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update readme
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README.jp.md

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@@ -15,10 +15,39 @@ Blenderのdecimateみたいな機能をUnity上で使えるようにするPlugin
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### 導入方法
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---
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**How to Install**
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1. [ここ][download_link]のファイルをダウンロードし、Assetsに展開してください。
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2. 次に、[ここ][download_link2]から最新のリリースファイル(Unitypackage)をダウンロードしインポートしたら終わりです。
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**File Tree Structure**
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導入方法(2)の項目に関しては、treeの構造が以下のようになるようにしてください。
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```shell
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Assets
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├─MeshDecimater_Unity
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│ ├─Material
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│ ├─Shader
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│ └─src
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└─UnityMeshSimplifier
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├─.circleci
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│ ├─ProjectSettings
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│ └─scripts
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├─.github
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│ ├─ISSUE_TEMPLATE
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│ └─workflows
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├─Editor
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├─Runtime
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│ ├─Components
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│ ├─Exceptions
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│ ├─Internal
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│ ├─Math
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│ └─Utility
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└─Tests
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└─Editor
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```
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### 使い方
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---

README.md

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### Installation
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---
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**How to Install**
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1. Download the file from [here][download_link] and extract it into your Assets folder.
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2. Next, download the latest release file (Unitypackage) from [here][download_link2] and import it to complete the setup.
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**File Tree Structure**
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tree have to looks like this
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```shell
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Assets
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├─MeshDecimater_Unity
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│ ├─Material
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│ ├─Shader
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│ └─src
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└─UnityMeshSimplifier
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├─.circleci
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│ ├─ProjectSettings
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│ └─scripts
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├─.github
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│ ├─ISSUE_TEMPLATE
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│ └─workflows
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├─Editor
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├─Runtime
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│ ├─Components
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│ ├─Exceptions
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│ ├─Internal
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│ ├─Math
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│ └─Utility
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└─Tests
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└─Editor
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```
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### How to use
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---

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