Prevent survivor vision from getting experiencing recoil and screen shaking when teammates or bots shoot/shove you
Note
This plugin is private, Please contact me
此為私人插件, 請聯繫本人
-
Apply to | 適用於
L4D1 L4D2 -
Image | 圖示
Before (裝此插件之前) After (裝此插件之後) 



-
How does it work?
-
Before
- When teammmates or ai bots shoot you
- Has FF damage
- Screen shaking
- Experiencing recoil
- When teammmates or ai bots shoves you
- Screen shaking
- Experiencing recoil
- When teammmates or ai bots shoot you
-
After
- When teammates or ai bots shoot you
- No FF damage
- No screen shaking
- Not getting experiencing recoil
- When teammates or ai bots shove you
- No screen shaking
- Not getting experiencing recoil
- When teammates or ai bots shoot you
-
🟥 This plugin will disable any friendly fire bullet damage between survivors, don't install this with other plugins which modify friendly fire damage.
- Molotove, gascan, flame, explosive proptank still does FF damage
-
-
Require | 必要安裝
-
ConVar | 指令
- cfg/sourcemod/l4d_block_ff_shake.cfg
// 0=Plugin off, 1=Plugin on. l4d_block_ff_shake_enable "1" // 1=Block FF shaking, 2=Block shove shaking, 3=Both l4d_block_ff_shake_type "3" // Players with these flags have can block ff shaking. (Empty = Everyone, -1: Nobody) l4d_block_ff_shake_ff_flag "" // Players with these flags have can block shove shaking. (Empty = Everyone, -1: Nobody) l4d_block_ff_shake_shove_flag ""
- cfg/sourcemod/l4d_block_ff_shake.cfg
-
Changelog | 版本日誌
-
v1.2 (2024-12-23)
- Update cvars
-
v1.1 (2024-10-8)
- Fixed shove not working on teammate who is pinned by infected
-
v1.0 (2023-4-6)
- Initial Release
-
關閉子彈打中與右鍵推人造成隊友螢幕晃動與後座力降低
-
原理
- 裝此插件之前
- 官方預設中,當你被隊友或Bots的子彈打中
- 有友傷
- 使得隊友螢幕晃動
- 隊友的後座力會降低
- 官方預設中,當你被隊友或Bots的右鍵推到
- 使得隊友螢幕晃動
- 隊友的後座力會降低
- 官方預設中,當你被隊友或Bots的子彈打中
- 裝此插件之後
- 當你被隊友或Bots的子彈打中
- 不會造成友傷,子彈穿透隊友
- 不會使得隊友螢幕晃動
- 不會使得隊友的後座力降低
- 當你被隊友或Bots的右鍵推到
- 不會使得隊友螢幕晃動
- 不會使得隊友的後座力降低
- 當你被隊友或Bots的子彈打中
- 🟥 安裝上此插件會使得倖存者的子彈友傷強制變成0,會與其他有關友傷的插件產生衝突
- 火燒傷、瓦斯桶爆炸依然會有傷害
- 裝此插件之前
-
指令中文介紹 (點我展開)
- cfg/sourcemod/l4d_block_ff_shake.cfg
// 0=關閉插件, 1=啟動插件 l4d_block_ff_shake_enable "1" // 1=隊友或Bots的子彈打中不會使得螢幕晃動, 2=隊友或Bots的右鍵推到不會使得螢幕晃動, 3=兩者皆是 l4d_block_ff_shake_type "3" // 擁有這些權限的玩家,被隊友的子彈打中不會螢幕晃動 (留白 = 任何人都能, -1: 無人) l4d_block_ff_shake_ff_flag "" // 擁有這些權限的玩家,被隊友的右鍵推到不會螢幕晃動 (Empty = Everyone, -1: Nobody) l4d_block_ff_shake_shove_flag ""
- cfg/sourcemod/l4d_block_ff_shake.cfg