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my-first-rpg

iteration project for object-orientated programming

Setup

nothing to set up

How to Build and Run

Uhh..

Code Convention

Every Class:

Comment Reason for existence

Comment Reason for every operation

Comment Members Responsible

Naming Convention: CamelCase

Follow UML naming conventions for attributes

Member Responsibilities

Lyle and Jorge - View, Controller, Game

Carlo, Lorenzo, and Ryan - Player, gameObject, Tile, Occupy

Callum, Daniel, and Danilo - Holding, Area Effect, Item, MapTransition, tileObject, Inventory

super.holding.getTile().occupy.getPlayer() != null