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[Feature] Show cost per shot, cost per time, and cost per damage #768

Description

@dhouck

What feature would you like to see?

When comparing different setups, sometimes I care about the cost, not just the DPS. When training ranged, I could always attack everything with dragon darts from a toxic blowpipe, but probably rune or amethyst are good enough, and maybe I actually want something even cheaper for most uses.

Evidence

Iʼm not sure what this function is asking for. I think itʼs asking for evidence of game mechanics, which doesnʼt really apply to this request because the mechanics are usually obvious (for runes/ammo) or at least easy to find (for most degradation)?

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