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RTPathOCLRenderEngine (Blender GPU viewport) - not updating changes correctly #697

@CodeFHD

Description

@CodeFHD

To reproduce, just open the default cube scene, select GPU viewport rendering and enable the viewport.

When editing the scene, not all kinds of edits actually get updated:

  • moving an object works
  • changing the camera view (rotate or zoom) does not work
  • Changing material properties does not work.

The viewport needs to be restarted to apply all changes.

I suspected the useFastCameraEditPath flag in a first attempt to narrow it down, but without success.

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