Control-plane and tooling for orchestrating containerized game servers, focused on simple, scalable architecture.
Explores service communication, service discovery, and lifecycle management via Docker — inspired by solutions like SimpleCloud and CloudNet, with an emphasis on minimalism and ease of use.
Stack: Go, Gin, MongoDB, Redis, Pkl (declarative configuration), JWT
Personal project in active evolution — next steps include [e.g. multi-provider support, web dashboard, auto-scaling policies].