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Merge pull request #15 from Zehir/changeset-release/main
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2 parents fda61f2 + ee72cd8 commit d6eda71

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.changeset/curvy-windows-double.md

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.changeset/every-coats-pay.md

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CHANGELOG.md

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# Changelog
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## 2.5.1
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### Patch Changes
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- f27e698: Refactor tile_set reference to use WeakRef. Fix #14
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- fda61f2: Fix demo when switching layout without any method selected.
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## 2.5.0
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### Minor Changes

addons/hexagon_tilemaplayer/CHANGELOG.md

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# Changelog
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## 2.5.1
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### Patch Changes
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- f27e698: Refactor tile_set reference to use WeakRef. Fix #14
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- fda61f2: Fix demo when switching layout without any method selected.
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## 2.5.0
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### Minor Changes

addons/hexagon_tilemaplayer/plugin.cfg

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name="Hexagon TileMapLayer"
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description="Set of tools to use hexagon based tilemap in Godot with A* pathfinding and cube coordinates system."
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author="Zehir"
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version="2.5.0"
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version="2.5.1"
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script="plugin.gd"

package.json

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{
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"name": "hexagon-tile-map-layer",
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"version": "2.5.0",
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"version": "2.5.1",
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"godotVersion": "4.4",
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"category": "2D Tools",
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"displayName": "Hexagon TileMapLayer",

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