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Releases: Ven0maus/SadConsoleTemplate

Release 3.0

14 Jun 19:07

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Changes:

  • Adapations for V10 (nuget updates)
  • Refactored screen layouts and game initialization
  • Refactored EntityManager
    • Supports multiple entities per position (can still be limited by overriding ValidateMovement in Actor)
    • Supports concurrent access by setting Constants.UseConcurrentImplementations = true;

Release 2.0

30 Oct 16:04

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Conversion to V9 and .net 6.0 and also changed the base template to be more easier to adapt.

Release 1.0

11 Oct 09:12
b92d0a0

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Update README.md