Some magic effect descriptions use "" to dynamically insert the attached effect's magnitude.
Some "solutions" I've thought of include:
- Changing the magnitude values from feet to meters.
This is a terrible solution and would break any mod it was attempted on.
- Prepend a
1, say it's measured in "approximate decimeters", and hope to god the actual value is larger than 5 feet.
Also a pretty terrible solution; albeit a much less destructive one
The original mod handles this by replacing all occurrences of <mag> feet with hardcoded values in meters, which is not exactly an ideal solution either.
If there is a way around this, I don't know enough about the inner workings of the creation kit to know what it is.
If anyone has an idea for a way to handle this, let me know.
Some magic effect descriptions use "" to dynamically insert the attached effect's magnitude.
Some "solutions" I've thought of include:
This is a terrible solution and would break any mod it was attempted on.
1, say it's measured in "approximate decimeters", and hope to god the actual value is larger than 5 feet.Also a pretty terrible solution; albeit a much less destructive one
The original mod handles this by replacing all occurrences of
<mag> feetwith hardcoded values in meters, which is not exactly an ideal solution either.If there is a way around this, I don't know enough about the inner workings of the creation kit to know what it is.
If anyone has an idea for a way to handle this, let me know.