I was working on realtime audioProcessing changing pitch, speed and adding effects. I checked various libraries like ffmpeg but all of them work on a save file, instead of realtime byteArray or ShortArray. I checked examples in readme. Can this be used directly on the ByteArray audioData?
Thank you
I was working on realtime audioProcessing changing pitch, speed and adding effects. I checked various libraries like ffmpeg but all of them work on a save file, instead of realtime byteArray or ShortArray. I checked examples in readme. Can this be used directly on the ByteArray audioData?
Thank you