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Advanced Design Certificate in AI-Augmented Cultural Systems & Experiences

Overview

This is a nine-microcredential (MC) certificate program — an educational curriculum designed to teach competencies in cultural production, institutional mediation, and AI-augmented systems design. It's structured as an Obsidian vault with Git version control.

Version: 0.2.0 Status: In Development

Structure — Three Stacks (Dialectical Arc)

Stack Theme MCs Status
Stack 1 — Thesis Cultural Processes MC1, MC2, MC3 Fully developed
Stack 2 — Antithesis Institutional Resources MC4, MC5, MC6 Outline/skeleton only
Stack 3 — Synthesis Shared Values MC7, MC8, MC9 MC7 in development; MC8-MC9 outlines

Microcredential Map

MC Title Stack Status
MC1 Production Literacy Stack 1 Developed
MC2 Experience Design Awareness Stack 1 Developed
MC3 Platform & Ecosystem Economics Stack 1 Developed
MC4 Archival Interpretation and Remix Stack 2 Outline
MC5 Communities of Practice Stack 2 Outline
MC6 Workflow & Broadcasting Economics Stack 2 Outline
MC7 AI-Augmented Systems Design Stack 3 In Development
MC8 IP and Licensing Strategy Stack 3 Outline
MC9 Community & Client Development (Capstone) Stack 3 Outline

What's Been Built So Far

  • MC1 (Production Literacy) — Complete with audio essay and podcast analysis assignments
  • MC2 (Experience Design Awareness) — Full syllabus + Ballroom Transformation assignment
  • MC3 (Platform & Ecosystem Economics) — Full Cultural Product Tour Strategy syllabus
  • MC7 (AI-Augmented Systems Design) — Two versions, grounded in Activity Theory and Change Laboratory methodology
  • MC4–MC6, MC8–MC9 — Still skeleton outlines (~1 KB each)

Key Characteristics

  • Dialectical pedagogy — thesis/antithesis/synthesis resolution between cultural producers and institutions
  • Theory-grounded — Activity Theory, boundary objects, Change Laboratory methodology, Strategyzer tools
  • Live capstone (MC9) — Students design and defend a real fundraising event
  • Modular/licensable — Designed for adoption by multiple institutions (Carleton, BCIT, SFU SIAT, Emily Carr)
  • Real-world case study — ClearLED B2B studio incubation at Multimodal Media Lab (Vancouver)

Institutional Alignment

Institution Course Alignment Status
Carleton University BUSI4229A (Arts & Culture Business) In discussion
BCIT Bachelor of Creative Industries Prospective
SFU SIAT School for Interactive Arts & Technology Prospective
Emily Carr University TBD Prospective

Key Frameworks & Theoretical Grounding

  • Activity Theory — modeling activity systems and structural contradictions
  • Change Laboratory methodology — Strategyzer tools as second stimulus
  • Boundary object theory — fundraiser event as shared artifact coordinating different institutional logics
  • Formative intervention — design as systemic change
  • Strategyzer tools — Business Model Canvas, Value Proposition Canvas
  • Claude Skills — AI infrastructure for workflow design and practice augmentation

Current State (v0.2.0)

Stack 1 is complete. The main development frontier is Stack 2 (institutional resources) and finishing Stack 3 (shared values).