026 by
guozhaokui
Member
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fix:The issue of sub-package loading in multi-level folders of Vivo m…
#2354
opened Jul 17, 2026 by
X05Sama
Contributor
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fix(forum-55465): Area2D.transformPoint not accounting for clientScale, add inverseTransformPoint
#2350
opened Jul 15, 2026 by
guozhaokui
Member
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fix: skip destroyed struct and stale render element in 2D render pass(2D 渲染跳过已销毁 struct 与失效 render element,修复 GList 虚拟滚动崩溃)
#2341
opened Jul 13, 2026 by
xiaosong1985
Contributor
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fix: The logic of returning to the initial frame through the stop method on Spine has been removed
#2336
opened Jul 10, 2026 by
X05Sama
Contributor
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fix: unwrap Filter shell in PostProcess2D.addEffect to avoid effectInit crash(PostProcess2D.addEffect 兼容直接传入 Filter 外壳,自动解包避免 effectInit 报错)
#2335
opened Jul 10, 2026 by
xiaosong1985
Contributor
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fix: GraphicsRenderer SpriteGlobalTransform.CHANGED event do not off bug
#2330
opened Jul 8, 2026 by
X05Sama
Contributor
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fix(forum-55440): Spine additive blend mode alpha double-multiplication when premultiplied alpha is enabled
#2326
opened Jul 7, 2026 by
guozhaokui
Member
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fix(forum-55440): Spine additive blend mode alpha double-multiplication when premultiplied alpha is enabled
#2325
opened Jul 7, 2026 by
guozhaokui
Member
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fix(forum-55440): Spine additive blend mode alpha double-multiplication when premultiplied alpha is enabled
#2324
opened Jul 7, 2026 by
guozhaokui
Member
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fix(forum-55440): Spine additive blend mode alpha double-multiplication when premultiplied alpha is enabled
#2323
opened Jul 7, 2026 by
guozhaokui
Member
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fix(forum-55420): convert Spine vertex colors from gamma to linear in 3D shader
#2311
opened Jul 1, 2026 by
guozhaokui
Member
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fix: VFX setPositionMesh per-mesh vertex scale with cm-unit fallback (VFX setPositionMesh 点云按 mesh 顶点缩放 + cm-unit 兜底) (Master3.0)
#2308
opened Jun 30, 2026 by
xiaosong1985
Contributor
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fix(forum-55379): guard against destroyed ReflectionProbe in _applyReflection
#2306
opened Jun 30, 2026 by
guozhaokui
Member
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feat: VFX transformPosition block for skinned-mesh particle follow (Master3.0)
#2297
opened Jun 27, 2026 by
xiaosong1985
Contributor
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fix: VFX materialize statue rendering (AlphaClip+ZWrite cutout + EMISSION define) and accumulated VFX fixes (VFX materialize 雕像渲染对齐 + 累积 VFX 修复)
#2295
opened Jun 25, 2026 by
xiaosong1985
Contributor
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gamma 2.2 to 2.0 and clip discard to gl.sicssor
#2293
opened Jun 25, 2026 by
INEEDSSD
Contributor
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