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Copy pathsession.go
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403 lines (369 loc) · 10.5 KB
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package proxy
import (
"context"
"fmt"
"net"
"sync"
"github.com/sandertv/gophertunnel/minecraft"
"github.com/sandertv/gophertunnel/minecraft/protocol/login"
"github.com/sandertv/gophertunnel/minecraft/protocol/packet"
)
type clientConn interface {
ReadPacket() (packet.Packet, error)
ReadBatch() ([]packet.Packet, error)
WritePacket(packet.Packet) error
StartGame(minecraft.GameData) error
RemoteAddr() net.Addr
Close() error
}
type session struct {
proxy *Proxy
handler Handler
client clientConn
routeMu sync.Mutex
backMu sync.RWMutex
backend Backend
generation uint64
transferMu sync.Mutex
dispatchMu sync.Mutex
starting bool
pending []pendingPackets
clientRuntimeID uint64
clientUniqueID int64
clientDimension int32
blockNetworkIDHashes bool
backendRuntimeID uint64
backendUniqueID int64
chunkRadius int32
identity login.IdentityData
clientData login.ClientData
clientAddress string
state *backendStateTracker
}
type pendingPackets struct {
pks []packet.Packet
batch bool
}
func newSession(proxy *Proxy, handler Handler, client clientConn, backend Backend, identity login.IdentityData, clientData login.ClientData, clientAddress string) *session {
data := backend.GameData()
return &session{
proxy: proxy, handler: handler, client: client, backend: backend,
clientRuntimeID: data.EntityRuntimeID, clientUniqueID: data.EntityUniqueID,
clientDimension: data.Dimension, blockNetworkIDHashes: data.UseBlockNetworkIDHashes,
backendRuntimeID: data.EntityRuntimeID,
backendUniqueID: data.EntityUniqueID, chunkRadius: data.ChunkRadius,
identity: identity, clientData: clientData, clientAddress: clientAddress,
state: newBackendStateTracker(), starting: true,
}
}
func (s *session) start(ctx context.Context) error {
data := s.backend.GameData()
data.PlayerMovementSettings.RewindHistorySize = 100
errCh := make(chan error, 2)
go func() { errCh <- s.client.StartGame(data) }()
go func() { errCh <- s.backend.DoSpawn() }()
for range 2 {
if err := <-errCh; err != nil {
return err
}
}
if err := s.handler.Start(s.backend); err != nil {
return err
}
s.dispatchMu.Lock()
defer s.dispatchMu.Unlock()
s.starting = false
pending := s.pending
s.pending = nil
for _, p := range pending {
if err := s.dispatchServerPacketsLocked(ctx, p.pks, p.batch); err != nil {
return err
}
}
return nil
}
func (s *session) run(ctx context.Context) error {
ctx, cancel := context.WithCancel(ctx)
defer cancel()
errCh := make(chan error, 2)
go func() { errCh <- s.backendLoop(ctx) }()
if s.starting {
startCh := make(chan error, 1)
go func() { startCh <- s.start(ctx) }()
select {
case err := <-startCh:
if err != nil {
return err
}
case err := <-errCh:
return err
case <-ctx.Done():
return ctx.Err()
}
}
go func() { errCh <- s.clientLoop() }()
select {
case err := <-errCh:
return err
case <-ctx.Done():
return ctx.Err()
}
}
func (s *session) clientLoop() error {
if s.proxy.batchReading {
return s.clientBatchLoop()
}
for {
pk, err := s.client.ReadPacket()
if err != nil {
return err
}
s.routeMu.Lock()
s.rewriteClientPacket(pk)
s.routeMu.Unlock()
pkCtx := NewPacketContext(pk)
s.handler.HandleClientPacket(pkCtx)
if err := s.forwardClientPacket(pkCtx); err != nil {
return err
}
}
}
func (s *session) clientBatchLoop() error {
for {
pks, err := s.client.ReadBatch()
if err != nil {
return err
}
batch := make([]*PacketContext, len(pks))
s.routeMu.Lock()
for i, pk := range pks {
s.rewriteClientPacket(pk)
batch[i] = NewPacketContext(pk)
}
s.routeMu.Unlock()
s.handler.HandleClientBatch(batch)
for _, pkCtx := range batch {
if err := s.forwardClientPacket(pkCtx); err != nil {
return err
}
}
}
}
// forwardClientPacket writes the packet held by pkCtx to the backend unless the handler
// cancelled it.
func (s *session) forwardClientPacket(pkCtx *PacketContext) error {
if pkCtx.Cancelled() {
return nil
}
pk := pkCtx.Packet()
if radius, ok := pk.(*packet.RequestChunkRadius); ok {
s.chunkRadius = radius.ChunkRadius
}
return s.writeBackend(pk)
}
func (s *session) backendLoop(ctx context.Context) error {
if s.proxy.batchReading {
return s.backendBatchLoop(ctx)
}
consecutiveReadFailures := 0
for {
backend, generation := s.currentBackend()
pk, err := backend.ReadPacket()
if err != nil {
consecutiveReadFailures, err = s.recoverBackendRead(ctx, backend, generation, consecutiveReadFailures, err)
if err != nil {
return err
}
continue
}
if !s.isCurrent(backend, generation) {
continue
}
consecutiveReadFailures = 0
if err := s.dispatchServerPackets(ctx, []packet.Packet{pk}, false); err != nil {
return err
}
}
}
func (s *session) backendBatchLoop(ctx context.Context) error {
consecutiveReadFailures := 0
for {
backend, generation := s.currentBackend()
pks, err := backend.ReadBatch()
if err != nil {
consecutiveReadFailures, err = s.recoverBackendRead(ctx, backend, generation, consecutiveReadFailures, err)
if err != nil {
return err
}
continue
}
if !s.isCurrent(backend, generation) {
continue
}
consecutiveReadFailures = 0
if err := s.dispatchServerPackets(ctx, pks, true); err != nil {
return err
}
}
}
func (s *session) dispatchServerPackets(ctx context.Context, pks []packet.Packet, batch bool) error {
s.dispatchMu.Lock()
defer s.dispatchMu.Unlock()
if s.starting {
s.pending = append(s.pending, pendingPackets{pks: pks, batch: batch})
return nil
}
return s.dispatchServerPacketsLocked(ctx, pks, batch)
}
func (s *session) dispatchServerPacketsLocked(ctx context.Context, pks []packet.Packet, batch bool) error {
if !batch {
for _, pk := range pks {
if transfer, ok := pk.(*packet.Transfer); ok {
if _, err := s.handleTransfer(ctx, transfer); err != nil {
return err
}
continue
}
s.routeMu.Lock()
pkCtx := NewPacketContext(pk)
s.handler.HandleServerPacket(pkCtx)
err := s.forwardServerPacketLocked(pkCtx)
s.routeMu.Unlock()
if err != nil {
return err
}
}
return nil
}
start := 0
for idx, pk := range pks {
transfer, ok := pk.(*packet.Transfer)
if !ok {
continue
}
if err := s.forwardServerBatch(pks[start:idx]); err != nil {
return err
}
start = idx + 1
transferred, err := s.handleTransfer(ctx, transfer)
if err != nil {
return err
}
if transferred {
// The remainder of the batch was sent by the replaced backend. Drop it, just
// like stale single-packet reads are dropped by the generation check.
start = len(pks)
break
}
}
return s.forwardServerBatch(pks[start:])
}
// forwardServerBatch runs a batch of backend packets through the handler and forwards those that
// were not cancelled or suppressed to the client.
func (s *session) forwardServerBatch(pks []packet.Packet) error {
if len(pks) == 0 {
return nil
}
batch := make([]*PacketContext, len(pks))
for i, pk := range pks {
batch[i] = NewPacketContext(pk)
}
s.routeMu.Lock()
defer s.routeMu.Unlock()
s.handler.HandleServerBatch(batch)
for _, pkCtx := range batch {
if err := s.forwardServerPacketLocked(pkCtx); err != nil {
return err
}
}
return nil
}
// forwardServerPacketLocked rewrites and writes the packet held by pkCtx to the client unless the
// handler cancelled it. It must be called with routeMu held.
func (s *session) forwardServerPacketLocked(pkCtx *PacketContext) error {
if pkCtx.Cancelled() {
return nil
}
pk := pkCtx.Packet()
if !s.rewriteServerPacket(pk) {
return nil
}
s.state.handle(pk, s.clientRuntimeID)
return s.client.WritePacket(pk)
}
// recoverBackendRead handles a failed backend read. It forwards backend rejections to the client
// and otherwise dials the fallback, returning the updated consecutive failure count or an error
// that ends the session.
func (s *session) recoverBackendRead(ctx context.Context, backend Backend, generation uint64, consecutiveReadFailures int, readErr error) (int, error) {
if !s.isCurrent(backend, generation) {
return consecutiveReadFailures, nil
}
if reason, rejected := backendDisconnectMessage(readErr); rejected {
if writeErr := s.client.WritePacket(&packet.Disconnect{Message: reason, FilteredMessage: reason}); writeErr != nil {
return consecutiveReadFailures, fmt.Errorf("proxy: forward backend disconnect: %w", writeErr)
}
return consecutiveReadFailures, readErr
}
if s.isStarting() {
return consecutiveReadFailures, readErr
}
committed, fallbackErr := s.recoverFallback(ctx, consecutiveReadFailures)
if fallbackErr != nil {
return consecutiveReadFailures, fmt.Errorf("proxy: backend read failed: %w; fallback failed after commit %t: %v", readErr, committed, fallbackErr)
}
s.proxy.cfg.Log.Warn("backend connection lost; transferred to fallback", "address", s.proxy.cfg.RemoteAddress, "err", readErr)
return consecutiveReadFailures + 1, nil
}
// handleTransfer performs the backend handoff requested by transfer. It reports whether the
// session now runs on the replacement backend; a failed transfer that did not commit leaves the
// current backend in place without an error.
func (s *session) handleTransfer(ctx context.Context, transfer *packet.Transfer) (bool, error) {
address := net.JoinHostPort(transfer.Address, fmt.Sprint(transfer.Port))
committed, err := s.transfer(ctx, address)
if err == nil {
return true, nil
}
if committed {
return false, fmt.Errorf("proxy: committed transfer to %s failed synchronization: %w", address, err)
}
s.proxy.cfg.Log.Warn("backend transfer failed", "address", address, "err", err)
s.handler.TransferFailed(address, err)
return false, nil
}
func (s *session) isStarting() bool {
s.dispatchMu.Lock()
defer s.dispatchMu.Unlock()
return s.starting
}
func (s *session) currentBackend() (Backend, uint64) {
s.backMu.RLock()
defer s.backMu.RUnlock()
return s.backend, s.generation
}
func (s *session) isCurrent(_ Backend, generation uint64) bool {
s.backMu.RLock()
defer s.backMu.RUnlock()
return s.generation == generation
}
func (s *session) swapBackend(backend Backend) Backend {
s.backMu.Lock()
defer s.backMu.Unlock()
old := s.backend
s.backend = backend
data := backend.GameData()
s.backendRuntimeID = data.EntityRuntimeID
s.backendUniqueID = data.EntityUniqueID
s.generation++
return old
}
func (s *session) writeBackend(pk packet.Packet) error {
s.backMu.RLock()
defer s.backMu.RUnlock()
return s.backend.WritePacket(pk)
}
func (s *session) close() {
_ = s.handler.Close()
backend, _ := s.currentBackend()
_ = backend.Close()
_ = s.client.Close()
}