-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathcircle_to_triangle_13.js
More file actions
134 lines (120 loc) · 4.1 KB
/
circle_to_triangle_13.js
File metadata and controls
134 lines (120 loc) · 4.1 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
/*
* ◯⟷△ №.13
* Interpolation From a Circle to an Equilateral Triangle (#13)
* "By linearly interpolating points on the circle towards
* points on the triangle, along radii of the circle."
* Page Thirteen of a 14-Page Pedagogical Sketchbook
* By Golan Levin (@golan), 2017-2021.
*
* Animated GIF, 1024x1024, 720 frames @50fps, made with p5.js;
* Presented October 25, 2017 on the Coding Train episode,
* "Guest Tutorial #7: Circle Morphing with Golan Levin"
* (https://www.youtube.com/watch?v=mvgcNOX8JGQ&t=1315s).
* NFT created in 2021 for #Sketch4Processing, and minted by
* KT1TaPfAuhmnyo6Le6zKe17opvFCsTxk1VN7 (golan_x_processingorg).
* Per contract, 20% of all sales are donated to @ProcessingOrg.
*
* References:
* - Joseph Choma, "Morphing: A Guide to Mathematical
* Transformations for Architects and Designers", 2015.
* - Guus Craenen and Adrian Häne, "Fruit Salad", 1970.
* - CTG Japan (Masao Kohmura, Koji Fujino, Makoto Ohtake),
* "Running Cola is Africa!", 1968.
* - Wassily Kandinsky, "Point and Line to Plane", 1926.
* - William Kolomyjec, "Banana Cone", 1970-1975.
* - Jürg Lehni and Wilm Thoben, "Footnotes from the History
* of Two Cultures: Mitsuo Katsui", 2015.
* - Manfred Mohr, "P-112 / Lady Quark", 1972.
* - Bruno Munari, "Square Circle Triangle", 1960-1976.
* - Charles Philipon, "Les Poires", 1831.
* - Troika, "Squaring the Circle"; "Dark Matter", 2013-2014.
* - Wucius Wong, "Principles of Two-Dimensional Design", 1972.
* - Yuki Yoshida, "A Book of drawCircle()", 2014.
*/
var nPoints;
var radius;
var cx, cy;
var trianglePoints = [];
var srcPoints = []; // points on the circle
var dstPoints = []; // points on the triangle
var bShowDebug = true;
var nFrames;
var backgrCol;
var strokeCol;
function setup() {
createCanvas(1024, 1024);
pixelDensity(1);
frameRate(60);
backgrCol = color(253, 247, 241);
strokeCol = color(24, 14, 6);
nFrames = 720;
nPoints = 180;
radius = (width / 2) * 0.75;
cx = width / 2;
cy = height / 2;
for (var i = 0; i < 3; i++) {
// triangle vertices
var x = cx + radius * cos(0 + (i * TWO_PI) / 3.0 - HALF_PI);
var y = cy + radius * sin(0 + (i * TWO_PI) / 3.0 - HALF_PI);
trianglePoints[i] = { x, y };
}
// compute srcPoints: points on the circle
for (var j = 0; j < nPoints; j++) {
var t = map(j, 0, nPoints, 0, TWO_PI);
var x = cx + radius * cos(t - HALF_PI);
var y = cy + radius * sin(t - HALF_PI);
srcPoints[j] = { x, y };
}
// compute dstPoints: points along the triangle
for (var j = 0; j < nPoints; j++) {
var i = floor(j / (nPoints / 3));
var p1x = trianglePoints[i].x;
var p1y = trianglePoints[i].y;
var p2x = trianglePoints[(i + 1) % 3].x;
var p2y = trianglePoints[(i + 1) % 3].y;
var p3x = cx;
var p3y = cy;
var p4x = srcPoints[j].x;
var p4y = srcPoints[j].y;
// see http://paulbourke.net/geometry/pointlineplane/
var numea = (p4x - p3x) * (p1y - p3y) - (p4y - p3y) * (p1x - p3x);
var numeb = (p2x - p1x) * (p1y - p3y) - (p2y - p1y) * (p1x - p3x);
var denom = (p4y - p3y) * (p2x - p1x) - (p4x - p3x) * (p2y - p1y);
var ua = numea / denom;
var ub = numeb / denom;
var u = 1.0;
if (ua >= 0 && ua <= 1) {
u = ua;
} else if (ub >= 0 && ub <= 1) {
u = ub;
}
var x = p1x + u * (p2x - p1x);
var y = p1y + u * (p2y - p1y);
dstPoints[j] = { x, y };
}
}
function draw() {
background(backgrCol);
var progress = (frameCount % nFrames) / nFrames;
var theta = progress * TWO_PI;
var t = pow(map(cos(theta), -1, 1, 0, 1), 1.5);
noFill();
stroke(strokeCol);
strokeJoin(MITER);
strokeWeight(ceil(width * 0.01));
beginShape();
for (var j = 0; j < nPoints; j++) {
var px = map(t, 0, 1, srcPoints[j].x, dstPoints[j].x);
var py = map(t, 0, 1, srcPoints[j].y, dstPoints[j].y);
vertex(px, py);
}
endShape(CLOSE);
if (progress > 0.5) {
var alph = pow(sin((PI * (progress - 0.5)) / 0.5), 0.4);
stroke(24, 14, 6, 96 * alph);
strokeWeight(width / 1024.0);
for (var j = 0; j < nPoints; j += 5) {
line(srcPoints[j].x, srcPoints[j].y, dstPoints[j].x, dstPoints[j].y);
}
}
}