You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: CHANGELOG.md
+17Lines changed: 17 additions & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -15,6 +15,22 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
15
15
16
16
---
17
17
18
+
## [1.0.4] - 2026-02-04
19
+
20
+
Building completion now updates quest objectives., daily quests now properly repeat after cooldown expires, Training system now properly updates quest objectives.
21
+
22
+
### Fixed
23
+
-**Repeatable Quests**: Fixed bug where the "Accept Quest" button was hidden for completed repeatable quests, preventing players from accepting them again
24
+
-**Daily Quest Visibility**: Daily quests now always show in the Daily tab, even when on cooldown
25
+
-**Building Quest Tracking**: Completing construction of a building now properly updates quest objectives with `type: 'build'` (e.g., "Build a training facility" in Building a Reputation quest)
26
+
-**Training Quest Tracking**: Assigning a training regimen to a gladiator now correctly updates quest objectives with `type: 'train'` (e.g., "Daily Training" quest)
27
+
28
+
### Added
29
+
-**Cooldown Indicator**: Daily quests on cooldown now display remaining days (e.g., "⏳ 1 day left")
30
+
-**Accept Again Button**: Repeatable quests show "Accept Again" button instead of "Accept Quest" when re-accepting
31
+
32
+
---
33
+
18
34
## [1.0.3] - 2026-02-04
19
35
20
36
Quest system fix for proper progress initialization.
@@ -128,6 +144,7 @@ This is the first public release of **Ludus Magnus: Reborn**, a complete Roman g
0 commit comments