Releases: Ven0maus/SadConsoleTemplate
Releases · Ven0maus/SadConsoleTemplate
Release 3.0
Changes:
- Adapations for V10 (nuget updates)
- Refactored screen layouts and game initialization
- Refactored EntityManager
- Supports multiple entities per position (can still be limited by overriding ValidateMovement in Actor)
- Supports concurrent access by setting Constants.UseConcurrentImplementations = true;
Release 2.0
Conversion to V9 and .net 6.0 and also changed the base template to be more easier to adapt.
Release 1.0
Update README.md