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| Original file line number | Diff line number | Diff line change |
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| @@ -0,0 +1,15 @@ | ||
| # Raster Font Example | ||
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| This is a simple font bitmap font loader. | ||
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| With this code you can load fonts stored in pngs and change it's color. | ||
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| image:https://user-images.githubusercontent.com/292738/124190140-cbd75f00-da8f-11eb-9f80-14bffd4973ea.png[] | ||
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| Keep in mind this changes each pixel color. So it may not be performant in huge images. | ||
| Use it with care. | ||
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| - License: MIT | ||
| - Author: _CLSource_ | ||
| - ZEROmod2 font from https://github.com/psgcabal/lsdfonts | ||
| - More fonts at: https://github.com/robhagemans/hoard-of-bitfonts | ||
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| Original file line number | Diff line number | Diff line change |
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| @@ -0,0 +1,359 @@ | ||
| import "graphics" for Canvas, Drawable, ImageData, Color | ||
| import "dome" for Window | ||
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| // Main | ||
| class Game { | ||
| static font {__font} | ||
| static init() { | ||
| Display.init() | ||
| Window.title = "Raster Font Example" | ||
| __font = RasterFontZEROMod2.new() | ||
| } | ||
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| static update() {} | ||
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| static draw(dt) { | ||
| Canvas.cls(GamePalette.background) | ||
| font.print("Hello DOME!", 40, 20) | ||
| font.print("With Raster Fonts", 10, 40) | ||
| } | ||
| } | ||
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| class Display { | ||
| // Use Gameboy Resolution 160x144 | ||
| static width {160} | ||
| static height {144} | ||
| static scale {3} | ||
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| static init() { | ||
| Canvas.resize(Display.width, Display.height) | ||
| Window.resize(Canvas.width * Display.scale, Canvas.height * Display.scale) | ||
| } | ||
| } | ||
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| // Based on https://lospec.com/palette-list/crtgb | ||
| class ColorGBCRT { | ||
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| static none { Color.none } | ||
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| // Flyweight objects | ||
| static black { | ||
| if (!__black) { | ||
| __black = Color.hex("#060601") | ||
| } | ||
| return __black | ||
| } | ||
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| static green { | ||
| if (!__green) { | ||
| __green = Color.hex("#0b3e08") | ||
| } | ||
| return __green | ||
| } | ||
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| static lightgreen { | ||
| if (!__lightgreen) { | ||
| __lightgreen = Color.hex("#489a0d") | ||
| } | ||
| return __lightgreen | ||
| } | ||
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| static yellow { | ||
| if (!__yellow) { | ||
| __yellow = Color.hex("#daf222") | ||
| } | ||
| return __yellow | ||
| } | ||
| } | ||
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| class GamePalette { | ||
| static background {ColorGBCRT.black} | ||
| static background2 {ColorGBCRT.green} | ||
| static foreground {ColorGBCRT.lightgreen} | ||
| static foreground2 {ColorGBCRT.yellow} | ||
| } | ||
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| // Given an hex value color. Replace it with other hex value color | ||
| class ColorMap { | ||
| map { | ||
| if(!_map) { | ||
| _map = {} | ||
| } | ||
| return _map | ||
| } | ||
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| set(color, replacement) { | ||
| _map[color] = replacement | ||
| } | ||
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| construct new(map) { | ||
| _map = map | ||
| } | ||
| } | ||
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| // Loads an image coloring its pixels with a given color map | ||
| class ImageColorizer { | ||
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| original {_original} | ||
| colorized {_colorized} | ||
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| construct new(path, colormap) { | ||
| _original = ImageData.loadFromFile(path) | ||
| var image = ImageData.loadFromFile(path) | ||
| var keys = colormap.map.keys | ||
| var color = "" | ||
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| // traverse every pixel inside the image | ||
| for (x in 0...image.width) { | ||
| for (y in 0...image.height) { | ||
| color = image.pget(x, y) | ||
| for (key in keys) { | ||
| // hack to compare using the color hex value | ||
| if (color.toString == "Color (%(key))") { | ||
| color = colormap.map[key] | ||
| if (color is Color) { | ||
| image.pset(x, y, color) | ||
| } | ||
| } | ||
| } | ||
| } | ||
| } | ||
| _colorized = image | ||
| } | ||
| } | ||
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| // Every character inside the raster font is a tile | ||
| class Tile is Drawable { | ||
| x {_x} | ||
| y {_y} | ||
| width {_width} | ||
| height {_height} | ||
| index {_index} | ||
| image {_image} | ||
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| construct new(x, y, w, h, index, image) { | ||
| _x = x | ||
| _y = y | ||
| _width = w | ||
| _height = h | ||
| _index = index | ||
| _image = image | ||
| } | ||
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| draw(x, y) { | ||
| this.image.drawArea(this.x, this.y, this.width, this.height, x, y) | ||
| } | ||
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| // Create a new tile array by separating the image on same sized square blocks | ||
| static build(sourceImage, width, height) { | ||
| var tiles = [] | ||
| var index = 0 | ||
| for (y in 0...(sourceImage.height / height)) { | ||
| for (x in 0...(sourceImage.width / width)) { | ||
| var tile = Tile.new(x * width, y * height, width, height, index, sourceImage) | ||
| tiles.add(tile) | ||
| index = index + 1 | ||
| } | ||
| } | ||
| return tiles | ||
| } | ||
| } | ||
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| class RasterFont { | ||
| name {_name} | ||
| filepath {_filepath} | ||
| colormap {_colormap} | ||
| width {_width} | ||
| height {_height} | ||
| kerning {_kerning} | ||
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| image {_image} | ||
| glyphs {_glyphs} | ||
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| tiles { | ||
| if (!_tiles) { | ||
| _tiles = { | ||
| "original": [], | ||
| "colorized": [] | ||
| } | ||
| } | ||
| } | ||
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| static print(text, x, y, kerning, glyphs, tiles) { | ||
| var glyph = null | ||
| var spacing = 0 | ||
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| text.each {|char| | ||
| glyph = glyphs[char] | ||
| if (glyph) { | ||
| var tile = tiles[glyph] | ||
| tile.draw(x + spacing, y) | ||
| spacing = spacing + kerning | ||
| } | ||
| } | ||
| // The final width of the text | ||
| return spacing | ||
| } | ||
| } | ||
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| // ZEROmod2 font from https://github.com/psgcabal/lsdfonts | ||
| class RasterFontZEROMod2 is RasterFont { | ||
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| construct new() { | ||
| _width = 8 | ||
| _height = 8 | ||
| _kerning = 8 | ||
| _name = "ZEROmod2" | ||
| _filepath = "./%(_name).png" | ||
| _colormap = ColorMap.new({ | ||
| "#000000FF": GamePalette.foreground, | ||
| "#808080FF": GamePalette.background2 | ||
| }) | ||
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| _image = ImageColorizer.new(_filepath, _colormap) | ||
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| _tiles = { | ||
| "original": Tile.build(_image.original, _width, _height), | ||
| "colorized": Tile.build(_image.colorized, _width, _height) | ||
| } | ||
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| // Map a glyph to a tile index | ||
| _glyphs = { | ||
| "♫": 0, | ||
| ">": 1, | ||
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| " ": 2, | ||
| "\t": 2, | ||
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| "0": 3, | ||
| "1": 4, | ||
| "2": 5, | ||
| "3": 6, | ||
| "4": 7, | ||
| "5": 8, | ||
| "6": 9, | ||
| "7": 10, | ||
| "8": 11, | ||
| "9": 12, | ||
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| "A": 13, | ||
| "a": 13, | ||
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| "B": 14, | ||
| "b": 14, | ||
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| "C": 15, | ||
| "c": 15, | ||
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| "D": 16, | ||
| "d": 16, | ||
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| "E": 17, | ||
| "e": 17, | ||
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| "F": 18, | ||
| "f": 18, | ||
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| "G": 19, | ||
| "g": 19, | ||
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| "H": 20, | ||
| "h": 20, | ||
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| "I": 21, | ||
| "i": 21, | ||
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| "J": 22, | ||
| "j": 22, | ||
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| "K": 23, | ||
| "k": 23, | ||
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| "L": 24, | ||
| "l": 24, | ||
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| "M": 25, | ||
| "m": 25, | ||
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| "N": 26, | ||
| "n": 26, | ||
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| "O": 27, | ||
| "o": 27, | ||
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| "P": 28, | ||
| "p": 28, | ||
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| "Q": 29, | ||
| "q": 29, | ||
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| "R": 30, | ||
| "r": 30, | ||
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| "S": 31, | ||
| "s": 31, | ||
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| "T": 32, | ||
| "t": 32, | ||
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| "U": 33, | ||
| "u": 33, | ||
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| "V": 34, | ||
| "v": 34, | ||
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| "W": 35, | ||
| "w": 35, | ||
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| "X": 36, | ||
| "x": 36, | ||
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| "Y": 37, | ||
| "y": 37, | ||
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| "Z": 38, | ||
| "z": 38, | ||
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| "-": 39, | ||
| "#": 40, | ||
| "?": 41, | ||
| "!": 42, | ||
| "©": 43, | ||
| "❤": 44, | ||
| ",": 45, | ||
| ".": 46, | ||
| ":": 47, | ||
| "=": 48, | ||
| "{": 49, | ||
| "}": 50, | ||
| "«": 51, | ||
| "»": 52, | ||
| "@": 53, | ||
| "&": 54, | ||
| "[": 55, | ||
| "]": 56, | ||
| "_": 57, | ||
| "|": 58, | ||
| "+": 59, | ||
| "(": 60, | ||
| // add mising | ||
| } | ||
| } | ||
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| print(text, x, y, kerning, mode) { | ||
| var tiles = _tiles["original"] | ||
| if (mode == 1) { | ||
| tiles = _tiles["colorized"] | ||
| } | ||
| return RasterFont.print(text, x, y, kerning, _glyphs, tiles) | ||
| } | ||
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| print(text, x, y) { | ||
| return print(text, x, y, _kerning, 0) | ||
| } | ||
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| printc(text, x, y) { | ||
| return print(text, x, y, _kerning, 1) | ||
| } | ||
| } |
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