BeatDrop will now use projectM-eval instead of ns-eel in v1.4. #33
OfficialIncubo
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Because the bitwise operators are fixed, BeatDrop is now officially integrated with projectM-eval library. Now it offers preset compilation time optimization, making it faster and preventing some frame drops on shaders. Stay tuned for version 1.4 with this new expression evaluation library. Hope you can't wait! 😉 See this commit: 0d2340d |
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BeatDrop is now working with projectM Expression Evaluation Library, but I found a bug 2 days ago about & and | operators, which it caused a different behavior and not pleasant to watch after 1 year of patch fixing all the presets (I did myself).
Here is the comparison of how it actually broke:
Preset: Zylot - Bitwise
When it isn't reacting:

When it's reacting:

The original one should look like this:

In the next hours, he posted some comparison screenshots about the new and old one. Here is a Pull Request about the fix: projectM-visualizer/projectm-eval#9
After the fix, I'll update the vcpkg and I'll do a commit.
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