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Merge pull request #27 from geoblocks/dev
thanks c2c
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readme.md

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<img src="https://img.shields.io/npm/v/maplibre-gl-shader-layer"></img>
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</p>
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> ⚛️ The development of this library has been kindly supported by [Camptocamp](https://camptocamp.com), as part of an internal R&D Grant (2025). Many thanks to them 🙏.
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`maplibre-gl-shader-layer` provides the building blocks to easily create your own tiled layers for MaplibreGL JS using WebGL and shader code with hooks to tune uniforms for each tile.
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Under the hood, it's using ThreeJS to make it even easier to get started.
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