There was an error while loading. Please reload this page.
1 parent 4e0edf5 commit c48bdf6Copy full SHA for c48bdf6
1 file changed
code/renderergl2/tr_glsl.c
@@ -1038,10 +1038,10 @@ void GLSL_InitGPUShaders(void)
1038
1039
// OpenGL ES may not have enough attributes to fit ones used for vertex animation
1040
if ( glRefConfig.maxVertexAttribs > ATTR_INDEX_NORMAL2 ) {
1041
- ri.Printf(PRINT_ALL, "Using GPU vertex animation\n");
+ ri.Printf(PRINT_DEVELOPER, "Using GPU vertex animation\n");
1042
glRefConfig.gpuVertexAnimation = qtrue;
1043
} else {
1044
- ri.Printf(PRINT_ALL, "Using CPU vertex animation\n");
+ ri.Printf(PRINT_DEVELOPER, "Using CPU vertex animation\n");
1045
glRefConfig.gpuVertexAnimation = qfalse;
1046
}
1047
0 commit comments