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Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -15,10 +15,39 @@ Blenderのdecimateみたいな機能をUnity上で使えるようにするPlugin
1515### 導入方法
1616---
1717
18+ ** How to Install**
19+
18201 . [ ここ] [ download_link ] のファイルをダウンロードし、Assetsに展開してください。
1921
20222 . 次に、[ ここ] [ download_link2 ] から最新のリリースファイル(Unitypackage)をダウンロードしインポートしたら終わりです。
2123
24+ ** File Tree Structure**
25+
26+ 導入方法(2)の項目に関しては、treeの構造が以下のようになるようにしてください。
27+
28+ ``` shell
29+ Assets
30+ ├─MeshDecimater_Unity
31+ │ ├─Material
32+ │ ├─Shader
33+ │ └─src
34+ └─UnityMeshSimplifier
35+ ├─.circleci
36+ │ ├─ProjectSettings
37+ │ └─scripts
38+ ├─.github
39+ │ ├─ISSUE_TEMPLATE
40+ │ └─workflows
41+ ├─Editor
42+ ├─Runtime
43+ │ ├─Components
44+ │ ├─Exceptions
45+ │ ├─Internal
46+ │ ├─Math
47+ │ └─Utility
48+ └─Tests
49+ └─Editor
50+ ```
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2352### 使い方
2453---
Original file line number Diff line number Diff line change @@ -15,10 +15,39 @@ decimate functions are created by using **UnityMeshSimplifier**[[1]][UnityMeshSi
1515### Installation
1616---
1717
18+ ** How to Install**
19+
18201 . Download the file from [ here] [ download_link ] and extract it into your Assets folder.
1921
20222 . Next, download the latest release file (Unitypackage) from [ here] [ download_link2 ] and import it to complete the setup.
2123
24+ ** File Tree Structure**
25+
26+ tree have to looks like this
27+
28+ ``` shell
29+ Assets
30+ ├─MeshDecimater_Unity
31+ │ ├─Material
32+ │ ├─Shader
33+ │ └─src
34+ └─UnityMeshSimplifier
35+ ├─.circleci
36+ │ ├─ProjectSettings
37+ │ └─scripts
38+ ├─.github
39+ │ ├─ISSUE_TEMPLATE
40+ │ └─workflows
41+ ├─Editor
42+ ├─Runtime
43+ │ ├─Components
44+ │ ├─Exceptions
45+ │ ├─Internal
46+ │ ├─Math
47+ │ └─Utility
48+ └─Tests
49+ └─Editor
50+ ```
2251
2352### How to use
2453---
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