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Igor-Losevgithub-actions[bot]
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Proto Synchronization — deadem (Auto)
1 parent 38c4749 commit 0546cb2

3 files changed

Lines changed: 9 additions & 4 deletions

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packages/deadem/proto/compiled/proto.json

Lines changed: 5 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1247,6 +1247,9 @@
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},
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"k_EPingMarkerInfo_OnlyMiniMap": {
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"(schema_friendly_name)": "Only show on Minimap, no world, no sound"
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},
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"k_EPingMarkerInfo_NoMarkerYesSoundMiniMap": {
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"(schema_friendly_name)": "No World, Just Minimap and sound"
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}
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},
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"values": {
@@ -1255,7 +1258,8 @@
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"k_EPingMarkerInfo_HideMarkerAndSound": 2,
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"k_EPingMarkerInfo_OnlyShowMarker": 3,
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"k_EPingMarkerInfo_OnlyPlaySound": 4,
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"k_EPingMarkerInfo_OnlyMiniMap": 5
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"k_EPingMarkerInfo_OnlyMiniMap": 5,
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"k_EPingMarkerInfo_NoMarkerYesSoundMiniMap": 6
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}
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},
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"CameraOperation": {

packages/deadem/proto/source/citadel_usermessages.proto

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@@ -77,6 +77,7 @@ enum ChatMsgPingMarkerInfo {
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k_EPingMarkerInfo_OnlyShowMarker = 3 [(schema_friendly_name) = "Only Show Ping Indicator at Ping Location (no ping sound)"];
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k_EPingMarkerInfo_OnlyPlaySound = 4 [(schema_friendly_name) = "Only Play Ping Sound (and VO)"];
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k_EPingMarkerInfo_OnlyMiniMap = 5 [(schema_friendly_name) = "Only show on Minimap, no world, no sound"];
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k_EPingMarkerInfo_NoMarkerYesSoundMiniMap = 6 [(schema_friendly_name) = "No World, Just Minimap and sound"];
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}
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enum CameraOperation {

packages/deadem/proto/source/usermessages.proto

Lines changed: 3 additions & 3 deletions
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@@ -238,8 +238,8 @@ message CUserMessageSendAudio {
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}
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message CUserMessageAudioParameter {
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optional uint32 parameter_type = 1 [default = 0];
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optional uint32 name_hash_code = 2 [default = 0];
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optional uint32 parameter_type = 1;
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optional uint32 name_hash_code = 2;
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optional float value = 3;
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optional uint32 int_value = 4;
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}
@@ -664,7 +664,7 @@ message CUserMessageHapticsManagerPulse {
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message CUserMessageHapticsManagerEffect {
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optional int32 hand_id = 1;
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optional uint32 effect_name_hash_code = 2 [default = 0];
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optional uint32 effect_name_hash_code = 2;
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optional float effect_scale = 3;
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}
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