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Description | 內容

Sets the real killer of a special infected, based on who inflicted the most damage, instead of last shot.

Note
This plugin is private, Please contact me
此為私人插件, 請聯繫本人

  • Apply to | 適用於

    L4D1
    L4D2
    
  • Image | 圖示

    Before (裝此插件之前) After (裝此插件之後)
    l4d2_kills_manager_1 l4d2_kills_manager_2
  • How does it work?
    • (Before) The killer of a special infected is the survivor who did the last shot.
    • (After) Sets the real killer of a special infected, based on who inflicted the most damage
    • Apply to Witch/Tank also
    • Display damage
    • Support any other plugins that use "player_death", "witch_killed" event to receive the killer data
  • Require | 必要安裝

    1. left4dhooks
  • ConVar | 指令
    • cfg/sourcemod/l4d2_kills_manager.cfg
      // Enable/Disable this plugin.
      l4d2_kills_manager_enable "1"
      
      // Kills modify mode. 0=Last-Shot based (Game Default), 1=Most Damage based.
      l4d2_kills_manager_modify_mode "1"
      
      // (L4D2) Sets the real killer of Which L4D2 SI death event?  2=SMOKER, 4=BOOMER, 8=HUNTER, 16=SPITTER, 32=JOCKEY, 64=CHARGER, 128=WITCH, 256=TANK (add numbers together, 510=ALL)
      l4d2_kills_manager_si "510"
      
      // (L4D1) Sets the real killer of Which L4D2 SI death event?  2=SMOKER, 4=BOOMER, 8=HUNTER, 16=WITCH, 32=TANK (add numbers together, 62=ALL)
      l4d2_kills_manager_si "510"
      
      // Type of statistics notification 0=Off, 1=CenterText, 2=HintBox, 3=Chat
      l4d2_kills_manager_stats_show_type "3"
      
      // (L4D2) Show damage statistics on which L4D2 SI death? 2=SMOKER, 4=BOOMER, 8=HUNTER, 16=SPITTER, 32=JOCKEY, 64=CHARGER, 128=WITCH, 256=TANK (add numbers together, 510=ALL)
      l4d2_kills_manager_stats_show_si "510"
      
      // (L4D1) Show damage statistics on which L4D1 SI death? 2=SMOKER, 4=BOOMER, 8=HUNTER, 16=WITCH, 32=TANK (add numbers together, 62=ALL)
      l4d2_kills_manager_stats_show_si "510"
      
      // Maximum amount of attackers shown in each statistic message. 0=All players
      l4d2_kills_manager_stats_max "0"
  • Related Plugin | 相關插件
    1. l4d2_cs_kill_hud: HUD with cs kill info list.
      • L4D2擊殺提示改成CS遊戲的擊殺列表
    2. kills: Show statistics of surviviors (kill S.I, C.I. and FF)on round end
      • 擊殺殭屍與特殊感染者統計
  • Changelog | 版本日誌
    • v1.2h (2024-12-20)

      • Add API
    • v1.1h (2024-3-28)

      • Fixed damage error if attacker is game system or map
    • v1.0h (2024-3-20)

      • Require lef4dhooks
      • Remake code, convert code to latest syntax
      • Fix warnings when compiling on SourceMod 1.11.
      • Optimize code and improve performance
      • Support L4D1
      • Fixed weapon name error
      • Support any other plugins that use "player_death" event
      • Support witch and any other plugins that use "player_death", "witch_killed" event
      • Correct damages
      • Update cvars
    • v1.2.8

    • v1.2


中文說明

強制將特感擊殺者改成造成傷害最多的玩家

  • 原理

    • (裝此插件之前) 特感擊殺者永遠都是最後一擊的玩家
    • (裝此插件之前) 特感擊殺者改成造成傷害最多的玩家
    • 此插件自帶傷害數據提示,可關閉
    • Witch/Tank也適用,修改"player_death"、"witch_killed" 遊戲事件
  • 用意在哪?

    • 避免玩家撿尾刀
    • 可以配合其他插件,計算特感的擊殺統計與傷害數據
    • 可以配合其他插件,獎勵給真正的特感擊殺者
  • 指令中文介紹 (點我展開)
    • cfg/sourcemod/l4d2_kills_manager.cfg
      // 0=關閉插件, 1=啟動插件
      l4d2_kills_manager_enable "1"
      
      // 擊殺者修改模式. 0=最後一擊的玩家 (遊戲預設), 1=造成傷害最多的玩家
      l4d2_kills_manager_modify_mode "1"
      
      // (L4D2) 修改哪些特感的擊殺者?  2=SMOKER, 4=BOOMER, 8=HUNTER, 16=SPITTER, 32=JOCKEY, 64=CHARGER, 128=WITCH, 256=TANK (請將數字相加, 510=全部)
      l4d2_kills_manager_si "510"
      
      // (L4D1) 修改哪些特感的擊殺者?  2=SMOKER, 4=BOOMER, 8=HUNTER, 16=WITCH, 32=TANK (請將數字相加, 510=全部)
      l4d2_kills_manager_si "510"
      
      // 傷害數據提示 (0: 不提示, 1: 螢幕正中間, 2: 黑底白字框, 3: 聊天框)
      l4d2_kills_manager_stats_show_type "3"
      
      // (L4D2) 哪些特感死亡會提示傷害數據? 2=SMOKER, 4=BOOMER, 8=HUNTER, 16=SPITTER, 32=JOCKEY, 64=CHARGER, 128=WITCH, 256=TANK (請將數字相加, 510=全部)
      l4d2_kills_manager_stats_show_si "510"
      
      // (L4D1) 哪些特感死亡會提示傷害數據? 2=SMOKER, 4=BOOMER, 8=HUNTER, 16=WITCH, 32=TANK (請將數字相加, 510=全部)
      l4d2_kills_manager_stats_show_si "510"
      
      // 傷害數據顯示最多的玩家數量 0=顯示全部
      l4d2_kills_manager_stats_max "0"