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binary_search_tree.c
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217 lines (180 loc) · 5.11 KB
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#include<stdio.h>
#include<stdlib.h>
struct node
{
int data;
struct node *left, *right;
}*root=NULL;
void preorder(struct node *ptr)
{
if(ptr != NULL)
{
printf("%d ", ptr -> data);
preorder(ptr -> left);
preorder(ptr -> right);
}
}
void inorder(struct node *ptr)
{
if(ptr != NULL)
{
inorder(ptr -> left);
printf("%d ", ptr -> data);
inorder(ptr -> right);
}
}
void postorder(struct node *ptr)
{
if(ptr != NULL)
{
postorder(ptr -> left);
postorder(ptr -> right);
printf("%d ", ptr -> data);
}
}
void insert(int val)
{
struct node *newnode, *nodeptr, *parentptr;
newnode = (struct node *)malloc(sizeof(struct node));
newnode -> data = val;
newnode -> left = NULL;
newnode -> right = NULL;
if(root == NULL)
root = newnode;
else
{
parentptr = NULL;
nodeptr = root;
while(nodeptr != NULL)
{
parentptr = nodeptr;
if(val < nodeptr -> data)
nodeptr = nodeptr -> left;
else
nodeptr = nodeptr -> right;
}
if(val < parentptr -> data)
parentptr -> left = newnode;
else
parentptr -> right = newnode;
}
}
struct node * inordersuccessor(struct node *ptr)
{
while(ptr != NULL && ptr -> left != NULL)
ptr = ptr -> left;
return ptr;
}
struct node * delete(struct node *root, int val)
{
struct node *temp;
if(root == NULL)
printf("Node not found.");
else if(val < root -> data)
root -> left = delete(root -> left, val);
else if(val > root -> data)
root -> right = delete(root -> right, val);
else
{
if(root -> left != NULL && root -> right != NULL)
{
temp = inordersuccessor(root -> right);
root -> data = temp -> data;
root -> right = delete(root -> right, temp -> data);
}
else
{
temp = root;
if(root -> left == NULL && root -> right == NULL)
{
free(root);
return NULL;
}
else if(root -> left != NULL)
root = root -> left;
else
root = root -> right;
free(temp);
}
}
return root;
}
struct node * search(struct node *root, int val)
{
if(root == NULL || root -> data == val)
return root;
else if(val > root -> data)
return search(root -> right, val);
else
return search(root -> left, val);
}
void main()
{
int val, ch;
printf("Building tree:\n");
do
{
if(root == NULL)
printf("\nEnter value of root (-1 to exit): ");
else
printf("Enter value of node (-1 to exit): ");
scanf("%d", &val);
if(val != -1)
insert(val);
}while(val != -1);
do
{
printf("\n\t\t\tMENU");
printf("\n1. Insert\t\t2. Delete\t\t3. Search");
printf("\n4. Preorder traversal\t5. Inorder traversal\t6. Postorder traversal");
printf("\nEnter choice: ");
scanf("%d", &ch);
switch(ch)
{
case 1: printf("Enter node to insert: ");
scanf("%d", &val);
insert(val);
break;
case 2: if(root != NULL)
{
printf("Enter node to delete: ");
scanf("%d", &val);
root = delete(root, val);
}
else
printf("Tree is empty.");
break;
case 3: printf("Enter node to search: ");
scanf("%d", &val);
if(search(root, val) != NULL)
printf("Node found.");
else
printf("Node not found.");
break;
case 4: if(root != NULL)
{
printf("Preorder traversal: ");
preorder(root);
}
else
printf("Tree is empty.");
break;
case 5: if(root != NULL)
{
printf("Inorder traversal: ");
inorder(root);
}
else
printf("Tree is empty.");
break;
case 6: if(root != NULL)
{
printf("Postorder traversal: ");
postorder(root);
}
else
printf("Tree is empty.");
break;
}
}while(ch >= 1 && ch <= 6);
}