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Copy pathlru_cache.go
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165 lines (147 loc) · 5.35 KB
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// Copyright 2023-2024 Phus Lu. All rights reserved.
// Package lru implements cache with least recent used eviction policy.
package lru
import (
"context"
"unsafe"
)
// LRUCache implements LRU Cache with least recent used eviction policy.
type LRUCache[K comparable, V any] struct {
shards [512]lrushard[K, V]
mask uint32
hasher func(key unsafe.Pointer, seed uintptr) uintptr
seed uintptr
loader func(ctx context.Context, key K) (value V, err error)
group singleflightGroup[K, V]
}
// NewLRUCache creates lru cache with size capacity.
func NewLRUCache[K comparable, V any](size int, options ...Option[K, V]) *LRUCache[K, V] {
j := -1
autoShards := true
for i, o := range options {
if so, ok := o.(*shardsOption[K, V]); ok {
j = i
autoShards = so.count == 0
}
}
switch {
case j < 0:
options = append([]Option[K, V]{WithShards[K, V](0)}, options...)
case j > 0:
options[0], options[j] = options[j], options[0]
}
c := new(LRUCache[K, V])
for _, o := range options {
o.applyToLRUCache(c)
}
if c.hasher == nil {
c.hasher = getRuntimeHasher[K]()
}
if c.seed == 0 {
c.seed = uintptr(fastrand64())
}
// When auto-calculating shard count, cap it so each shard has a
// meaningful minimum size. Without this, small caches on many-core
// machines would end up with 1-entry shards, making LRU eviction
// effectively useless.
const minShardSize = 16
if autoShards {
if maxShards := nextPowOf2(uint32((size + minShardSize - 1) / minShardSize)); maxShards < 1 {
c.mask = 0
} else if c.mask+1 > maxShards {
c.mask = maxShards - 1
}
}
// pre-alloc lists and tables for compactness
shardsize := (uint32(size) + c.mask) / (c.mask + 1)
shardlists := make([]lrunode[K, V], (shardsize+1)*(c.mask+1))
tablesize := lruNewTableSize(uint32(shardsize))
tablebuckets := make([]uint64, tablesize*(c.mask+1))
for i := uint32(0); i <= c.mask; i++ {
c.shards[i].list = shardlists[i*(shardsize+1) : (i+1)*(shardsize+1)]
c.shards[i].tableBuckets = tablebuckets[i*tablesize : (i+1)*tablesize]
c.shards[i].Init(shardsize, c.hasher, c.seed)
}
return c
}
// Get returns value for key.
func (c *LRUCache[K, V]) Get(key K) (value V, ok bool) {
hash := uint32(c.hasher(noescape(unsafe.Pointer(&key)), c.seed))
// return c.shards[hash&c.mask].Get(hash, key)
return (*lrushard[K, V])(unsafe.Add(unsafe.Pointer(&c.shards[0]), uintptr(hash&c.mask)*unsafe.Sizeof(c.shards[0]))).Get(hash, key)
}
// GetOrLoad returns value for key, call loader function by singleflight if value was not in cache.
func (c *LRUCache[K, V]) GetOrLoad(ctx context.Context, key K, loader func(context.Context, K) (V, error)) (value V, err error, ok bool) {
hash := uint32(c.hasher(noescape(unsafe.Pointer(&key)), c.seed))
value, ok = c.shards[hash&c.mask].Get(hash, key)
if !ok {
if loader == nil {
loader = c.loader
}
if loader == nil {
err = ErrLoaderIsNil
return
}
value, err, ok = c.group.Do(key, func() (V, error) {
v, err := loader(ctx, key)
if err != nil {
return v, err
}
c.shards[hash&c.mask].Set(hash, key, v)
return v, nil
})
}
return
}
// Peek returns value, but does not modify its recency.
func (c *LRUCache[K, V]) Peek(key K) (value V, ok bool) {
hash := uint32(c.hasher(noescape(unsafe.Pointer(&key)), c.seed))
// return c.shards[hash&c.mask].Peek(hash, key)
return (*lrushard[K, V])(unsafe.Add(unsafe.Pointer(&c.shards[0]), uintptr(hash&c.mask)*unsafe.Sizeof(c.shards[0]))).Peek(hash, key)
}
// Set inserts key value pair and returns previous value.
func (c *LRUCache[K, V]) Set(key K, value V) (prev V, replaced bool) {
hash := uint32(c.hasher(noescape(unsafe.Pointer(&key)), c.seed))
// return c.shards[hash&c.mask].Set(hash, key, value)
return (*lrushard[K, V])(unsafe.Add(unsafe.Pointer(&c.shards[0]), uintptr(hash&c.mask)*unsafe.Sizeof(c.shards[0]))).Set(hash, key, value)
}
// SetIfAbsent inserts key value pair and returns previous value, if key is absent in the cache.
func (c *LRUCache[K, V]) SetIfAbsent(key K, value V) (prev V, replaced bool) {
hash := uint32(c.hasher(noescape(unsafe.Pointer(&key)), c.seed))
// return c.shards[hash&c.mask].SetIfAbsent(hash, key, value)
return (*lrushard[K, V])(unsafe.Add(unsafe.Pointer(&c.shards[0]), uintptr(hash&c.mask)*unsafe.Sizeof(c.shards[0]))).SetIfAbsent(hash, key, value)
}
// Delete method deletes value associated with key and returns deleted value (or empty value if key was not in cache).
func (c *LRUCache[K, V]) Delete(key K) (prev V) {
hash := uint32(c.hasher(noescape(unsafe.Pointer(&key)), c.seed))
// return c.shards[hash&c.mask].Delete(hash, key)
return (*lrushard[K, V])(unsafe.Add(unsafe.Pointer(&c.shards[0]), uintptr(hash&c.mask)*unsafe.Sizeof(c.shards[0]))).Delete(hash, key)
}
// Len returns number of cached nodes.
func (c *LRUCache[K, V]) Len() int {
var n uint32
for i := uint32(0); i <= c.mask; i++ {
n += c.shards[i].Len()
}
return int(n)
}
// AppendKeys appends all keys to keys and return the keys.
func (c *LRUCache[K, V]) AppendKeys(keys []K) []K {
for i := uint32(0); i <= c.mask; i++ {
keys = c.shards[i].AppendKeys(keys)
}
return keys
}
// Stats returns cache stats.
func (c *LRUCache[K, V]) Stats() (stats Stats) {
for i := uint32(0); i <= c.mask; i++ {
s := &c.shards[i]
s.mu.Lock()
stats.EntriesCount += uint64(s.tableLength)
stats.GetCalls += s.statsGetCalls
stats.SetCalls += s.statsSetCalls
stats.Misses += s.statsMisses
s.mu.Unlock()
}
return
}