It would be awesome to have sized external data types, something alike to Lua's userdata, for storing external information within the boundaries of the language, and allowing for the GC to handle it itself, perhaps add a __gc overload (both for externals and for regular objects) for when an object is freed from memory.
It would be awesome to have sized external data types, something alike to Lua's userdata, for storing external information within the boundaries of the language, and allowing for the GC to handle it itself, perhaps add a __gc overload (both for externals and for regular objects) for when an object is freed from memory.