Currently Horde supports only Collada file format for input, which is a bit old by today's standards. I'm planning to implement GLTF and FBX support to converter and rename it to Asset converter.
tinygltf would be used for gltf parsing and OpenFBX would be used for FBX parsing.
GLTF converter is currently being developed and FBX backend would be next.
Currently Horde supports only Collada file format for input, which is a bit old by today's standards. I'm planning to implement GLTF and FBX support to converter and rename it to Asset converter.
tinygltf would be used for gltf parsing and OpenFBX would be used for FBX parsing.
GLTF converter is currently being developed and FBX backend would be next.