This repository was archived by the owner on May 22, 2025. It is now read-only.
Core Library Update (0.2.0)
- Added a settings window to the asset like with the latest developments from Carter Games.
- Added the option to limit the number of interfaces calls per frame to aid with performance.
- Added the option to run the
Resources.UnloadUnusedAssetsmethod on scene group change.
- Added a new window to let you organise & load and scene group in your project with ease.
- Scene groups can be organised in their inspectors meta data with button labels, colour & category. The user can also add their own categories in settings, but some are provided by default.
- Multi Scene Manager Improvements:
- Made the manager static for ease of use.
- Added reload scene group option.
- Added optimisations for interface listener calling which can be edit in settings.
- Added new events system & additional events to help with listening for scene loads.
- Scene group improvements:
- Added dropdowns to allow scene selection to help avoid typo’s.
- Added meta data options for the new scene group selection tool.
- Added an extra step to clearing a group to avoid accidental pressed of the reset button.
- Improved the performance of the custom inspector for the groups.