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ToopleBitMod

Mod Setup for ToppleBit (WINDOWS ONLY)

Copy the contents of this folder into your ToppleBit installation folder. Put your mods in the Mods folder.

[Patch(typeof(SomeClass))] to patch a class. [Patch(typeof(SomeClass), int)] to patch a class AND give an order for the call of the Awake function.

Constructor functions patch will replace the original constructor.

PatchEngine.GetOriginalMethod(instance, "SomeMethod") to get the original method of a function.

FieldAccess.Get<T>(instance, "fieldName") to get the value of a field or method. FieldAccess.Set(instance, "fieldName", value) to set the value of a field.

Due to unity's loading order: Awake functions patch won't replace the original Awake functions. They will be called in addition after ALL the original Awake functions.

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Mod Setup for ToppleBit

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