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    • Unified Realtime/API framework for .NET platform and Unity.
      C#
      MIT License
      4574.4k74Updated Jul 10, 2026Jul 10, 2026
    • Actions

      Public
      C#
      106600Updated Jul 8, 2026Jul 8, 2026
    • ZLinq

      Public
      Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
      C#
      MIT License
      2105.2k22Updated Jul 8, 2026Jul 8, 2026
    • YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.
      C#
      MIT License
      44505190Updated Jul 8, 2026Jul 8, 2026
    • Utf8 based StreamReader for high performance text processing.
      C#
      MIT License
      1024700Updated Jul 8, 2026Jul 8, 2026
    • High performance Token-Oriented Object Notation (TOON) encoder for .NET.
      C#
      MIT License
      711900Updated Jul 8, 2026Jul 8, 2026
    • Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.
      C#
      MIT License
      1233601Updated Jul 8, 2026Jul 8, 2026
    • High performance serialization infrastructure for C#.
      C#
      MIT License
      37600Updated Jul 8, 2026Jul 8, 2026
    • Customize ring behavior everywhere for Leica Leitzphone powered by Xiaomi(Xiaomi 17 Ultra by Leica)
      C#
      MIT License
      0510Updated Jul 8, 2026Jul 8, 2026
    • R3

      Public
      The new future of dotnet/reactive and UniRx.
      C#
      MIT License
      1813.9k229Updated Jul 8, 2026Jul 8, 2026
    • High performance in-memory/distributed messaging pipeline for .NET and Unity.
      C#
      MIT License
      1311.9k32Updated Jul 8, 2026Jul 8, 2026
    • ZString

      Public
      Zero Allocation StringBuilder for .NET and Unity.
      C#
      MIT License
      1882.8k52Updated Jul 8, 2026Jul 8, 2026
    • ZLogger

      Public
      Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
      C#
      MIT License
      1261.7k65Updated Jul 8, 2026Jul 8, 2026
    • Convert Object into QueryString/FormUrlEncodedContent for C# HttpClient REST Request.
      C#
      MIT License
      67920Updated Jul 8, 2026Jul 8, 2026
    • Append supplemental methods(WhenAny, WhenAll, Lazy) to ValueTask.
      C#
      MIT License
      716200Updated Jul 8, 2026Jul 8, 2026
    • Successor of ZString; UTF8 based zero allocation high-peformance String Interpolation and StringBuilder.
      C#
      MIT License
      1221900Updated Jul 8, 2026Jul 8, 2026
    • C# Source Generator to create value-object, inspired by units of measure.
      C#
      MIT License
      2340110Updated Jul 8, 2026Jul 8, 2026
    • UniTask

      Public
      Provides an efficient allocation free async/await integration for Unity.
      C#
      MIT License
      1k11k149Updated Jul 8, 2026Jul 8, 2026
    • Ulid

      Public
      Fast .NET C# Implementation of ULID for .NET and Unity.
      C#
      MIT License
      711.6k34Updated Jul 8, 2026Jul 8, 2026
    • SlnMerge

      Public
      SlnMerge merges the solution files when generating solution file by Unity Editor.
      C#
      Other
      713210Updated Jul 8, 2026Jul 8, 2026
    • CLI/GUI Frontend of Unity Test Runner to test on any platform.
      C#
      MIT License
      2132401Updated Jul 8, 2026Jul 8, 2026
    • Fill random/edge-case value to target type for unit testing, supports both .NET Standard and Unity.
      C#
      MIT License
      25801Updated Jul 8, 2026Jul 8, 2026
    • ProcessX

      Public
      Simplify call an external process with the async streams in C# 8.0.
      C#
      MIT License
      3354400Updated Jul 8, 2026Jul 8, 2026
    • High performance observable collections and synchronized views, for WPF, Blazor, Unity.
      C#
      MIT License
      71996104Updated Jul 8, 2026Jul 8, 2026
    • Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequence, scatter/gather I/O,…
      C#
      MIT License
      1834511Updated Jul 8, 2026Jul 8, 2026
    • NativeCompressions is the native binding and high-level API of ZStandard, LZ4 and OpenZL compression library for .NET and Unity.
      C#
      MIT License
      1029512Updated Jul 8, 2026Jul 8, 2026
    • A framework for transparently invoking multiple instances or clients.
      C#
      MIT License
      54620Updated Jul 8, 2026Jul 8, 2026
    • Zero encoding extreme performance binary serializer for C# and Unity.
      C#
      MIT License
      3074.6k429Updated Jul 8, 2026Jul 8, 2026
    • Source Generator based Embedded Typed Readonly In-Memory Document Database for .NET and Unity.
      C#
      MIT License
      1241.8k11Updated Jul 8, 2026Jul 8, 2026
    • A library for building server application using loop-action programming model on .NET.
      C#
      MIT License
      1328200Updated Jul 8, 2026Jul 8, 2026
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