We split PontZen out of the player on purpose. The preprocessing step is single-pass, deterministic, and dataset-wide; bundling it inside the player would force a re-pack every time the user opens a sequence. Keeping it standalone lets a sequence be preprocessed once, then reused across many sessions, many studies, and (eventually) cross-platform builds of the player without re-running the conversion.
We split PontZen out of the player on purpose. The preprocessing step is single-pass, deterministic, and dataset-wide; bundling it inside the player would force a re-pack every time the user opens a sequence. Keeping it standalone lets a sequence be preprocessed once, then reused across many sessions, many studies, and (eventually) cross-platform builds of the player without re-running the conversion.