| Axis | PlayStation (DS4) | Xbox (One) |
|---|---|---|
| X | Left stick X | Left stick X |
| Y | Left stick Y | Left stick X |
| Z | Right stick X | Both LT & RT |
| Rz | Right stick Y | |
| Rx | L2 analog | Right stick X |
| Ry | R2 analog | Right stick Y |
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The axis names vs. what they actually correspond to on various controllers —and how they're actually mapped on that matter— is NOT standardized across different controller devices.
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I chose to use the DS4 axes simply because having each analog axis correspond to a different vJoy axis made coding simpler:
Axis vJoy Axis Purpose X #1 Steering Rx #4 Brake Ry #5 Accelerator
Yes, you were. Now, get out.