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- refuelLocations are star systems with ice rings containing fuel
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RULE:
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Begin with: "The fleet carrier will arrive at [finalDestination] in HH hours and MM minutes. [totalFuelRequired] tons of fuel required to complete the journey."
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Then evaluate fuelBalance from the data:
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- If fuelBalance < 0 (negative): append "The carrier will need to refuel before reaching [finalDestination]."
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- If fuelBalance >= 0 (zero or positive): append "The carrier will have sufficient fuel to reach [finalDestination]."
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Do not add anything else.
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Answer the user's question about the fleet carrier's planned route.
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Data fields:
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- finalDestination: the destination system
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- timeInMinutes: total travel time — announce as hours and minutes
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- totalFuelRequired: tritium needed for the full journey in tons
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- numJumps: number of legs/stops/jumps to destination
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- refuelLocations: star systems with ice rings where the carrier can refuel
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- fuelBalance: positive = tritium surplus in tons, negative = shortfall in tons
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Rules:
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- Answer only what was asked. Do not volunteer unrequested data.
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- For destination questions: use finalDestination.
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- For ETA or travel time questions: use timeInMinutes.
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- For jump count questions: use numJumps.
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- For fuel questions: use totalFuelRequired and fuelBalance.
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- For refuel stop questions: use refuelLocations.
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- Only mention fuelBalance if the user asked about fuel or range.
Copy file name to clipboardExpand all lines: distribution/release-notes.md
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- Changed Gemini model to "gemini-3.1-flash-lite-preview" per request.
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---
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## Elite Intel v-0.0314
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@@ -189,7 +188,6 @@
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- Added LM Studio support.
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- Fixing orbital navigation.
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---
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## Elite Intel v-0.0313 (hot fix)
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- Gemeni response format tuning.
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- Added a Fleet management panel under the Player tab. You can now customize the personality, cadence and voice of your ships. NOTE: The voice names will be reset to default if you switch from Local to Cloud voices and back.
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