This is a nine-microcredential (MC) certificate program — an educational curriculum designed to teach competencies in cultural production, institutional mediation, and AI-augmented systems design. It's structured as an Obsidian vault with Git version control.
Version: 0.2.0 Status: In Development
| Stack | Theme | MCs | Status |
|---|---|---|---|
| Stack 1 — Thesis | Cultural Processes | MC1, MC2, MC3 | Fully developed |
| Stack 2 — Antithesis | Institutional Resources | MC4, MC5, MC6 | Outline/skeleton only |
| Stack 3 — Synthesis | Shared Values | MC7, MC8, MC9 | MC7 in development; MC8-MC9 outlines |
| MC | Title | Stack | Status |
|---|---|---|---|
| MC1 | Production Literacy | Stack 1 | Developed |
| MC2 | Experience Design Awareness | Stack 1 | Developed |
| MC3 | Platform & Ecosystem Economics | Stack 1 | Developed |
| MC4 | Archival Interpretation and Remix | Stack 2 | Outline |
| MC5 | Communities of Practice | Stack 2 | Outline |
| MC6 | Workflow & Broadcasting Economics | Stack 2 | Outline |
| MC7 | AI-Augmented Systems Design | Stack 3 | In Development |
| MC8 | IP and Licensing Strategy | Stack 3 | Outline |
| MC9 | Community & Client Development (Capstone) | Stack 3 | Outline |
- MC1 (Production Literacy) — Complete with audio essay and podcast analysis assignments
- MC2 (Experience Design Awareness) — Full syllabus + Ballroom Transformation assignment
- MC3 (Platform & Ecosystem Economics) — Full Cultural Product Tour Strategy syllabus
- MC7 (AI-Augmented Systems Design) — Two versions, grounded in Activity Theory and Change Laboratory methodology
- MC4–MC6, MC8–MC9 — Still skeleton outlines (~1 KB each)
- Dialectical pedagogy — thesis/antithesis/synthesis resolution between cultural producers and institutions
- Theory-grounded — Activity Theory, boundary objects, Change Laboratory methodology, Strategyzer tools
- Live capstone (MC9) — Students design and defend a real fundraising event
- Modular/licensable — Designed for adoption by multiple institutions (Carleton, BCIT, SFU SIAT, Emily Carr)
- Real-world case study — ClearLED B2B studio incubation at Multimodal Media Lab (Vancouver)
| Institution | Course Alignment | Status |
|---|---|---|
| Carleton University | BUSI4229A (Arts & Culture Business) | In discussion |
| BCIT | Bachelor of Creative Industries | Prospective |
| SFU SIAT | School for Interactive Arts & Technology | Prospective |
| Emily Carr University | TBD | Prospective |
- Activity Theory — modeling activity systems and structural contradictions
- Change Laboratory methodology — Strategyzer tools as second stimulus
- Boundary object theory — fundraiser event as shared artifact coordinating different institutional logics
- Formative intervention — design as systemic change
- Strategyzer tools — Business Model Canvas, Value Proposition Canvas
- Claude Skills — AI infrastructure for workflow design and practice augmentation
Stack 1 is complete. The main development frontier is Stack 2 (institutional resources) and finishing Stack 3 (shared values).