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2 changes: 2 additions & 0 deletions descriptions/SDK.UnityMultiplayerServices.md
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[**UnityMultiplayerServices**](https://unity.com/solutions/multiplayer) is a one-stop solution for adding multiplayer elements to a game developed in Unity. The Unity Gaming Services (UGS) Multiplayer services powers these capabilities to define how groups of players interact in your games.
More details at : https://docs.unity.com/ugs/en-us/manual/mps-sdk/manual
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Suggested change
[**UnityMultiplayerServices**](https://unity.com/solutions/multiplayer) is a one-stop solution for adding multiplayer elements to a game developed in Unity. The Unity Gaming Services (UGS) Multiplayer services powers these capabilities to define how groups of players interact in your games.
More details at : https://docs.unity.com/ugs/en-us/manual/mps-sdk/manual
[**UnityMultiplayerServices**](https://unity.com/solutions/multiplayer) is the official solution for adding multiplayer elements to a game developed in Unity.

To make it a one sentence description and have a single link
Not sure which one is better to have between https://unity.com/solutions/multiplayer & https://docs.unity.com/ugs/en-us/manual/mps-sdk/manual
Also unless my page inspect skills are dubious, https://docs.unity.com/ugs/en-us/manual/mps-sdk/manual isn't linked anywhere on https://unity.com/solutions/multiplayer maybe it should be added there?

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Yes, the first link is just the broader one that takes you to the Unity product page for Multiplayer, and the second one is for the documentation specifically.

I agree — we can stick with the first link and leave out the documentation one. I’ll check in with the web designer to see why it wasn’t included in the product page.

Thanks!

1 change: 1 addition & 0 deletions rules.ini
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Expand Up @@ -375,6 +375,7 @@ UnityHDRP = (?:^|/)Unity\.RenderPipelines\.HighDefinition\.(?:Config\.Runtime|Ru
UnityHybridRenderer = (?:^|/)Unity\.Rendering\.Hybrid\.dll$
UnityIL2CPP = (?:^|/)il2cpp_data/Metadata/global-metadata\.dat$
UnityMultiplay = (?:^|/)Unity\.Services\.Multiplay\.dll$
UnityMultiplayerServices = (?:^|/)Unity\.Services\.Multiplayer\.dll$
UnityURP = (?:^|/)Unity\.RenderPipelines\.Universal\.Runtime\.dll$
V8 = (?:^|/)v8\.dll$
Vivox[] = (?:^|/)ortp\.dll$
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6 changes: 6 additions & 0 deletions tests/types/SDK.UnityMultiplayerServices.txt
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Unity.Services.Multiplayer.dll
game_Data/Managed/Unity.Services.Multiplayer.dll
folder/Unity.Services.Multiplayer.dll
build/output/Unity.Services.Multiplayer.dll
path/to/Unity.Services.Multiplayer.dll
libs/Unity.Services.Multiplayer.dll
6 changes: 5 additions & 1 deletion tests/types/_NonMatchingTests.txt
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Expand Up @@ -1038,7 +1038,11 @@ vivo
Unity.Services.Multiplay_dll
Services.Multiplay.dll
Unity.Services.Multiplay.dl
Unity.Services.Multiplayer.dll
notUnity.Services.Multiplay.dll
Unity_Services_Multiplayer.dll
notUnity.Services.Multiplayer.dll
Unity.Services.Multiplayer.dllblabla
Unity.Services.Multiplayer.dl
ortpxdll
ortp.ll
fmodxdll
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