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Fix unpair, to only change state when no pairings remain #63
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Why do we stop the server? It's also not clear from the method name that this happens.
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Because we need to close all open connections, to force the unpairing.
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So what's the exact use-case of this method? I'm guessing it would be some software equivalent of a hardware device's "hard reset". And so, I would expect it to also call
server?.start(). The documentation would have to be more explicit about what this method does. E.g. should itstart()when it wasn't already started on entry, or would that be an invalid entry state?There was a problem hiding this comment.
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Yes, the use case is part of a local reset. I have removed the server.stop(), as you are right that it is misplaced here. The management of the server state should be performed by the caller.