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spearmint: Make GPU vertex animaton message be for developers only
1 parent 4e0edf5 commit c48bdf6

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Lines changed: 2 additions & 2 deletions

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code/renderergl2/tr_glsl.c

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1038,10 +1038,10 @@ void GLSL_InitGPUShaders(void)
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// OpenGL ES may not have enough attributes to fit ones used for vertex animation
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if ( glRefConfig.maxVertexAttribs > ATTR_INDEX_NORMAL2 ) {
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ri.Printf(PRINT_ALL, "Using GPU vertex animation\n");
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ri.Printf(PRINT_DEVELOPER, "Using GPU vertex animation\n");
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glRefConfig.gpuVertexAnimation = qtrue;
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} else {
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ri.Printf(PRINT_ALL, "Using CPU vertex animation\n");
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ri.Printf(PRINT_DEVELOPER, "Using CPU vertex animation\n");
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glRefConfig.gpuVertexAnimation = qfalse;
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}
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