-
Notifications
You must be signed in to change notification settings - Fork 3
Expand file tree
/
Copy pathcitadel_usermessages.proto
More file actions
683 lines (597 loc) · 20.7 KB
/
Copy pathcitadel_usermessages.proto
File metadata and controls
683 lines (597 loc) · 20.7 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
import "networkbasetypes.proto";
import "citadel_gcmessages_common.proto";
import "gameevents.proto";
import "valveextensions.proto";
enum CitadelUserMessageIds {
k_EUserMsg_Damage = 300;
k_EUserMsg_MapPing = 303;
k_EUserMsg_TeamRewards = 304;
k_EUserMsg_AbilityFailed = 306;
k_EUserMsg_TriggerDamageFlash = 308;
k_EUserMsg_AbilitiesChanged = 309;
k_EUserMsg_RecentDamageSummary = 310;
k_EUserMsg_SpectatorTeamChanged = 311;
k_EUserMsg_ChatWheel = 312;
k_EUserMsg_GoldHistory = 313;
k_EUserMsg_ChatMsg = 314;
k_EUserMsg_QuickResponse = 315;
k_EUserMsg_PostMatchDetails = 316;
k_EUserMsg_ChatEvent = 317;
k_EUserMsg_AbilityInterrupted = 318;
k_EUserMsg_HeroKilled = 319;
k_EUserMsg_ReturnIdol = 320;
k_EUserMsg_SetClientCameraAngles = 321;
k_EUserMsg_MapLine = 322;
k_EUserMsg_BulletHit = 323;
k_EUserMsg_ObjectiveMask = 324;
k_EUserMsg_ModifierApplied = 325;
k_EUserMsg_CameraController = 326;
k_EUserMsg_AuraModifierApplied = 327;
k_EUserMsg_ObstructedShotFired = 329;
k_EUserMsg_AbilityLateFailure = 330;
k_EUserMsg_AbilityPing = 331;
k_EUserMsg_PostProcessingAnim = 332;
k_EUserMsg_DeathReplayData = 333;
k_EUserMsg_PlayerLifetimeStatInfo = 334;
k_EUserMsg_ForceShopClosed = 336;
k_EUserMsg_StaminaConsumed = 337;
k_EUserMsg_AbilityNotify = 338;
k_EUserMsg_GetDamageStatsResponse = 339;
k_EUserMsg_ParticipantStartSoundEvent = 340;
k_EUserMsg_ParticipantStopSoundEvent = 341;
k_EUserMsg_ParticipantStopSoundEventHash = 342;
k_EUserMsg_ParticipantSetSoundEventParams = 343;
k_EUserMsg_ParticipantSetLibraryStackFields = 344;
k_EUserMsg_CurrencyChanged = 345;
k_EUserMsg_GameOver = 346;
k_EUserMsg_BossKilled = 347;
k_EUserMsg_BossDamaged = 348;
k_EUserMsg_MidBossSpawned = 349;
k_EUserMsg_RejuvStatus = 350;
k_EUserMsg_KillStreak = 351;
k_EUserMsg_TeamMsg = 352;
k_EUserMsg_PlayerRespawned = 353;
k_EUserMsg_CallCheaterVote = 354;
k_EUserMsg_MeleeHit = 355;
k_EUserMsg_FlexSlotUnlocked = 356;
k_EUserMsg_SeasonalKill = 357;
k_EUserMsg_AG2ParamTrigger = 359;
k_EUserMsg_ItemPurchaseNotification = 360;
k_EUserMsg_EntityPortalled = 361;
k_EUserMsg_StreetBrawlScoring = 362;
k_EUserMsg_HudGameAnnouncement = 363;
k_EUserMsg_ItemDraftReaction = 364;
k_EUserMsg_ImportantAbilityUsed = 365;
k_EUserMsg_BannedHeroes = 366;
}
enum CitadelEntityMessageIds {
k_EEntityMsg_BreakablePropSpawnDebris = 500;
}
enum ChatMsgPingMarkerInfo {
k_EPingMarkerInfo_ShowMarkerAndSound = 0 [(schema_friendly_name) = "Show Ping Indicator at Ping Location, Play Ping Sound, and Play VO"];
k_EPingMarkerInfo_ShowMarkerOnSender = 1 [(schema_friendly_name) = "Show Ping Indicator on Pinging Player, Play Ping Sound, and Play VO"];
k_EPingMarkerInfo_HideMarkerAndSound = 2 [(schema_friendly_name) = "No Marker or Sound (just VO)"];
k_EPingMarkerInfo_OnlyShowMarker = 3 [(schema_friendly_name) = "Only Show Ping Indicator at Ping Location (no ping sound)"];
k_EPingMarkerInfo_OnlyPlaySound = 4 [(schema_friendly_name) = "Only Play Ping Sound (and VO)"];
k_EPingMarkerInfo_OnlyMiniMap = 5 [(schema_friendly_name) = "Only show on Minimap, no world, no sound"];
k_EPingMarkerInfo_NoMarkerYesSoundMiniMap = 6 [(schema_friendly_name) = "No World, Just Minimap and sound"];
}
enum CameraOperation {
k_ECameraOp_Maintain = 2;
k_ECameraOp_Approach = 3;
k_ECameraOp_Spring = 4;
k_ECameraOp_Lerp = 5;
k_ECameraOp_Lag = 6;
}
enum CameraParam {
k_EParam_ClearAllOps = 0;
k_EParam_ClearAllOpsForContext = 1;
k_EParam_Distance = 2;
k_EParam_FOV = 3;
k_EParam_TargetPosition = 4;
k_EParam_VertOffset = 5;
k_EParam_HorizOffset = 6;
}
enum CameraParamMode {
k_EParamMode_AllowInOneContext = 0;
k_EParamMode_AllowInMultipleContexts = 1;
}
enum CameraAction {
k_EAction_AddOp = 0;
k_EAction_ClearAllOps = 1;
k_EAction_ClearOpsForContext = 2;
}
enum ECitadelChatMessage {
CITADEL_CHAT_MESSAGE_UNPAUSE_COUNTDOWN = 1;
CITADEL_CHAT_MESSAGE_UNPAUSED = 2;
CITADEL_CHAT_MESSAGE_AUTO_UNPAUSED = 3;
CITADEL_CHAT_MESSAGE_PAUSE_COUNTDOWN = 4;
CITADEL_CHAT_MESSAGE_PAUSED = 5;
CITADEL_CHAT_MESSAGE_YOUPAUSED = 6;
CITADEL_CHAT_MESSAGE_CANTPAUSE = 7;
CITADEL_CHAT_MESSAGE_CANTUNPAUSETEAM = 8;
CITADEL_CHAT_MESSAGE_NOPAUSESLEFT = 9;
CITADEL_CHAT_MESSAGE_CANTPAUSEYET = 10;
CITADEL_CHAT_MESSAGE_PREGAME_COUNTDOWN = 11;
CITADEL_CHAT_MESSAGE_NOTEAMPAUSESLEFT = 12;
CITADEL_CHAT_MESSAGE_COMMS_RESTRICTED = 13;
}
enum PostProcessingGameStates {
PostProcState_Killed = 0;
PostProcState_Black = 1;
PostProcState_DoormanHotelVictim = 2;
PostProcState_Blinded = 3;
PostProcState_DrifterDarknessCaster = 4;
PostProcState_MatchIntro = 5;
}
message CUserMessageEmpty {
optional uint32 empty = 1;
}
message CCitadelUserMessage_Damage {
optional int32 damage = 1;
optional int32 pre_damage_deprecated = 2;
optional float pre_damage = 27;
optional int32 type = 3;
optional int32 citadel_type = 4;
optional .CMsgVector origin = 5;
optional int32 entindex_victim = 6 [default = -1];
optional int32 entindex_inflictor = 7 [default = -1];
optional int32 entindex_attacker = 8 [default = -1];
optional int32 entindex_ability = 9 [default = -1];
optional int32 damage_absorbed_deprecated = 10;
optional float damage_absorbed = 28;
optional int32 victim_health_max = 11;
optional int32 victim_health_new = 12;
optional uint64 flags = 13;
optional uint32 ability_id = 14;
optional uint32 attacker_class = 15;
optional uint32 victim_class = 16;
optional int32 victim_shield_max = 17;
optional int32 victim_shield_new = 18;
optional int32 hits = 19;
optional int32 health_lost = 20;
optional int32 hitgroup_id = 21;
optional int32 entindex_attacking_object = 22 [default = -1];
optional .CMsgVector damage_direction = 23;
optional bool is_secondary_stat = 24;
optional float effectiveness = 25;
optional float crit_damage = 26;
optional int32 server_tick = 29;
}
message PingCommonData {
optional uint32 ping_message_id = 1;
optional .CMsgVector ping_location = 2;
optional uint32 entity_index = 3 [default = 16777215];
optional int32 sender_player_slot = 4 [default = -1];
optional int32 speech_concept = 5;
optional string response_chosen = 6;
optional float cooldown_time = 7;
}
message CCitadelUserMsg_MapPing {
optional .PingCommonData ping_data = 1;
optional uint32 event_type = 2;
optional .ChatMsgPingMarkerInfo ping_marker_and_sound_info = 3 [default = k_EPingMarkerInfo_ShowMarkerAndSound];
optional bool pinged_enemy_entity = 4;
optional uint32 pinged_entity_class = 5;
optional bool is_minimap_ping = 6;
optional string pinged_hero_name = 7;
optional bool is_blind_ping = 8;
}
message CCitadelUserMsg_PingWheel {
optional .PingCommonData ping_data = 1;
optional uint32 ping_wheel_option_id = 2;
}
message CCitadelUserMsg_AbilityPing {
optional .PingCommonData ping_data = 1;
optional uint32 ability_id = 2;
optional float ability_cooldown = 3;
optional .ChatMsgPingMarkerInfo ping_marker_and_sound_info = 4 [default = k_EPingMarkerInfo_ShowMarkerAndSound];
}
message CCitadelUserMsg_QuickResponse {
optional .PingCommonData ping_data = 1;
optional uint32 responding_to_ping_message_id = 2;
optional int32 responding_to_player_slot = 3 [default = -1];
optional .CMsgLaneColor lane_color = 4 [default = k_ELaneColor_Invalid];
}
message CCitadelUserMsg_ItemDraftReaction {
optional .PingCommonData ping_data = 1;
optional bool rare = 2;
optional bool legendary = 3;
}
message CCitadelUserMsg_MapLine {
optional int32 sender_player_slot = 1 [default = -1];
optional .CMsgMapLine mapline = 2;
}
message CCitadelUserMsg_TeamRewards {
optional uint32 xp = 1;
optional uint32 gold = 2;
optional bool winner = 3;
}
message CCitadelUserMsg_TriggerDamageFlash {
optional int32 entindex_flash_victim = 1 [default = -1];
optional int32 entindex_flash_attacker = 2 [default = -1];
optional int32 entindex_flash_hitgroup = 3;
optional uint32 flash_value = 4;
optional uint32 flash_type = 5;
optional uint32 flash_flags = 6;
optional .CMsgVector flash_position = 7;
}
message CCitadelUserMsg_AbilitiesChanged {
enum Change {
EInvalid = -1;
EPurchased = 0;
EUpgraded = 1;
ESold = 2;
ESwappedActivatedAbility = 3;
EFailure = 4;
}
optional int32 purchaser_player_slot = 1 [default = -1];
optional uint32 ability_id = 2;
optional .CCitadelUserMsg_AbilitiesChanged.Change change = 3 [default = EInvalid];
}
message CCitadelUserMsg_AbilityInterrupted {
optional int32 entindex_victim = 1 [default = -1];
optional int32 entindex_interrupter = 2 [default = -1];
optional uint32 ability_id_interrupted = 3;
optional uint32 ability_id_interrupter = 4;
optional uint32 hero_id_interrupter = 5;
}
message CCitadelUserMsg_AbilityLateFailure {
optional int32 entindex_caster = 1 [default = -1];
optional int32 entindex_ability = 2 [default = -1];
optional uint32 failure_type = 3;
}
message CCitadelUserMsg_RecentDamageSummary {
option (maximum_size_bytes) = 8192;
message DamageRecord {
optional int32 damage = 1;
optional int32 hits = 2;
optional uint32 damage_type = 3;
optional uint32 hero_id = 4;
optional uint32 ability_id = 5;
optional uint32 attacker_class = 6;
optional float damage_absorbed = 7;
optional bool is_killing_blow = 8;
optional uint32 victim_hero_id = 9;
optional bool is_secondary_stat = 10;
optional float pre_damage = 11;
optional float crit_damage = 12;
}
message ModifierRecord {
optional uint32 ability_id = 1;
optional uint32 modifier_type_id = 2;
optional int32 entindex_caster = 3 [default = -1];
optional float start_time = 4;
optional float end_time = 5;
optional bool debuff = 6;
}
optional int32 player_slot = 1 [default = -1];
repeated .CCitadelUserMsg_RecentDamageSummary.DamageRecord damage_records = 2;
optional float start_time = 3;
optional float end_time = 4;
optional int32 total_damage = 5;
optional int32 lost_gold = 6;
repeated .CCitadelUserMsg_RecentDamageSummary.ModifierRecord modifier_records = 7;
}
message CCitadelUserMsg_SpectatorTeamChanged {
optional int32 teamnumber = 1;
}
message CCitadelUserMsg_ChatWheel {
optional uint32 chat_message_id = 1;
optional int32 player_slot = 2 [default = -1];
optional int32 pawn_entindex = 3 [default = -1];
optional uint32 account_id = 4;
optional uint32 hero_id = 5;
optional string param_1 = 6;
optional .CMsgLaneColor lane_color = 7 [default = k_ELaneColor_Invalid];
}
message CCitadelUserMsg_ChatMsg {
optional int32 player_slot = 1 [default = -1];
optional string text = 2;
optional bool all_chat = 3;
optional .CMsgLaneColor lane_color = 4 [default = k_ELaneColor_Invalid];
}
message CCitadelUserMsg_GoldHistory {
message GoldRecord {
optional int32 currency_source = 1;
optional int32 gold = 2;
optional int32 events = 3;
}
message MinuteRecord {
optional int32 match_minute = 1;
repeated .CCitadelUserMsg_GoldHistory.GoldRecord gold_records = 2;
}
optional int32 entindex_player = 1 [default = -1];
repeated .CCitadelUserMsg_GoldHistory.MinuteRecord minute_records = 2;
}
message CCitadelUserMsg_CameraController {
message Maintain {
optional float duration = 1 [default = 0];
}
message Approach {
optional float speed = 1 [default = 600];
optional float default_speed = 2 [default = 600];
optional float acceleration = 3 [default = 1000];
optional float min_duration = 4 [default = 0];
optional float approach_float = 5;
optional .CMsgVector approach_vector = 6;
optional bool chase_default = 7;
}
message Spring {
optional float spring_strength = 1 [default = 10];
optional float min_speed = 4 [default = 0];
optional float max_duration = 5 [default = 0];
optional float target_float = 6;
optional .CMsgVector target_vector = 7;
}
message Lerp {
optional float start_float = 1;
optional .CMsgVector start_vector = 2;
optional float end_float = 3;
optional .CMsgVector end_vector = 4;
optional float bias = 5;
optional float gain = 6;
optional float duration = 7 [default = 1];
}
message Lag {
optional float min_duration = 1;
optional float lag_time = 2;
optional float max_speed = 3;
optional float spring_strength = 4;
optional bool increase_spring_strength_to_keep_target_on_screen = 5 [default = true];
}
optional .CameraAction action = 1 [default = k_EAction_AddOp];
optional .CameraOperation operation = 2 [default = k_ECameraOp_Maintain];
optional .CameraParam param = 3 [default = k_EParam_ClearAllOps];
optional .CameraParamMode param_mode = 12 [default = k_EParamMode_AllowInOneContext];
optional float delay = 4;
optional bool relative_values = 11;
optional uint32 context_symbol_id = 5;
optional uint32 priority = 13 [default = 1];
optional .CCitadelUserMsg_CameraController.Maintain maintain = 6;
optional .CCitadelUserMsg_CameraController.Approach approach = 7;
optional .CCitadelUserMsg_CameraController.Spring spring = 8;
optional .CCitadelUserMsg_CameraController.Lerp lerp = 9;
optional .CCitadelUserMsg_CameraController.Lag lag = 10;
}
message CCitadelUserMsg_PostMatchDetails {
option (maximum_size_bytes) = 1000000;
optional bytes match_details = 1;
}
message CCitadelUserMsg_ChatEvent {
optional .ECitadelChatMessage type = 1 [default = CITADEL_CHAT_MESSAGE_UNPAUSE_COUNTDOWN];
repeated uint32 values = 2;
repeated int32 player_slots = 3;
}
message CCitadelUserMsg_HeroKilled {
optional int32 entindex_victim = 1 [default = -1];
optional int32 entindex_inflictor = 2 [default = -1];
optional int32 entindex_attacker = 3 [default = -1];
repeated int32 entindex_assisters = 4;
optional int32 entindex_scorer = 5 [default = -1];
optional int32 respawn_reason = 6;
optional int32 victim_team_number = 7;
}
message CCitadelEntityMsg_BreakablePropSpawnDebris {
optional .CEntityMsg entity_msg = 1;
optional .CMsgVector damage_pos = 2;
optional float damage = 3;
optional .CMsgVector damage_force = 4;
}
message CCitadelUserMsg_ReturnIdol {
optional int32 location_index = 1;
optional .CMsgVector return_location = 2;
optional bool location_enabled = 3;
}
message CCitadelUserMsg_SetClientCameraAngles {
optional int32 player_slot = 1 [default = -1];
optional .CMsgQAngle camera_angles = 2;
}
message CCitadelUserMessage_BulletHit {
optional int32 shotid = 1;
optional int32 pellet = 2;
optional int32 hit_entindex = 3 [default = -1];
optional int32 weapon_entindex = 4 [default = -1];
optional bool is_predicted = 5;
}
message CCitadelUserMessage_ObjectiveMask {
optional uint64 objective_mask_team0 = 2;
optional uint64 objective_mask_team1 = 3;
}
message CCitadelUserMessage_ModifierApplied {
optional int32 entindex_caster = 1 [default = -1];
optional int32 entindex_parent = 2 [default = -1];
optional int32 serial_number = 3;
}
message CCitadelUserMessage_AuraModifierApplied {
optional int32 entindex_caster = 1 [default = -1];
optional int32 entindex_target = 2 [default = -1];
optional uint32 modifier_type_id = 3;
optional int32 modifier_serial_number = 4;
optional float aura_start_time = 5;
optional float aura_end_time = 6;
}
message CCitadelUserMsg_ObstructedShotFired {
}
message CCitadelUserMsg_PostProcessingAnim {
optional int32 entindex_owner = 1 [default = -1];
optional bool clear_all_states = 2;
optional .PostProcessingGameStates state = 3 [default = PostProcState_Killed];
optional float delay = 4;
optional float fade_in_time = 5;
optional float hold_time = 6;
optional float fade_out_time = 7;
optional float scale = 8;
}
message CCitadelUserMsg_DeathReplayData {
optional int32 killer_scorer = 1 [default = -1];
optional int32 killer_inflictor = 2 [default = -1];
optional .CCitadelUserMsg_RecentDamageSummary damage_summary = 3;
}
message CCitadelUserMsg_ForceShopClosed {
}
message CCitadelUserMsg_PlayerLifetimeStatInfo {
message Stat {
optional string stat_name = 1;
optional uint32 match_total = 2;
optional uint32 lifetime_value = 3;
optional uint32 priority = 4;
optional uint32 prev_lifetime_max = 5;
optional uint32 stat_type = 6;
optional uint32 stat_type_id = 7;
}
repeated .CCitadelUserMsg_PlayerLifetimeStatInfo.Stat stats = 1;
optional uint64 match_id = 2;
optional bool end_of_match = 3;
optional bool is_official_match = 4;
}
message CCitadelUserMsg_StaminaConsumed {
optional int32 entindex_target = 1 [default = -1];
optional float stamina_before = 3;
optional float stamina_after = 4;
optional bool drained = 5;
optional float stamina_max = 6;
optional float gametime = 7;
}
message CCitadelUserMessage_AbilityNotify {
optional int32 entindex_victim = 1 [default = -1];
optional int32 entindex_attacker = 2 [default = -1];
optional uint32 ability_id = 3;
optional uint32 status_impact = 4;
}
message CCitadelUserMessage_CurrencyChanged {
optional int32 userid = 1 [default = -1];
optional int32 currency_type = 2;
optional int32 currency_source = 3;
optional int32 delta = 4;
optional bool notification = 5;
optional int32 entindex_victim = 6 [default = -1];
optional .CMsgVector victim_pos = 7;
optional int32 playsound = 8;
optional uint32 ability_id = 9;
optional uint32 new_value = 10;
}
message CCitadelUserMessage_GameOver {
optional int32 winning_team = 1;
optional bool just_a_test = 2;
}
message CCitadelUserMsg_GetDamageStatsResponse {
message StatType {
repeated uint32 target_player_slot = 1 [packed = true];
repeated uint32 value = 2 [packed = true];
}
optional uint32 player_slot = 1;
optional string ability_name = 2;
optional .CCitadelUserMsg_GetDamageStatsResponse.StatType damage = 3;
optional .CCitadelUserMsg_GetDamageStatsResponse.StatType healing = 4;
}
message CCitadelUserMsg_ParticipantStartSoundEvent {
optional .CMsgSosStartSoundEvent event = 1;
repeated int32 player_slots = 2;
}
message CCitadelUserMsg_ParticipantStopSoundEvent {
optional .CMsgSosStopSoundEvent event = 1;
repeated int32 player_slots = 2;
}
message CCitadelUserMsg_ParticipantStopSoundEventHash {
optional .CMsgSosStopSoundEventHash event = 1;
repeated int32 player_slots = 2;
}
message CCitadelUserMsg_ParticipantSetSoundEventParams {
optional .CMsgSosSetSoundEventParams event = 1;
repeated int32 player_slots = 2;
}
message CCitadelUserMsg_ParticipantSetLibraryStackFields {
optional .CMsgSosSetLibraryStackFields event = 1;
repeated int32 player_slots = 2;
}
message CCitadelUserMsg_BossKilled {
optional int32 objective_team = 1;
optional int32 objective_mask_change = 2;
optional uint32 entity_killed = 3 [default = 16777215];
optional int32 entity_killed_class = 4;
optional uint32 entity_killer = 5 [default = 16777215];
optional float gametime = 6;
optional int32 bosses_remaining = 7;
optional .CMsgVector entity_position = 8;
}
message CCitadelUserMsg_BossDamaged {
optional int32 objective_team = 1;
optional int32 objective_id = 2;
optional uint32 entity_damaged = 3 [default = 16777215];
}
message CCitadelUserMsg_MidBossSpawned {
}
message CCitadelUserMsg_RejuvStatus {
optional int32 killing_team = 1;
optional uint32 player_pawn = 2 [default = 16777215];
optional int32 user_team = 3;
optional int32 event_type = 4;
}
message CCitadelUserMsg_KillStreak {
optional uint32 player_pawn = 1 [default = 16777215];
optional int32 num_kills = 2;
optional bool is_first_blood = 3;
optional bool streak_ended = 4;
optional float duration = 5 [default = 5];
}
message CCitadelUserMsg_TeamMsg {
optional int32 event_type = 1;
optional int32 team_number = 2;
optional int32 lane_color = 3;
optional uint32 player_controller = 4 [default = 16777215];
}
message CCitadelUserMsg_PlayerRespawned {
optional uint32 player_pawn = 1 [default = 16777215];
optional float facing_yaw = 2;
}
message CCitadelUserMsg_CallCheaterVote {
optional int32 player_slot = 1 [default = -1];
}
message CCitadelUserMessage_MeleeHit {
optional int32 hit_entindex = 1 [default = -1];
optional bool heavy = 2;
}
message CCitadelUserMsg_FlexSlotUnlocked {
optional int32 team_number = 1;
optional int32 flexslot_unlocked = 2;
}
message CCitadelUserMessage_ItemPurchaseNotification {
optional int32 userid = 1 [default = -1];
optional uint32 ability_id = 2;
optional bool sell = 3;
optional bool quickbuy = 4;
}
message CCitadelUserMsg_SeasonalKill {
optional uint32 killer = 1 [default = 16777215];
optional uint32 victim = 2 [default = 16777215];
}
message CCitadelUserMsg_AG2ParamTrigger {
optional string param_id = 1;
optional string param_value = 2;
}
message CCitadelUserMsg_EntityPortalled {
optional uint32 entity_portalled = 1 [default = 16777215];
optional .CMsgTransform portal_transform = 2;
}
message CCitadelUserMsg_StreetBrawlScoring {
optional int32 scoring_team = 1;
optional bool just_a_test = 2;
optional int32 sapphire_score = 3;
optional int32 amber_score = 4;
}
message CCitadelUserMsg_HudGameAnnouncement {
optional string title_locstring = 1;
optional string description_locstring = 2;
repeated string classname = 3;
repeated string dialog_variable_name = 4;
repeated string dialog_variable_locstring = 5;
}
message CCitadelUserMessage_ImportantAbilityUsed {
optional uint32 player = 1 [default = 16777215];
optional uint32 caster = 2 [default = 16777215];
optional string ability_name = 3;
}
message CCitadelUserMsg_BannedHeroes {
repeated uint32 banned_hero_ids = 1;
}