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Normal wait screen tasks occur far too late for normal usage #677

@32Kallies

Description

@32Kallies

Describe the bug
"Normal" wait screen tasks are too late for normal initialization of most mods

To Reproduce
Steps to reproduce the behavior:

  1. Find a content mod with an early wait screen task used for registering content, prefabs, etc., such as The Red Plague, RotA, or CotV.
  2. Change the early wait screen task to a normal wait screen task.
  3. Launch the game and load a save. It will likely either crash with countless exceptions, or various objects will fail to load or deserialize properly because their TechTypes/prefabs don't exist yet.

Expected behavior
Normal wait screen tasks should function properly for all "normal" tasks.

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