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refactor(WebGPU): use structured state & shared context
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#1173:
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build(deps-dev): bump @vitest from 4.1.7 to 4.1.10
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build(deps-dev): bump postcss from 8.5.15 to 8.5.26
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fix(VolumeMapper): support non-rigid volume transforms
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#1170:
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build(deps): bump brace-expansion
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#1169:
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style: pass formatting check
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chore(ImageResliceMapper): add missing resetCamera and render
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chore(PBR): fix initial render in example
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fix(VolumePassFSQ): use dependent lighting for single comp volumes
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chore(LineWidget): add missing initial render in example
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chore(VolumeContour): add missing listen to example GUI
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fix(camera): fix setPositionAndFocalPoint
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fix(InteractorStyleMPRSlice): prevent recursion error in setSlice
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fix(RemoteView): bump wslink from 1.12.4 to 2.5.0
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chore(WidgetRepresentation): fix example representations scale and in…
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chore(VolumeMapperLightAndShadow): fix example
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fix(InteractorStyleTrackballCamera): fix mouse wheel handling
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fix(FPSMonitor): fix FPSMonitor for float numbers
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build(deps): bump undici
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build(deps-dev): bump fast-uri from 3.1.4 to 3.1.5
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build(deps-dev): bump js-yaml from 3.14.2 to 3.15.1
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fix(WebGPU): keep the texture device out of getState
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perf(OpenGL/Helper): read the depth mask only for point picking
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fix(RenderWindowInteractor): preserve first mouse move
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chore(Calculator): fix scalar range widget reactivity
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