@@ -383,7 +383,6 @@ <h3>Nodes</h3>
383383 < li > < a href ="ReferenceElementNode.html "> ReferenceElementNode</ a > </ li >
384384 < li > < a href ="ReferenceNode.html "> ReferenceNode</ a > </ li >
385385 < li > < a href ="ReflectorNode.html "> ReflectorNode</ a > </ li >
386- < li > < a href ="RemapNode.html "> RemapNode</ a > </ li >
387386 < li > < a href ="RenderOutputNode.html "> RenderOutputNode</ a > </ li >
388387 < li > < a href ="RendererReferenceNode.html "> RendererReferenceNode</ a > </ li >
389388 < li > < a href ="RotateNode.html "> RotateNode</ a > </ li >
@@ -459,6 +458,7 @@ <h3>Renderers</h3>
459458 < li > < a href ="InspectorBase.html "> InspectorBase</ a > </ li >
460459 < li > < a href ="PostProcessing.html "> PostProcessing</ a > </ li >
461460 < li > < a href ="QuadMesh.html "> QuadMesh</ a > </ li >
461+ < li > < a href ="ReadbackBuffer.html "> ReadbackBuffer</ a > </ li >
462462 < li > < a href ="RenderPipeline.html "> RenderPipeline</ a > </ li >
463463 < li > < a href ="Renderer.html "> Renderer</ a > </ li >
464464 < li > < a href ="Storage3DTexture.html "> Storage3DTexture</ a > </ li >
@@ -503,6 +503,7 @@ <h3>Textures</h3>
503503 < li > < a href ="DepthTexture.html "> DepthTexture</ a > </ li >
504504 < li > < a href ="ExternalTexture.html "> ExternalTexture</ a > </ li >
505505 < li > < a href ="FramebufferTexture.html "> FramebufferTexture</ a > </ li >
506+ < li > < a href ="HTMLTexture.html "> HTMLTexture</ a > </ li >
506507 < li > < a href ="Source.html "> Source</ a > </ li >
507508 < li > < a href ="Texture.html "> Texture</ a > </ li >
508509 < li > < a href ="VideoFrameTexture.html "> VideoFrameTexture</ a > </ li >
@@ -604,6 +605,7 @@ <h3>Gpgpu</h3>
604605 < h3 > Helpers</ h3 >
605606 < ul >
606607 < li > < a href ="AnimationPathHelper.html "> AnimationPathHelper</ a > </ li >
608+ < li > < a href ="LightProbeGridHelper.html "> LightProbeGridHelper</ a > </ li >
607609 < li > < a href ="LightProbeHelper.html "> LightProbeHelper</ a > </ li >
608610 < li > < a href ="OctreeHelper.html "> OctreeHelper</ a > </ li >
609611 < li > < a href ="PositionalAudioHelper.html "> PositionalAudioHelper</ a > </ li >
@@ -618,6 +620,10 @@ <h3>Inspector</h3>
618620 < ul >
619621 < li > < a href ="Tab.html "> Tab</ a > </ li >
620622 </ ul >
623+ < h3 > Interaction</ h3 >
624+ < ul >
625+ < li > < a href ="InteractionManager.html "> InteractionManager</ a > </ li >
626+ </ ul >
621627 < h3 > Interactive</ h3 >
622628 < ul >
623629 < li > < a href ="HTMLMesh.html "> HTMLMesh</ a > </ li >
@@ -627,6 +633,8 @@ <h3>Interactive</h3>
627633 </ ul >
628634 < h3 > Lighting</ h3 >
629635 < ul >
636+ < li > < a href ="DynamicLighting.html "> DynamicLighting</ a > </ li >
637+ < li > < a href ="LightProbeGrid.html "> LightProbeGrid</ a > </ li >
630638 < li > < a href ="TiledLighting.html "> TiledLighting</ a > </ li >
631639 </ ul >
632640 < h3 > Lights</ h3 >
@@ -867,40 +875,50 @@ <h3>Shaders</h3>
867875 < h3 > TSL</ h3 >
868876 < ul >
869877 < li > < a href ="AfterImageNode.html "> AfterImageNode</ a > </ li >
878+ < li > < a href ="AmbientLightDataNode.html "> AmbientLightDataNode</ a > </ li >
870879 < li > < a href ="AnaglyphPassNode.html "> AnaglyphPassNode</ a > </ li >
871880 < li > < a href ="AnamorphicNode.html "> AnamorphicNode</ a > </ li >
872881 < li > < a href ="BilateralBlurNode.html "> BilateralBlurNode</ a > </ li >
873882 < li > < a href ="BloomNode.html "> BloomNode</ a > </ li >
874883 < li > < a href ="ChromaticAberrationNode.html "> ChromaticAberrationNode</ a > </ li >
875884 < li > < a href ="DenoiseNode.html "> DenoiseNode</ a > </ li >
876885 < li > < a href ="DepthOfFieldNode.html "> DepthOfFieldNode</ a > </ li >
886+ < li > < a href ="DirectionalLightDataNode.html "> DirectionalLightDataNode</ a > </ li >
877887 < li > < a href ="DotScreenNode.html "> DotScreenNode</ a > </ li >
888+ < li > < a href ="DynamicLightsNode.html "> DynamicLightsNode</ a > </ li >
889+ < li > < a href ="FSR1Node.html "> FSR1Node</ a > </ li >
878890 < li > < a href ="FXAANode.html "> FXAANode</ a > </ li >
879891 < li > < a href ="FilmNode.html "> FilmNode</ a > </ li >
880892 < li > < a href ="GTAONode.html "> GTAONode</ a > </ li >
881893 < li > < a href ="GaussianBlurNode.html "> GaussianBlurNode</ a > </ li >
882894 < li > < a href ="GodraysNode.html "> GodraysNode</ a > </ li >
895+ < li > < a href ="HemisphereLightDataNode.html "> HemisphereLightDataNode</ a > </ li >
883896 < li > < a href ="LensflareNode.html "> LensflareNode</ a > </ li >
884897 < li > < a href ="Lut3DNode.html "> Lut3DNode</ a > </ li >
885898 < li > < a href ="OutlineNode.html "> OutlineNode</ a > </ li >
886899 < li > < a href ="ParallaxBarrierPassNode.html "> ParallaxBarrierPassNode</ a > </ li >
887900 < li > < a href ="PixelationNode.html "> PixelationNode</ a > </ li >
888901 < li > < a href ="PixelationPassNode.html "> PixelationPassNode</ a > </ li >
902+ < li > < a href ="PointLightDataNode.html "> PointLightDataNode</ a > </ li >
889903 < li > < a href ="RGBShiftNode.html "> RGBShiftNode</ a > </ li >
890904 < li > < a href ="RetroPassNode.html "> RetroPassNode</ a > </ li >
891905 < li > < a href ="SMAANode.html "> SMAANode</ a > </ li >
892906 < li > < a href ="SSAAPassNode.html "> SSAAPassNode</ a > </ li >
893907 < li > < a href ="SSGINode.html "> SSGINode</ a > </ li >
894908 < li > < a href ="SSRNode.html "> SSRNode</ a > </ li >
895909 < li > < a href ="SSSNode.html "> SSSNode</ a > </ li >
910+ < li > < a href ="SharpenNode.html "> SharpenNode</ a > </ li >
896911 < li > < a href ="SobelOperatorNode.html "> SobelOperatorNode</ a > </ li >
912+ < li > < a href ="SpotLightDataNode.html "> SpotLightDataNode</ a > </ li >
897913 < li > < a href ="StereoCompositePassNode.html "> StereoCompositePassNode</ a > </ li >
898914 < li > < a href ="StereoPassNode.html "> StereoPassNode</ a > </ li >
915+ < li > < a href ="TAAUNode.html "> TAAUNode</ a > </ li >
899916 < li > < a href ="TRAANode.html "> TRAANode</ a > </ li >
900917 < li > < a href ="TileShadowNode.html "> TileShadowNode</ a > </ li >
901918 < li > < a href ="TileShadowNodeHelper.html "> TileShadowNodeHelper</ a > </ li >
902919 < li > < a href ="TiledLightsNode.html "> TiledLightsNode</ a > </ li >
903920 < li > < a href ="TransitionNode.html "> TransitionNode</ a > </ li >
921+ < li > < a href ="WebGLNodesHandler.html "> WebGLNodesHandler</ a > </ li >
904922 < li > < a href ="module-Bayer.html "> Bayer</ a > </ li >
905923 < li > < a href ="module-Raymarching.html "> Raymarching</ a > </ li >
906924 </ ul >
@@ -920,6 +938,7 @@ <h3>Utils</h3>
920938 < li > < a href ="WorkerPool.html "> WorkerPool</ a > </ li >
921939 < li > < a href ="module-BufferGeometryUtils.html "> BufferGeometryUtils</ a > </ li >
922940 < li > < a href ="module-CameraUtils.html "> CameraUtils</ a > </ li >
941+ < li > < a href ="module-ColorUtils.html "> ColorUtils</ a > </ li >
923942 < li > < a href ="module-GeometryCompressionUtils.html "> GeometryCompressionUtils</ a > </ li >
924943 < li > < a href ="module-GeometryUtils.html "> GeometryUtils</ a > </ li >
925944 < li > < a href ="module-SceneUtils.html "> SceneUtils</ a > </ li >
@@ -968,6 +987,7 @@ <h2>TSL</h2>
968987 < li > < a href ="TSL.html#abs "> abs</ a > </ li >
969988 < li > < a href ="TSL.html#acesFilmicToneMapping "> acesFilmicToneMapping</ a > </ li >
970989 < li > < a href ="TSL.html#acos "> acos</ a > </ li >
990+ < li > < a href ="TSL.html#acosh "> acosh</ a > </ li >
971991 < li > < a href ="TSL.html#add "> add</ a > </ li >
972992 < li > < a href ="TSL.html#afterImage "> afterImage</ a > </ li >
973993 < li > < a href ="TSL.html#agxToneMapping "> agxToneMapping</ a > </ li >
@@ -984,8 +1004,10 @@ <h2>TSL</h2>
9841004 < li > < a href ="TSL.html#append "> append</ a > </ li >
9851005 < li > < a href ="TSL.html#array "> array</ a > </ li >
9861006 < li > < a href ="TSL.html#asin "> asin</ a > </ li >
1007+ < li > < a href ="TSL.html#asinh "> asinh</ a > </ li >
9871008 < li > < a href ="TSL.html#assign "> assign</ a > </ li >
9881009 < li > < a href ="TSL.html#atan "> atan</ a > </ li >
1010+ < li > < a href ="TSL.html#atanh "> atanh</ a > </ li >
9891011 < li > < a href ="TSL.html#atomicAdd "> atomicAdd</ a > </ li >
9901012 < li > < a href ="TSL.html#atomicAnd "> atomicAnd</ a > </ li >
9911013 < li > < a href ="TSL.html#atomicFunc "> atomicFunc</ a > </ li >
@@ -1074,6 +1096,7 @@ <h2>TSL</h2>
10741096 < li > < a href ="TSL.html#convertColorSpace "> convertColorSpace</ a > </ li >
10751097 < li > < a href ="TSL.html#convertToTexture "> convertToTexture</ a > </ li >
10761098 < li > < a href ="TSL.html#cos "> cos</ a > </ li >
1099+ < li > < a href ="TSL.html#cosh "> cosh</ a > </ li >
10771100 < li > < a href ="TSL.html#countLeadingZeros "> countLeadingZeros</ a > </ li >
10781101 < li > < a href ="TSL.html#countOneBits "> countOneBits</ a > </ li >
10791102 < li > < a href ="TSL.html#countTrailingZeros "> countTrailingZeros</ a > </ li >
@@ -1109,6 +1132,7 @@ <h2>TSL</h2>
11091132 < li > < a href ="TSL.html#dotScreen "> dotScreen</ a > </ li >
11101133 < li > < a href ="TSL.html#drawIndex "> drawIndex</ a > </ li >
11111134 < li > < a href ="TSL.html#dynamicBufferAttribute "> dynamicBufferAttribute</ a > </ li >
1135+ < li > < a href ="TSL.html#dynamicLights "> dynamicLights</ a > </ li >
11121136 < li > < a href ="TSL.html#emissive "> emissive</ a > </ li >
11131137 < li > < a href ="TSL.html#equal "> equal</ a > </ li >
11141138 < li > < a href ="TSL.html#equirectUV "> equirectUV</ a > </ li >
@@ -1127,6 +1151,7 @@ <h2>TSL</h2>
11271151 < li > < a href ="TSL.html#frameGroup "> frameGroup</ a > </ li >
11281152 < li > < a href ="TSL.html#frameId "> frameId</ a > </ li >
11291153 < li > < a href ="TSL.html#frontFacing "> frontFacing</ a > </ li >
1154+ < li > < a href ="TSL.html#fsr1 "> fsr1</ a > </ li >
11301155 < li > < a href ="TSL.html#fwidth "> fwidth</ a > </ li >
11311156 < li > < a href ="TSL.html#fxaa "> fxaa</ a > </ li >
11321157 < li > < a href ="TSL.html#gain "> gain</ a > </ li >
@@ -1373,6 +1398,7 @@ <h2>TSL</h2>
13731398 < li > < a href ="TSL.html#shadowPositionWorld "> shadowPositionWorld</ a > </ li >
13741399 < li > < a href ="TSL.html#shapeCircle "> shapeCircle</ a > </ li >
13751400 < li > < a href ="TSL.html#sharedUniformGroup "> sharedUniformGroup</ a > </ li >
1401+ < li > < a href ="TSL.html#sharpen "> sharpen</ a > </ li >
13761402 < li > < a href ="TSL.html#sheen "> sheen</ a > </ li >
13771403 < li > < a href ="TSL.html#sheenRoughness "> sheenRoughness</ a > </ li >
13781404 < li > < a href ="TSL.html#shiftLeft "> shiftLeft</ a > </ li >
@@ -1381,6 +1407,7 @@ <h2>TSL</h2>
13811407 < li > < a href ="TSL.html#sign "> sign</ a > </ li >
13821408 < li > < a href ="TSL.html#sin "> sin</ a > </ li >
13831409 < li > < a href ="TSL.html#sinc "> sinc</ a > </ li >
1410+ < li > < a href ="TSL.html#sinh "> sinh</ a > </ li >
13841411 < li > < a href ="TSL.html#skinning "> skinning</ a > </ li >
13851412 < li > < a href ="TSL.html#smaa "> smaa</ a > </ li >
13861413 < li > < a href ="TSL.html#smoothstep "> smoothstep</ a > </ li >
@@ -1430,12 +1457,14 @@ <h2>TSL</h2>
14301457 < li > < a href ="TSL.html#subgroupShuffleXor "> subgroupShuffleXor</ a > </ li >
14311458 < li > < a href ="TSL.html#subgroupSize "> subgroupSize</ a > </ li >
14321459 < li > < a href ="TSL.html#subgroupXor "> subgroupXor</ a > </ li >
1460+ < li > < a href ="TSL.html#taau "> taau</ a > </ li >
14331461 < li > < a href ="TSL.html#tan "> tan</ a > </ li >
14341462 < li > < a href ="TSL.html#tangentGeometry "> tangentGeometry</ a > </ li >
14351463 < li > < a href ="TSL.html#tangentLocal "> tangentLocal</ a > </ li >
14361464 < li > < a href ="TSL.html#tangentView "> tangentView</ a > </ li >
14371465 < li > < a href ="TSL.html#tangentViewFrame "> tangentViewFrame</ a > </ li >
14381466 < li > < a href ="TSL.html#tangentWorld "> tangentWorld</ a > </ li >
1467+ < li > < a href ="TSL.html#tanh "> tanh</ a > </ li >
14391468 < li > < a href ="TSL.html#texture "> texture</ a > </ li >
14401469 < li > < a href ="TSL.html#texture3D "> texture3D</ a > </ li >
14411470 < li > < a href ="TSL.html#texture3DLevel "> texture3DLevel</ a > </ li >
@@ -1634,8 +1663,10 @@ <h2>Global</h2>
16341663 < li > < a href ="global.html#NotEqualDepth "> NotEqualDepth</ a > </ li >
16351664 < li > < a href ="global.html#NotEqualStencilFunc "> NotEqualStencilFunc</ a > </ li >
16361665 < li > < a href ="global.html#ObjectSpaceNormalMap "> ObjectSpaceNormalMap</ a > </ li >
1666+ < li > < a href ="global.html#OnBeforeFrameUpdate "> OnBeforeFrameUpdate</ a > </ li >
16371667 < li > < a href ="global.html#OnBeforeMaterialUpdate "> OnBeforeMaterialUpdate</ a > </ li >
16381668 < li > < a href ="global.html#OnBeforeObjectUpdate "> OnBeforeObjectUpdate</ a > </ li >
1669+ < li > < a href ="global.html#OnFrameUpdate "> OnFrameUpdate</ a > </ li >
16391670 < li > < a href ="global.html#OnMaterialUpdate "> OnMaterialUpdate</ a > </ li >
16401671 < li > < a href ="global.html#OnObjectUpdate "> OnObjectUpdate</ a > </ li >
16411672 < li > < a href ="global.html#OneFactor "> OneFactor</ a > </ li >
@@ -1806,6 +1837,7 @@ <h2>Global</h2>
18061837 < li > < a href ="global.html#viewportResolution "> viewportResolution</ a > </ li >
18071838 < li > < a href ="global.html#warn "> warn</ a > </ li >
18081839 < li > < a href ="global.html#warnOnce "> warnOnce</ a > </ li >
1840+ < li > < a href ="global.html#yieldToMain "> yieldToMain</ a > </ li >
18091841 </ ul >
18101842
18111843 </ div >
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