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Original file line number Diff line number Diff line change
Expand Up @@ -38,11 +38,11 @@ public LegacyForgeConnectionType() {
@Override
public GameProfile addGameProfileTokensIfRequired(GameProfile original,
PlayerInfoForwarding forwardingType) {
// We can't forward the FML token to the server when we are running in legacy forwarding mode,
// We can't forward the FML token to the server when we are running in legacy (or bungeeguard) forwarding mode,
// since both use the "hostname" field in the handshake. We add a special property to the
// profile instead, which will be ignored by non-Forge servers and can be intercepted by a
// Forge coremod, such as SpongeForge.
if (forwardingType == PlayerInfoForwarding.LEGACY) {
if (forwardingType == PlayerInfoForwarding.LEGACY || forwardingType == PlayerInfoForwarding.BUNGEEGUARD) {
return original.addProperty(IS_FORGE_CLIENT_PROPERTY);
}

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -17,14 +17,18 @@

package com.velocitypowered.proxy.connection.forge.modern;

import static com.velocitypowered.proxy.connection.forge.modern.ModernForgeConstants.EXTRA_DATA_PROPERTY;
import static com.velocitypowered.proxy.connection.forge.modern.ModernForgeConstants.IS_MODERN_FORGE_CLIENT_PROPERTY;
import static com.velocitypowered.proxy.connection.forge.modern.ModernForgeConstants.MODERN_FORGE_TOKEN;

import com.velocitypowered.api.util.GameProfile;
import com.velocitypowered.proxy.config.PlayerInfoForwarding;
import com.velocitypowered.proxy.connection.backend.BackendConnectionPhases;
import com.velocitypowered.proxy.connection.client.ClientConnectionPhases;
import com.velocitypowered.proxy.connection.util.ConnectionTypeImpl;

/**
* Contains extra logic.
* Contains extra logic to handle Forge 1.20.2+ clients.
*/
public class ModernForgeConnectionType extends ConnectionTypeImpl {

Expand All @@ -44,22 +48,38 @@ public ModernForgeConnectionType(String hostName) {
/**
* Align the acquisition logic with the internal code of Forge.
*
* @return returns the final correct hostname
* @return returns the modern Forge token with the Net Version.
*/
public String getModernToken() {
int natVersion = 0;
int netVersion = 0;
int idx = hostName.indexOf('\0');
if (idx != -1) {
for (var pt : hostName.split("\0")) {
if (pt.startsWith(MODERN_FORGE_TOKEN)) {
if (pt.length() > MODERN_FORGE_TOKEN.length()) {
natVersion = Integer.parseInt(
netVersion = Integer.parseInt(
pt.substring(MODERN_FORGE_TOKEN.length()));
break;
}
}
}
}
return natVersion == 0 ? "\0" + MODERN_FORGE_TOKEN : "\0"
+ MODERN_FORGE_TOKEN + natVersion;
return MODERN_FORGE_TOKEN + (netVersion == 0 ? "" : netVersion);
}

@Override
public GameProfile addGameProfileTokensIfRequired(GameProfile original,
PlayerInfoForwarding forwardingType) {
// We can't forward the FORGE token to the server when we are running in legacy (or bungeeguard) forwarding mode,
// since both use the "hostname" field in the handshake. We add a special property to the
// profile instead, which will be ignored by non-Forge servers and can be intercepted by a
// Forge coremod, such as SpongeForge, BungeeForge, or ProxyCompatibleForge.
if (forwardingType == PlayerInfoForwarding.LEGACY || forwardingType == PlayerInfoForwarding.BUNGEEGUARD) {
return original.addProperty(IS_MODERN_FORGE_CLIENT_PROPERTY)
.addProperty(EXTRA_DATA_PROPERTY.apply(
this.getModernToken().replaceAll("\0", "\1")));
}

return original;
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -17,9 +17,30 @@

package com.velocitypowered.proxy.connection.forge.modern;

import com.velocitypowered.api.util.GameProfile;
import java.util.function.Function;

/**
* Constants for use with Modern Forge systems.
*/
public class ModernForgeConstants {
public static final String MODERN_FORGE_TOKEN = "FORGE";
/**
* Clients attempting to connect to 1.20.2+ Forge servers will have this token appended to the
* hostname in the initial handshake packet.
*/
public static final String MODERN_FORGE_TOKEN = "\0FORGE";

/**
* Property used to identify a modern Forge client, used in tandem with "extraData".
*/
public static final String MODERN_FORGE_CLIENT = "modernForgeClient";
public static final GameProfile.Property IS_MODERN_FORGE_CLIENT_PROPERTY =
new GameProfile.Property(MODERN_FORGE_CLIENT, "true", "");

/**
* Property used to forward the Forge marker with the Net Version to the backend server.
*/
public static final String EXTRA_DATA = "extraData";
public static final Function<String, GameProfile.Property> EXTRA_DATA_PROPERTY =
(extraData) -> new GameProfile.Property(EXTRA_DATA, extraData, "");
}