Sets the real killer of a special infected, based on who inflicted the most damage, instead of last shot.
Note
This plugin is private, Please contact me
此為私人插件, 請聯繫本人
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Apply to | 適用於
L4D1 L4D2 -
Image | 圖示
Before (裝此插件之前) After (裝此插件之後) 

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How does it work?
- (Before) The killer of a special infected is the survivor who did the last shot.
- (After) Sets the real killer of a special infected, based on who inflicted the most damage
- Apply to Witch/Tank also
- Display damage
- Support any other plugins that use "player_death", "witch_killed" event to receive the killer data
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Require | 必要安裝
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ConVar | 指令
- cfg/sourcemod/l4d2_kills_manager.cfg
// Enable/Disable this plugin. l4d2_kills_manager_enable "1" // Kills modify mode. 0=Last-Shot based (Game Default), 1=Most Damage based. l4d2_kills_manager_modify_mode "1" // (L4D2) Sets the real killer of Which L4D2 SI death event? 2=SMOKER, 4=BOOMER, 8=HUNTER, 16=SPITTER, 32=JOCKEY, 64=CHARGER, 128=WITCH, 256=TANK (add numbers together, 510=ALL) l4d2_kills_manager_si "510" // (L4D1) Sets the real killer of Which L4D2 SI death event? 2=SMOKER, 4=BOOMER, 8=HUNTER, 16=WITCH, 32=TANK (add numbers together, 62=ALL) l4d2_kills_manager_si "510" // Type of statistics notification 0=Off, 1=CenterText, 2=HintBox, 3=Chat l4d2_kills_manager_stats_show_type "3" // (L4D2) Show damage statistics on which L4D2 SI death? 2=SMOKER, 4=BOOMER, 8=HUNTER, 16=SPITTER, 32=JOCKEY, 64=CHARGER, 128=WITCH, 256=TANK (add numbers together, 510=ALL) l4d2_kills_manager_stats_show_si "510" // (L4D1) Show damage statistics on which L4D1 SI death? 2=SMOKER, 4=BOOMER, 8=HUNTER, 16=WITCH, 32=TANK (add numbers together, 62=ALL) l4d2_kills_manager_stats_show_si "510" // Maximum amount of attackers shown in each statistic message. 0=All players l4d2_kills_manager_stats_max "0"
- cfg/sourcemod/l4d2_kills_manager.cfg
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API | 串接
- l4d2_kills_manager.inc
library name: l4d2_kills_manager
- l4d2_kills_manager.inc
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Related Plugin | 相關插件
- l4d2_cs_kill_hud: HUD with cs kill info list.
- L4D2擊殺提示改成CS遊戲的擊殺列表
- kills: Show statistics of surviviors (kill S.I, C.I. and FF)on round end
- 擊殺殭屍與特殊感染者統計
- l4d2_cs_kill_hud: HUD with cs kill info list.
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Changelog | 版本日誌
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v1.2h (2024-12-20)
- Add API
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v1.1h (2024-3-28)
- Fixed damage error if attacker is game system or map
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v1.0h (2024-3-20)
- Require lef4dhooks
- Remake code, convert code to latest syntax
- Fix warnings when compiling on SourceMod 1.11.
- Optimize code and improve performance
- Support L4D1
- Fixed weapon name error
- Support any other plugins that use "player_death" event
- Support witch and any other plugins that use "player_death", "witch_killed" event
- Correct damages
- Update cvars
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v1.2.8
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v1.2
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強制將特感擊殺者改成造成傷害最多的玩家
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原理
- (裝此插件之前) 特感擊殺者永遠都是最後一擊的玩家
- (裝此插件之前) 特感擊殺者改成造成傷害最多的玩家
- 此插件自帶傷害數據提示,可關閉
- Witch/Tank也適用,修改"player_death"、"witch_killed" 遊戲事件
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用意在哪?
- 避免玩家撿尾刀
- 可以配合其他插件,計算特感的擊殺統計與傷害數據
- 可以配合其他插件,獎勵給真正的特感擊殺者
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指令中文介紹 (點我展開)
- cfg/sourcemod/l4d2_kills_manager.cfg
// 0=關閉插件, 1=啟動插件 l4d2_kills_manager_enable "1" // 擊殺者修改模式. 0=最後一擊的玩家 (遊戲預設), 1=造成傷害最多的玩家 l4d2_kills_manager_modify_mode "1" // (L4D2) 修改哪些特感的擊殺者? 2=SMOKER, 4=BOOMER, 8=HUNTER, 16=SPITTER, 32=JOCKEY, 64=CHARGER, 128=WITCH, 256=TANK (請將數字相加, 510=全部) l4d2_kills_manager_si "510" // (L4D1) 修改哪些特感的擊殺者? 2=SMOKER, 4=BOOMER, 8=HUNTER, 16=WITCH, 32=TANK (請將數字相加, 510=全部) l4d2_kills_manager_si "510" // 傷害數據提示 (0: 不提示, 1: 螢幕正中間, 2: 黑底白字框, 3: 聊天框) l4d2_kills_manager_stats_show_type "3" // (L4D2) 哪些特感死亡會提示傷害數據? 2=SMOKER, 4=BOOMER, 8=HUNTER, 16=SPITTER, 32=JOCKEY, 64=CHARGER, 128=WITCH, 256=TANK (請將數字相加, 510=全部) l4d2_kills_manager_stats_show_si "510" // (L4D1) 哪些特感死亡會提示傷害數據? 2=SMOKER, 4=BOOMER, 8=HUNTER, 16=WITCH, 32=TANK (請將數字相加, 510=全部) l4d2_kills_manager_stats_show_si "510" // 傷害數據顯示最多的玩家數量 0=顯示全部 l4d2_kills_manager_stats_max "0"
- cfg/sourcemod/l4d2_kills_manager.cfg