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readme.md

Description | 內容

Allows for unique Boomer abilities to spread its nauseating bile.

Note
This plugin is private, Please contact me
此為私人插件, 請聯繫本人

  • Apply to | 適用於

     L4D1
     L4D2
    
  • Video | 影片展示

  • Image | 圖示
    l4d_Nauseating_boomer_1
    l4d_Nauseating_boomer_2
    l4d_Nauseating_boomer_3

  • Details
    • Bile Belly ability - It is hard to cause direct damage to the Boomer.
    • Bile Blast ability - When the Boomer dies, the pressure releases causing a shockwave to damage and send Survivors flying.
    • HideHud ability - When covered in bile, the Survivors entire view (HUD) is completely covered.
    • Bile Shower ability - When the Boomer vomits on survivor, it will summon a large mob of common infected.
    • Explode FlashBang ability - Flashbang effect when the boomer explodes.
    • Bile Swipe ability - The Boomer has a chance of inflicting burning bile wounds to survivors.
    • Recovery CD ability - Recovery Boomer vomit cd when get shoved or get hurt by survivor
    • Flatulence ability - The Boomer will on occasion expel a bile gas that causes damage to anyone standing inside the cloud.
  • Require | 必要安裝

    1. left4dhooks
  • ConVar | 指令
    • cfg/sourcemod/l4d_Nauseating_boomer.cfg
       // If 1, Enables Bile Belly ability: It is hard to cause direct damage to the Boomer.
       l4d_Nauseating_boomer_bilebelly_enable "1"
      
       // Percent of damage the Boomer avoids thanks to it's belly.
       l4d_Nauseating_boomer_bilebelly_amount "0.8"
      
       // If 1, Enables Bile Blast ability: When the Boomer dies, the pressure releases causing a shockwave to damage and send Survivors flying.
       l4d_Nauseating_boomer_bileblast_enable "1"
      
       // If 1, Bile Blast power ignores wall.
       l4d_Nauseating_boomer_bileblast_ignore_wall "0"
      
       // (L4D2) Slay power vertical multiplier
       l4d_Nauseating_boomer_bileblast_power_vertical_multiplier "1.5"
      
       // Amount of damage caused in the inner range of Bile Blast.
       l4d_Nauseating_boomer_bileblast_inner_damage "15.0"
      
       // Power behind the inner range of Bile Blast.
       l4d_Nauseating_boomer_bileblast_inner_power "200.0"
      
       // Range the inner blast radius will extend from Bile Blast.
       l4d_Nauseating_boomer_bileblast_inner_range "200.0"
      
       // Amount of damage caused in the outer range of Bile Blast.
       l4d_Nauseating_boomer_bileblast_outer_damage "5.0"
      
       // Power behind the outer range of Bile Blast.
       l4d_Nauseating_boomer_bileblast_outer_power "100.0"
      
       // Range the outer blast radius will extend from Bile Blast.
       l4d_Nauseating_boomer_bileblast_outer_range "300.0"
      
       // If 1, Enables Bile Shower ability: When the Boomer vomits on survivor, it will summon a large mob of common infected.
       l4d_Nauseating_boomer_bileshower_enable "1"
      
       // Number of mobs to summon.
       l4d_Nauseating_boomer_bileshower_mob "1"
      
       // Time in seconds to summon extra mobs.
       l4d_Nauseating_boomer_bileshower_time "5"
      
       // If 1, Enables Bile Swipe ability: The Boomer has a chance of inflicting burning bile wounds to survivors.
       l4d_Nauseating_boomer_bileswipe_enable "1"
      
       // Chance that the Boomer's claws will cause a burning bile wound. (100 = 100%)
       l4d_Nauseating_boomer_bileswipe_chance "100"
      
       // How much damage is inflicted by Bile Swipe each second.
       l4d_Nauseating_boomer_bileswipe_damage "1"
      
       // For how many seconds does the Bile Swipe last.
       l4d_Nauseating_boomer_bileswipe_duration "4"
      
       // If 1, Enables Explode FlashBang ability: Flashbang effect when the boomer explodes.
       l4d_Nauseating_boomer_flashbang_enable "1"
      
       // Boomer flashbang screen color, three values between 0-255 separated by spaces. RGB Color255 - Red Green Blue.
       l4d_Nauseating_boomer_flashbang_color "127 235 212"
      
       // If 1, Enables Flatulence ability: The Boomer will on occasion expel a bile gas that causes damage to anyone standing inside the cloud.
       l4d_Nauseating_boomer_flatulence_enable "1"
      
       // Chance that survivors affected by the Flatulence cloud will be biled. (20 = 20%)
       l4d_Nauseating_boomer_flatulence_chance "10"
      
       // Period of time the Flatulence cloud persists.
       l4d_Nauseating_boomer_flatulence_life "13.0"
      
       // Frequency that survivors standing in the Flatulence cloud will cause damage.
       l4d_Nauseating_boomer_flatulence_period "2.0"
      
       // Amount of damage caused to Survivors standing in a Flatulence cloud.
       l4d_Nauseating_boomer_flatulence_damage "4"
      
       // If 1, Enable the Flatulence cloud Shake 
       l4d_Nauseating_boomer_flatulence_shake "1"
      
       // Area size of the Flatulence cloud.
       l4d_Nauseating_boomer_flatulence_size "100.0"
      
       // Time interval the Boomer expel a bile gas again.
       l4d_Nauseating_boomer_flatulence_time "25.0"
      
       // If 1, Enables HideHud ability: When covered in bile, the Survivors entire view (HUD) is completely covered.
       l4d_Nauseating_boomer_hidehud_enable "1"
      
       // How long is the HUD hidden for after vomit
       l4d_Nauseating_boomer_hidehud_duration "15.0"
      
       // HUD hidden flag. (1=weapon selection, 2=flashlight, 4=all, 8=health, 16=player dead, 32=needssuit, 64=misc, 128=chat, 256=crosshair, 512=vehicle crosshair, 1024=in vehicle, add numbers together)
       l4d_Nauseating_boomer_hidehud_flag "64"
      
       // If 1, Recovery Boomer vomit cd when get hurt by survivor
       l4d_Nauseating_boomer_recovery_hurt_enable "0"
      
       // If 1, Recovery Boomer vomit cd when get shoved by survivor
       l4d_Nauseating_boomer_recovery_shoved_enable "1"
  • Related Official ConVar
    • write down the following cvars in cfg/server.cfg
       // Boomer Movement Speed (default: 175, maximum: 450)
       sm_cvar z_exploding_speed "175"
      
       // Boomer ability Movement (default: 3000)
       // set 0 to move while vomit (Only apply to player)
       sm_cvar z_vomit_fatigue "0"
  • Translation Support | 支援翻譯

     translations/l4d_Nauseating_boomer.phrases.txt
    
  • Related Plugin | 相關插件
    1. Vomit Screen Fade by Marttt: Adds a blind fade effect while on vomit

      被膽汁噴到有致盲效果

    2. l4d2_biletheworld: Vomit Jars hit Survivors, Boomer Explosions slime Infected.

      膽汁瓶會噴到倖存者身上,Boomer爆炸的膽汁噴到特感、Tank、Witch、普通感染者

    3. l4d2_boomer_vomit_move: Continue normal movement speed while Boomer vomit (AI + Human)

      Boomer可以邊吐邊移動 (AI與真人都適用)

  • Changelog | 版本日誌
     //Mortiegama @ 2014-2017
     //Marttt @ 2019
     //HarryPotter @ 2022-2023
    • v1.2h (2023-10-16)

      • Block other fade effects applied to the client while on flashBang fade. Example: Red screen when take damage.
    • v1.1h (2023-2-14)

      • Rename some cvars
      • Correct melee damage when enable Bile Belly ability
    • v1.0h (2023-2-2)

      • Remake code, convert code to latest syntax
      • Fix warnings when compiling on SourceMod 1.11.
      • Optimize code and improve performance
      • Delete ability "Bile Feet", "Bile Pimple", "Bile Throw", "Explosive Diarrhea".
      • Add two abilitites
        • Vomit Recovery: Recovery Boomer vomit cd when get shoved or get hurt by survivor
        • Explode FlashBang: Flashbang effect when the boomer explodes.
      • Translation Support
      • Replace Gamedata with left4dhooks
    • v1.2a

    • v1.2


中文說明

增強Boomer,賦予多種超能力成為超級肥宅

  • 原理

    • 能力1: Bile Belly - 降低受到的傷害
    • 能力2: Bile Blast - 爆炸時造成衝擊波,分內外圈
    • 能力3: HideHud - 被膽汁噴到,玩家螢幕上的介面會被隱藏
    • 能力4: Bile Shower - 倖存者被膽汁噴到後,召喚比平常多的感染者大軍
    • 能力5: Explode FlashBang - 爆炸時附帶閃光彈的效果
    • 能力6: Bile Swipe - 用手抓人產生的傷害會持續一段時間
    • 能力7: Recovery CD - 受到倖存者的傷害或者被推時,可以再吐一次
    • 能力8: Flatulence - 每隔一段時間產生煙霧,玩家走進去煙霧裡會受到傷害
  • 指令中文介紹 (點我展開)
    • cfg/sourcemod/l4d_Nauseating_boomer.cfg
       // 為1時,啟用 "Bile Belly" 能力,降低受到的傷害
       l4d_Nauseating_boomer_bilebelly_enable "1"
      
       // (Bile Belly 能力) 減傷比 (0.0 = 無傷)
       l4d_Nauseating_boomer_bilebelly_amount "0.8"
      
       // 為1時,啟用 "Bile Blast" 能力,爆炸時造成衝擊波
       l4d_Nauseating_boomer_bileblast_enable "1"
      
       // (Bile Blast 能力) 為1時,衝擊波可以炸到隔著牆壁的人類
       l4d_Nauseating_boomer_bileblast_ignore_wall "0"
      
       // (L4D2) (Bile Blast 能力) 衝擊波的力道加乘
       l4d_Nauseating_boomer_bileblast_power_vertical_multiplier "1.5"
      
       // (Bile Blast 能力) 內圈衝擊波的傷害
       l4d_Nauseating_boomer_bileblast_inner_damage "15.0"
      
       // (Bile Blast 能力) 內圈衝擊波的力道
       l4d_Nauseating_boomer_bileblast_inner_power "200.0"
      
       // (Bile Blast 能力) 內圈衝擊波的範圍
       l4d_Nauseating_boomer_bileblast_inner_range "200.0"
      
       // (Bile Blast 能力) 外圈衝擊波的傷害
       l4d_Nauseating_boomer_bileblast_outer_damage "5.0"
      
       // (Bile Blast 能力) 外圈衝擊波的力道
       l4d_Nauseating_boomer_bileblast_outer_power "100.0"
      
       // (Bile Blast 能力) 外圈衝擊波的範圍
       l4d_Nauseating_boomer_bileblast_outer_range "300.0"
      
       // 為1時,啟用 "Bile Shower" 能力,倖存者被膽汁噴到後,召喚比平常多的感染者大軍
       l4d_Nauseating_boomer_bileshower_enable "1"
      
       // (Bile Shower 能力) 感染者大軍的屍潮數量
       l4d_Nauseating_boomer_bileshower_mob "1"
      
       // (Bile Shower 能力) 5秒後召喚感染者大軍
       l4d_Nauseating_boomer_bileshower_time "5"
      
       // 為1時,啟用 "Bile Swipe" 能力,用手抓人產生的傷害會持續一段時間
       l4d_Nauseating_boomer_bileswipe_enable "1"
      
       // (Bile Swipe 能力) 發動機率 (100 = 100%).
       l4d_Nauseating_boomer_bileswipe_chance "100"
      
       // (Bile Swipe 能力) 每秒造成的傷害
       l4d_Nauseating_boomer_bileswipe_damage "1"
      
       // (Bile Swipe 能力) 傷害持續時間
       l4d_Nauseating_boomer_bileswipe_duration "4"
      
       // 為1時,啟用 "Explode FlashBang" 能力,爆炸時附帶閃光彈的效果
       l4d_Nauseating_boomer_flashbang_enable "1"
      
       // (Explode FlashBang 能力) 閃光彈的顏色,填入RGB三色 (三個數值介於0~255,需要空格)
       l4d_Nauseating_boomer_flashbang_color "127 235 212"
      
       // 為1時,啟用 "Flatulence" 能力,每隔一段時間產生煙霧,玩家走進去煙霧裡會受到傷害
       l4d_Nauseating_boomer_flatulence_enable "1"
      
       // (Flatulence 能力) 玩家走進煙霧導致被噴的機率. (20 = 20%)
       l4d_Nauseating_boomer_flatulence_chance "10"
      
       // (Flatulence 能力) 煙霧持續時間
       l4d_Nauseating_boomer_flatulence_life "13.0"
      
       // (Flatulence 能力) 玩家在煙霧裡每隔兩秒受到傷害
       l4d_Nauseating_boomer_flatulence_period "2.0"
      
       // (Flatulence 能力) 玩家在煙霧裡受到的傷害
       l4d_Nauseating_boomer_flatulence_damage "4"
      
       // (Flatulence 能力) 為1時,玩家在煙霧,螢幕會晃動
       l4d_Nauseating_boomer_flatulence_shake "1"
      
       // (Flatulence 能力) 煙霧範圍
       l4d_Nauseating_boomer_flatulence_size "100.0"
      
       // (Flatulence 能力) Boomer再次產生煙霧的間隔時間
       l4d_Nauseating_boomer_flatulence_time "25.0"
      
       // 為1時,啟用 "HideHud" 能力,被膽汁噴到,玩家螢幕上的介面會被隱藏
       l4d_Nauseating_boomer_hidehud_enable "1"
      
       // (HideHud 能力) 介面被隱藏的時間
       l4d_Nauseating_boomer_hidehud_duration "15.0"
      
       // (HideHud 能力) 被隱藏的介面 1=武器欄 , 2=手電筒, 4=全部, 8=血量欄, 16=死亡玩家狀態, 32=needssuit (沒作用), 64=misc(隊友的血量), 128=聊天視窗, 256=準心, 512=hide crosshair in vehicle(沒作用), 1024=hide hud when in vehicle(沒作用)
       // 將數字相加起來
       l4d_Nauseating_boomer_hidehud_flag "64"
      
       // (Recovery CD 能力) 被膽汁噴到,受到倖存者的傷害時,可以再吐一次
       l4d_Nauseating_boomer_recovery_hurt_enable "0"
      
       // (Recovery CD 能力) 被膽汁噴到,被推時,可以再吐一次
       l4d_Nauseating_boomer_recovery_shoved_enable "1"
  • 相關的官方指令中文介紹 (點我展開)
    • 以下指令寫入文件 cfg/server.cfg,可自行調整
       // Boomer 移動速度 (預設: 175, 最大: 450)
       sm_cvar z_exploding_speed "175"
      
       // Boomer可以一邊嘔吐一邊移動 (預設: 3000)
       // 設置0可以滿速移動 (AI不適用)
       sm_cvar z_vomit_fatigue "0"